Uploaded June 2020 | Updated September 2026, 3 days ago
In this lesson I will show you how to conduct a one point track within Nuke. We will motion track a slider shot and I will demonstrate some of the ways in which you can troubleshoot a dodgy tracker.
Project Footage: drive.google.com/file/d/1e9PhOoK7RNHetaqK6syXJaFS85Tu1Qd_/view?usp=sharing
Project Footage Frame Range Used - 50-225
Jerky Footage: drive.google.com/file/d/1rUNKOSzm8nhvNWc_RD912XfeGUw1vTyA/view?usp=sharing
Jerky Footage Frame Range Used - 50-130
Googly Eye PNG - cleanpng.com/png-googly-eyes-circle-eye-1035794
00:07 Project Overview
00:59 Preparing the footage
02:30 Analysing the footage
03:41 Setting up our tracker
07:43 Bad example of a tracker setup
10:05 Tracking the footage
11:42 Checking the error of the track
12:46 Lowering the track error with the Curve Editor
15:00 Adding the eys
21:19 Checking for a solid track
22:30 Baked Data vs Linked data
23:45 Applying our tracking data
24:47 Applying Motion Blur
Music for intro and outro provided by bensound.com
Please comment, rate and subscribe!
Follow us on Twitter at @CreativeTap1
Join us on Facebook at facebook.com/Creativetapp
Join us on instagram at creative.tap Support Creative Tap over on Patreon for some seriously awesome Perks!
patreon.com/creativetap
In this lesson I will show you how to conduct a one point track within Nuke. We will motion track a slider shot and I will demonstrate some of the ways in which you can troubleshoot a dodgy tracker.
Project Footage: drive.google.com/file/d/1e9PhOoK7RNHetaqK6syXJaFS85Tu1Qd_/view?usp=sharing
Project Footage Frame Range Used - 50-225
Jerky Footage: drive.google.com/file/d/1rUNKOSzm8nhvNWc_RD912XfeGUw1vTyA/view?usp=sharing
Jerky Footage Frame Range Used - 50-130
Googly Eye PNG - cleanpng.com/png-googly-eyes-circle-eye-1035794
00:07 Project Overview
00:59 Preparing the footage
02:30 Analysing the footage
03:41 Setting up our tracker
07:43 Bad example of a tracker setup
10:05 Tracking the footage
11:42 Checking the error of the track
12:46 Lowering the track error with the Curve Editor
15:00 Adding the eys
21:19 Checking for a solid track
22:30 Baked Data vs Linked data
23:45 Applying our tracking data
24:47 Applying Motion Blur
Music for intro and outro provided by bensound.com
Please comment, rate and subscribe!
Follow us on Twitter at @CreativeTap1
Join us on Facebook at facebook.com/Creativetapp
Join us on instagram at creative.tap Support Creative Tap over on Patreon for some seriously awesome Perks!
patreon.com/creativetap










