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Blender | Pipeline at Pixel Federation @BlenderOfficial | Uploaded October 2023 | Updated October 2024, 1 week ago.
PIXEL FEDERATION, a game development company, has always been at the forefront of innovation, exploring new platforms and technologies to push the boundaries of our gaming experiences. One such journey is our extensive integration of Blender into our workflows, which is transforming the way we approach game design and development.

This talk aims to share our journey of incorporating Blender into our pipeline and how it not only optimizes our workflow, but created a space for community.

The presentation will focus on:
- The role of Blender in our pipeline: how we were able to switch
- The challenges we face in transitioning to Blender and how we overcame them.
- Blender Management System and Community: as challenges outcome.

"Pipeline at Pixel Federation" by Martin Kolcun, Patrik Kučavík, Karolína Slunečková --

Learn more about Blender Conference 2023 at conference.blender.org/2023

#BCON23 #b3d
Pipeline at Pixel FederationAsk Us Anything - Blender Today LIVE #250Portal Node for Blender 4.2 #b3d #animation #geometrynodes  #softwaredevelopmentInklines Across the Spider-Verse - Using Blender at Sony ImageworksThe process behind architectural visualizationVULKAN - Blender Today LIVE #238Revolutionizing Rigs: Modern widgets for Character AnimationPost BCON23 - Blender Today LIVE #240How to improve your camerasSpaceships,  Concept Design pipeline for Sci-fi.Developing an add-on with UX in mindBlender 3.6 LTS - Reel

Pipeline at Pixel Federation @BlenderOfficial

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