Uploaded April 2021 | Updated September 2026, 1 week ago
Need to connect outside of the LAN?
Unity has a solution that is implemented in their "Boss Room" example but it's a little hard to find all the information you need.
I made this quick tutorial to show you how to quickly set up a project using MLAPI and the Photon Transport Layer to harness the power of Photon's relay server.
This allows us to connect to people who have a copy of your game but aren't on the same Local Area Network.
Links to all the packages:
MLAPI- Paste in to Package Manager URL:
com.unity.multiplayer.mlapi
Photon Transport Layer Instructions Here:
github.com/Unity-Technologies/mlapi-community-contributions/blob/main/Transports/README.md
ParrelSync Instructions Here:
github.com/VeriorPies/ParrelSync/tree/master
Need to connect outside of the LAN?
Unity has a solution that is implemented in their "Boss Room" example but it's a little hard to find all the information you need.
I made this quick tutorial to show you how to quickly set up a project using MLAPI and the Photon Transport Layer to harness the power of Photon's relay server.
This allows us to connect to people who have a copy of your game but aren't on the same Local Area Network.
Links to all the packages:
MLAPI- Paste in to Package Manager URL:
com.unity.multiplayer.mlapi
Photon Transport Layer Instructions Here:
github.com/Unity-Technologies/mlapi-community-contributions/blob/main/Transports/README.md
ParrelSync Instructions Here:
github.com/VeriorPies/ParrelSync/tree/master










