Ballaam | Multiplayer Push & Giant Kosha Lag | Donkey Kong 64 Glitch @Ballaam | Uploaded November 2016 | Updated October 2024, 3 hours ago.
MUTLIPLAYER PUSH
This was found a while ago, but the video (youtube.com/watch?v=MWxoqylK70s) I found demonstrating it was really laggy/choppy. You could get the general gist, but I thought it should be given a better demonstration.
Jump under the stairs into the direction of the wall rapidly. Eventually, Diddy should get pushed out of bounds.
GIANT KOSHA LAG
This was something I found quite a while ago, but never gave it a video. It's quite easy to understand once you know how to do it.
- Take a warp during the tantrum music before the Giant Kosha CS (You must have not cleared the Cutscene FTT)
- Jump into a tag barrel soon after to clear the boulders from falling
- Repeat once or twice more, and you should definitely notice the effects
- Repeating this too many times will crash the game.
Unfortunately, it doesn't seem like this lag transfers outside of the cutscene.
MUTLIPLAYER PUSH
This was found a while ago, but the video (youtube.com/watch?v=MWxoqylK70s) I found demonstrating it was really laggy/choppy. You could get the general gist, but I thought it should be given a better demonstration.
Jump under the stairs into the direction of the wall rapidly. Eventually, Diddy should get pushed out of bounds.
GIANT KOSHA LAG
This was something I found quite a while ago, but never gave it a video. It's quite easy to understand once you know how to do it.
- Take a warp during the tantrum music before the Giant Kosha CS (You must have not cleared the Cutscene FTT)
- Jump into a tag barrel soon after to clear the boulders from falling
- Repeat once or twice more, and you should definitely notice the effects
- Repeating this too many times will crash the game.
Unfortunately, it doesn't seem like this lag transfers outside of the cutscene.