Monster | [MKWii TAS] Moonview Highway - 1:33.639 (Superhopping, Supergrinding) @Monster3rum | Uploaded 1 year ago | Updated 1 hour ago
Done on Dolphin 5.0 LuaCore with Savestates, TAS Input, LuaScripts and Text Files.
Timecut from previous record: 4.790 seconds
TAS run by Ejay, Marth and Monster (myself)
Previous record: 1:38.429 by Akari, Kierio, Malleo. Marth, Thomas and Monster (youtu.be/F3mpHw4kmLg ) (the ghost in the video)
Thanks to the following people:
to Marth for finding the jumping over bridge strat which saves around 0.7 seconds,
and to Ejay for helping with the bridge Superhopping on laps 1&3.
Marth: youtube.com/@MarthTAS
Ejay: youtube.com/@EjayB
XZSped (XZ Speed) on the bottom left shows my moving speed for horizontal axis,
InVel (Internal Velocity) on the bottom right shows my vehicle speed,
and ExVel (External Velocity) shows how much momentum I have for horizontal axis.
About the run
-Since we spend most of time on this track running at speed near 120 on the boost panels or Superhopping or Supergrinding, we use 2 shrooms in the early part of the run where there is less acceleration by process of elimination. The other one is used where the car cycle does not get as bad as possible, which in this case is before the bridge on lap3.
-Just before starting Supergrinding, it is possible to accelerate more efficiently than if the vehicle were sucked to the ground by having a dwell time during the drift.
-At the Supergrinding at the beginning of lap3, the line is worse and roughly 7F/0.167 seconds slower due to the car's cycle. However, this is probably for the best, since using the third shroom before that would make the cycle even worse.
Music: a_hisa - 凛 (youtu.be/Zslg5hVtsbk )
#MarioKartWii #マリオカートWii #TAS
Done on Dolphin 5.0 LuaCore with Savestates, TAS Input, LuaScripts and Text Files.
Timecut from previous record: 4.790 seconds
TAS run by Ejay, Marth and Monster (myself)
Previous record: 1:38.429 by Akari, Kierio, Malleo. Marth, Thomas and Monster (youtu.be/F3mpHw4kmLg ) (the ghost in the video)
Thanks to the following people:
to Marth for finding the jumping over bridge strat which saves around 0.7 seconds,
and to Ejay for helping with the bridge Superhopping on laps 1&3.
Marth: youtube.com/@MarthTAS
Ejay: youtube.com/@EjayB
XZSped (XZ Speed) on the bottom left shows my moving speed for horizontal axis,
InVel (Internal Velocity) on the bottom right shows my vehicle speed,
and ExVel (External Velocity) shows how much momentum I have for horizontal axis.
About the run
-Since we spend most of time on this track running at speed near 120 on the boost panels or Superhopping or Supergrinding, we use 2 shrooms in the early part of the run where there is less acceleration by process of elimination. The other one is used where the car cycle does not get as bad as possible, which in this case is before the bridge on lap3.
-Just before starting Supergrinding, it is possible to accelerate more efficiently than if the vehicle were sucked to the ground by having a dwell time during the drift.
-At the Supergrinding at the beginning of lap3, the line is worse and roughly 7F/0.167 seconds slower due to the car's cycle. However, this is probably for the best, since using the third shroom before that would make the cycle even worse.
Music: a_hisa - 凛 (youtu.be/Zslg5hVtsbk )
#MarioKartWii #マリオカートWii #TAS