Uploaded July 2011 | Updated September 2026, 2 weeks ago
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I've been back killing Mithril dragons again, and in the process have been playing around with equipment/invents and updates since my last guide.
Enough has changed that I felt an updated guide was needed, since the kill rate I'm getting is much better than that in the previous guide and at a much lower cost.
I also wanted to structure the video so that a lot of the information was contained within annotations, making them easy to edit post-upload. So if anything new comes out, I can just adjust annotations with the updated info to keep the guide current.
Music by Xenogenocide
- Challenge .45
- Silently I Strike
- Riding On The Edge
xenogenocide.newgrounds.com
-More info & FAQs-
Kills per hour note:
The 80-90+ KPH is highly dependant on how you loot drops and minimizing idle time inbetween kills. If you don't do this as efficiently as you can, you will probably get kills per hour in high 70s area. You'll also need comp/max cape to get high 80s/90+ KPH consistently. Most players could probably achieve low 80s doing everything right.
How to get a higher KPH (not advisable, unless you have the pots stockpiled - they have a bad kill/cost ratio):
- Overloads instead of extremes will sqeeze in a few extra kills and save an invent space for another spec restore.
- Super prayer potions instead of regular - This will save you invent space allowing for more spec restores to be taken.
- Storm of Armadyl w/ mage armour is quite a bit faster than melee, but extremely expensive. I managed 110+ kph with void on my first try, with Virtus or other mage armour, you'll likely get a fair amount more. Miths use melee more often than other attacks, so you'll take less damage if you're in melee range, using protect from melee. Not only do the runes cost mils per hour, but you pretty much need to use overloads as well, so it's not really economical, and there are better things to sink that kind of money into for effigies and what not.
Void trade off:
Void will speed up kills quite a bit, but the trade off is that it has fairly low magic defence. This leaves you somewhat vulnerable to Miths magic attacks. Using void you will likely have to use soul split at times to keep your health up. Things such as deflector/barrows gloves instead of defender/void gloves can help boost your magic defence while not affecting your kill rate.
Dragon defender + void gloves VS void deflector + barrows gloves:
A few people seem to think that a defender and void glove combo is a better choice due to the extra attack bonuses, but it is not the case. The kill rates are pretty much the same (the void set effect makes your attacks much more accurate so that small attack bonuses have less of an impact on accuracy). The void deflector + barrows gloves however, provide +15 magic defence higher than a defender + void gloves, which decreases the amount you need to use Soul Split to heal. Soul split uses more prayer than deflect melee, so overuse can often lead to less kills before your prayer runs out.
Other tips & tricks:
- Mithril Dragons often drop Super Defence Mixes, it's a good idea to pick these up and use them to boost your defence to reduce the need for Soul Split.
- Try to focus mainly on the northern two dragons if you can. If you kill them fast and have to attack the southern dragon, try to avoid looting the drop if it lands next to the south ledge. Walking here can make the dragons aggressive again. I personally only loot effigies/chewed bones/elite clues and the rare drops such as DFH/visage from this spot.
- If there is already someone in the recommended spot when you arrive (non-slayer), I find it best to just hop worlds. You can enter the Mithril Door and safely log out there. Sharing the spot will cost you more kills than it's worth (it's very easy to find empty worlds). If slayers show up mid trip, it's better to just keep going till they're finished, perhaps kindly ask them if they could kill the southern two dragons, rather than splitting 3 between you.
---------------
You can play Runescape at runescape.com
---------------
Free online games - epic-ninja.com
Facebook - facebook.com/sosolid2kk
I've been back killing Mithril dragons again, and in the process have been playing around with equipment/invents and updates since my last guide.
Enough has changed that I felt an updated guide was needed, since the kill rate I'm getting is much better than that in the previous guide and at a much lower cost.
I also wanted to structure the video so that a lot of the information was contained within annotations, making them easy to edit post-upload. So if anything new comes out, I can just adjust annotations with the updated info to keep the guide current.
Music by Xenogenocide
- Challenge .45
- Silently I Strike
- Riding On The Edge
xenogenocide.newgrounds.com
-More info & FAQs-
Kills per hour note:
The 80-90+ KPH is highly dependant on how you loot drops and minimizing idle time inbetween kills. If you don't do this as efficiently as you can, you will probably get kills per hour in high 70s area. You'll also need comp/max cape to get high 80s/90+ KPH consistently. Most players could probably achieve low 80s doing everything right.
How to get a higher KPH (not advisable, unless you have the pots stockpiled - they have a bad kill/cost ratio):
- Overloads instead of extremes will sqeeze in a few extra kills and save an invent space for another spec restore.
- Super prayer potions instead of regular - This will save you invent space allowing for more spec restores to be taken.
- Storm of Armadyl w/ mage armour is quite a bit faster than melee, but extremely expensive. I managed 110+ kph with void on my first try, with Virtus or other mage armour, you'll likely get a fair amount more. Miths use melee more often than other attacks, so you'll take less damage if you're in melee range, using protect from melee. Not only do the runes cost mils per hour, but you pretty much need to use overloads as well, so it's not really economical, and there are better things to sink that kind of money into for effigies and what not.
Void trade off:
Void will speed up kills quite a bit, but the trade off is that it has fairly low magic defence. This leaves you somewhat vulnerable to Miths magic attacks. Using void you will likely have to use soul split at times to keep your health up. Things such as deflector/barrows gloves instead of defender/void gloves can help boost your magic defence while not affecting your kill rate.
