Türkenheimer | Moon Boots @turkenheimer4448 | Uploaded 3 years ago | Updated 13 hours ago
Relevant for the setup are only z and angle (z = C01BFE47, angle = E005).
The SRM angle 3348 only works with SoDT night transition. For a day transition you would need 3328 and the written values would be a tiny bit different. That is because this setup makes use of respawn data past the angle, which is slightly different for 3328 and 3348.
Anyway, what does this setup do:
- Your general movement speed is a bit higher
- Gravity is set to only 32%
- high jumps from ledges
- No knock backs from damage
Also writes to several things of which I don't know yet what they are lol.
Even though zero-gravity boots might open up more possibilities, these boots are much easier to control, don't have a tendency to softlock and just speed up a lot of general movement. Their usage will be situational but I think they are perfect for TDC.
Relevant for the setup are only z and angle (z = C01BFE47, angle = E005).
The SRM angle 3348 only works with SoDT night transition. For a day transition you would need 3328 and the written values would be a tiny bit different. That is because this setup makes use of respawn data past the angle, which is slightly different for 3328 and 3348.
Anyway, what does this setup do:
- Your general movement speed is a bit higher
- Gravity is set to only 32%
- high jumps from ledges
- No knock backs from damage
Also writes to several things of which I don't know yet what they are lol.
Even though zero-gravity boots might open up more possibilities, these boots are much easier to control, don't have a tendency to softlock and just speed up a lot of general movement. Their usage will be situational but I think they are perfect for TDC.