@Kierio04
  @Kierio04
Kierio04 | [MKWii TAS] Grumble Volcano Flap - 33.885 (No Glitch) @Kierio04 | Uploaded 1 year ago | Updated 2 hours ago
TAS by @Kierio04 (myself) and @TASSnoop.

-0.688 from TAS by Rocky (September 2015, Flame Runner): youtu.be/9dajX7rBTk0
-0.596 from TAS by myself (January 2021, Flame Runner): No video
-0.595 from TAS by JMM (October 2022, Sneakster): youtu.be/R-MDmV70n2M
-0.362 from WIP by myself (February 2021, Flame Runner): youtu.be/CvhAE3coiE4

Music: Super Mario Galaxy - Freezeflame Galaxy (Fire) (youtu.be/q_SmaEZ0XGk)

For multiple years I've wanted to have a crack at this category (ever since I made my first Spear 3lap here back in December 2019). In January 2021, I decided to try to make a test flap for fun and after about half an hour got down to a 34.481. About a month later, I actually optimised this and got it down to a 34.247. @TASSnoop then redid the lap setup and got an almost optimal first trick but I was too occupied with the rBC ultra 3lap and MMM SG 3lap to work on it.

Fastforward to March 2022, I wanted to try to revive some forgotten WIPs and had a crack at the first turn again. There I found that it was actually slower to do the previously assumed faster bounce at the end of the first shroom, followed by finding it actually was faster by a few frames but only if you released a miniturbo upon landing (rather than having to charge it for several frames). This progress only reached the entrance to the cave and then my motivation for RT projects was lost when the ODB strat revolution (new supergrinds, superhopping, etc.) happened soon after. That is, until last month, when I returned to make the new sub 22 MMM flap.

Almost right when I finished the MMM flap, I realised @JMM435's new TAS (34.480) had only beat my half hour attempt by a single millisecond, so my motivation spiked enough for me to get back into TASing the track. Completely forgetting about the bounce strat WIP, I redid the beginning of the lap from scratch (working off Snoop's ghost, which I did remember about) and optimising until the cave entrance yet again. At this point, I remembered the WIP and found it to be 1 frame faster after the first shroom. I modified my redone beginning and managed to get it to save another frame over the former WIP.

From here, I finally progressed through the lap linearly. I got to perform some strats for the first time (for me and in TASes overall):
- the aforementioned first shroom bounce strat with instant MT release (new)
- the full RSTA cave entrance trick (new for me)
- the slip double MT in the cave (new for me)
- the full RFH low after the moving platforms (new for me)
- @mkwLuke's last shroom offroad bounce strat (new for me) with full STA (not actually new, thomas just reverted to wta for some reason)
- a drift trick exiting the offroad bounce strat (new, very precise)

Expect to see more flap TASes from me in the coming months, and also look out for more TAS Competition videos since the next one is right on its way and regular competition resumes in January.

Want to see more TASes and TAS projects? Visit mkwtas.com
or the MKWii TAS discord, at discord.gg/NCZghgy

Shoutout to LuigiM for getting the closest time estimate of 33.874!
[MKWii TAS] Grumble Volcano Flap - 33.885 (No Glitch)[MKWii TAS] DS Peach Gardens Flap - 37.532 (No Glitch, Manual) (Obsolete)[MKWii TAS] DS Airship Fortress v1.3-ctgp Flap - 17.205 (Ultra, Superhopping)MKWii TAS Competition 2023 - Task 18 Results[MKWii TAS] 200cc Mushroom Gorge (No Glitch) - 1:09.278[MKWii TAS] N64 Bowsers Castle Lap 1 - 51.943 (Shroomless - Spear) (PRELIM)[MKWii TAS] DS Delfino Square Flap - 37.180 (Supergrinding) (OUTDATED)MKWii TAS Competition 2020 - Task 19 Results[TAS] AMA C2 - Shoot into the Wilder Blue - 803[MKWii TAS] Maple Treeway Flap - 40.651 (No Glitch)[MKWii TAS] Mouse Hole Mania (v1.1) Lap 1 - 43.298 by Kierio and Marth (No Glitch)[MKWii TAS] Wolf Castlegrounds v1.12 Flap - 11.280 (Ultra)

[MKWii TAS] Grumble Volcano Flap - 33.885 (No Glitch) @Kierio04

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER