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BlazeMSX | [MKW TAS] Castle of Time (No Glitch) - 3:01.420 @MalleoSquirrelX | Uploaded 3 years ago | Updated 5 hours ago
This is a tool-assisted speedrun created to show the theoretical limits of this course, and isn't designed to compete with real-time runs.

Thanks to Ejay for recording! youtube.com/channel/UCL6IvK60jAvowbyeDnu0Ybw

Real-time BKT is 3:13.264 by Justin

Driving onto the "power item only" route blocked by thwomps is a bit more precise than it might look, although I imagine there are more RTA-friendly versions of this skip that could be used. Clipping off of the sides of thwomps is actually pretty easy, so I could see that being used. The following turn involving riding along the seam and cutting off the corner is also really precise because of bean corners, but I don't think this strat is worth going for in RTA, since it doesn't save that much time. The most significant shortcut is the next section of the track, since it's so simple I can't believe it isn't used already. For some reason, the invisible wall that prevents you from just driving off the bridge and skipping the spiral turn doesn't actually extend to the back sides, so all you need to do is land on the seam between the road and the invisible wall, then drive back to hit the key checkpoint to get a lap count. This isn't precise at all, although the lack of texture on the invisible wall makes it slightly harder.

In case anyone is wondering, since this run passes through every key checkpoint on the track and doesn't exploit the checkpoint 0 bug, this is categorically a "no-ultra shortcut" run, regardless of how broken these shortcuts might be. It's completely up to the TT community as for whether or not these strats should be allowed in the no-glitch category or if a new one should be made altogether in something similar to the GV rock hop category.

Music: Yoshitaka Mihara - Burning Love
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[MKW TAS] Castle of Time (No Glitch) - 3:01.420 @MalleoSquirrelX

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