Dragon defender + void gloves VS void deflector + barrows gloves:
A few people seem to think that a defender and void glove combo is a better choice due to the extra attack bonuses, but it is not the case. The kill rates are pretty much the same (the void set effect makes your attacks much more accurate so that small attack bonuses have less of an impact on accuracy). The void deflector + barrows gloves however, provide +15 magic defence higher than a defender + void gloves, which decreases the amount you need to use Soul Split to heal. Soul split uses more prayer than deflect melee, so overuse can often lead to less kills before your prayer runs out.
Other tips & tricks:
- Mithril Dragons often drop Super Defence Mixes, it's a good idea to pick these up and use them to boost your defence to reduce the need for Soul Split.
- Try to focus mainly on the northern two dragons if you can. If you kill them fast and have to attack the southern dragon, try to avoid looting the drop if it lands next to the south ledge. Walking here can make the dragons aggressive again. I personally only loot effigies/chewed bones/elite clues and the rare drops such as DFH/visage from this spot.
- If there is already someone in the recommended spot when you arrive (non-slayer), I find it best to just hop worlds. You can enter the Mithril Door and safely log out there. Sharing the spot will cost you more kills than it's worth (it's very easy to find empty worlds). If slayers show up mid trip, it's better to just keep going till they're finished, perhaps kindly ask them if they could kill the southern two dragons, rather than splitting 3 between you.
---------------
You can play Runescape at runescape.com
---------------




![Runescape Max Hits - Full Dharok [Melee]
Runescape Max Hits - Full Dharok
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The max hits of the Full Dharok melee set!
Max Hits Playlist - http://www.youtube.com/user/sosolid2kk#g/c/5906A8978CDC8D7D
Maxing Dharok
Full Dharok is one of the highest hitting weapons on the game, so is always fun to max. The main problem with maxing it, is the lack of undead monsters with enough hitpoints.
As you can see in the video, I did most of the maxing on level 155 Spectral Attendants, which are sadly only available during the quest Nomads Requiem, which after completing, you no longer have access to these ghosts. It is still possible to hit 124 without the quest, although more time consuming and dangerous. There are skeletons in the ancient cavern that have 124 hitpoints, and it is possible to 1 hit them. Had these skeletons had more hp, the max hit would also increase, so as of this moment in time, Dharoks max hit is actually limited due to a lack of an undead monster with enough hp (spectral attendants only give +30% str with turmoil, which is why 124 was the max). I completed Nomads Requiem on the 12th January, so no longer have access to the Spectral Attendants.
Something else that always bugs me is the widespread rumor that Dharoks set effect works to its fullest when youre below 10% hitpoints, this is NOT true. You NEED 1 hitpoint to max and a hitpoints level of 99 (each hitpoint you lose boosts your strength, so the bigger the difference between your base hp and your current hp, the more str you get. It does not stop adding str once youre below 10% despite what many people think), you also need 99 strength (duh :P). Ive spent a hell of a lot of time maxing Dharok and not once have I ever hit the max hit on anything but 1hp, I always hit slightly less than max if Ive been on 2-3+hp. 124 may be possible on a skeleton warlord with more than 1hp, but this is because the max hit is higher than their hitpoints.
About Max Hits Series
I have made the decision to change how I make my maxing videos. From now on I will no longer be spending a ridiculous amount of time/money/effort on one single video, but will be splitting it up into smaller videos like this one and post some info about maxing the particular weapons in the description for those that are interested.
So basically, instead of maxing a weapon, then waiting months till Id maxed another 10-20 weapons to make a video from it and upload it, I will now upload the videos more regularly once Ive actually finished maxing the weapon. Most videos will contain 1-3 weapons, depending on how hard they are to max.
The main reason Ive decided to do this, is because maxing has gradually become harder and the amount of work that is now required for one 5 minute video, that has a good chance of being ruined at any moment from an update, seems way too much. Ive rather just upload the videos without having to worry about any updates spoiling it. Especially with stuff like new skills, master quests, new boss monsters on the horizon, the likelihood of something increasing max hits seems pretty big.
I will still make compilation videos like I did with 1, 2 and 3 (loads of weapons in a single video), but Ill upload those to Machinima for whoever wants to watch them.
I think overall this system is much better for me, the big maxing videos can get pretty stressful spending so much time and money on a 5 minute video, just to have an update come out boosting stength bonus by +2 or something before anyone has even seen the clips. I will enjoy uploading smaller videos much more than having the video files just sat on my computer for months, and Im sure most people would prefer I do it this way too. Ill still make the bigger videos, and this might even speed up their release since making them is a series of smaller videos, rather than one great big mother fucker of a vid that will take months, Ill be much more motivated to work on them this way.
The big maxing videos require an average of about 1 hour and 1.3m GP per 3-4 seconds of video. So im sure you can see why Im splitting them up, and how annoying it is when an update comes out meaning youd need to start again :P
(thats average, some weapons are more time consuming than others, some are cheaper, but overall that is the average for a full video)
- Sosolid2k :)
You can play Runescape at http://www.runescape.com Runescape Max Hits - Full Dharok [Melee]](https://i.ytimg.com/vi/eBCszpJLico/mqdefault.jpg)





