@turkenheimer4448
  @turkenheimer4448
Türkenheimer | Moon Boots @turkenheimer4448 | Uploaded 3 years ago | Updated 13 hours ago
Relevant for the setup are only z and angle (z = C01BFE47, angle = E005).
The SRM angle 3348 only works with SoDT night transition. For a day transition you would need 3328 and the written values would be a tiny bit different. That is because this setup makes use of respawn data past the angle, which is slightly different for 3328 and 3348.
Anyway, what does this setup do:
- Your general movement speed is a bit higher
- Gravity is set to only 32%
- high jumps from ledges
- No knock backs from damage
Also writes to several things of which I don't know yet what they are lol.

Even though zero-gravity boots might open up more possibilities, these boots are much easier to control, don't have a tendency to softlock and just speed up a lot of general movement. Their usage will be situational but I think they are perfect for TDC.
Moon BootsMajoras Mask - All Boss Remains (SRM) in 28:04 on Wii VC NTSC UPicking up Anju in OoT with that new Hookshot Collection Delay (or something like that?) glitchAlternative adjustment setups for 2 Stab Any% position setupHoney & Darling Warps Position Setup in Laundry Pool (Version 3)[Former WR] Majoras Mask - Any% in 23:12 on Wii VC (U)[WR] Majoras Mask - Total Dungeon Completion in 1:37:03 on Wii VC NTSC (U)Majoras Mask - All Boss Remains (SRM) in 24:40 on Wii VC NTSC (U)Masks & Dungeons - Cycle 3 Part 501 thing, but this time with head distortion (English)Good Z-Slide-Superswim spot at waterfallsHiFC Position Setup Tutorial

Moon Boots @turkenheimer4448

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