Uploaded October 2021 | Updated September 2026, 3 weeks ago
-- Expand for more info --
Loaded the game from a real floppy disk on the MiSTer FPGA Commodore 64 core. Displayed on LCD monitor via HDMI and PVM CRT monitor via the analog port. (sorry for the CRT flicker)
Connected FPGA to Commodore 1571 disk drive using Antonio Villena's IEC adapter.
antoniovillena.es/store/product/commodore-1541-sd2iec-adapter-for-mister
Note: Only for DB9 MiSTer (SLIM, DRIVE, and MINI). For official MiSTer please wait for other sellers.
MiSTer FPGA running Commodore 64 core
Core: C64_20210803.rbf
Game: Star Hawx
Developer: Richard of TND
Download Game: richard-tnd.itch.io/starhawx
==========================================
Controls:
Joystick in port 2
Left / Right – Move ship
Down – Activate shield (if available)
Fire – Shoot lasers
==========================================
Star Hawx contains the following features:
- Loading bitmap for digital disk and tape versions
- Nostalgic Rack-It style tape loader (made using TapeToolBuild)
- Simple arcade-style front end presentation
- Hi score table with built-in hi-score saver (if using disk)
- 16 Levels of pure early 1980's style arcade action
- Very addictive, if you like these types of games
- Late 1980's style title music composed by the game author
- Bonus points
- Shield power-up
- and possibly a few other bits not listed.
Read more about the game at the above itch.io link.
==========================================
Features for MiSTer C64 core version: C64_20210803.rbf
C64 and C64GS modes.
C1541 read/write/format support in raw GCR mode (*.D64, *.G64)
C1581 read/write support (*.D81)
Parallel C1541 port for faster (~20x) loading time using DolphinDOS.
External IEC through USER_IO port.
Almost all cartridge formats (*.CRT)
Direct file injection (*.PRG)
Dual SID with several degrees of mixing 6581/8580 from stereo to mono.
Similar to 6581 and 8580 SID filters.
REU 16MB and GeoRAM 4MB memory expanders.
OPL2 sound expander.
Pause option when OSD is opened.
4 joysticks mode.
RS232 with VIC-1011 and UP9600 modes either internal or through USER_IO.
Loadable Kernal/C1541 ROMs.
Special reduced border mode for 16:9 display.
C128/Smart Turbo mode up to 4x.
Real-time clock
==========================================
MiSTer Sellers:
- d3fmod.com (Mini-ITX Ironclad Plus)
- misteraddons.com
- antoniovillena.es/store
- ultimatemister.com
Mister FPGA Wiki Project:
github.com/MiSTer-devel/Main_MiSTer/wiki
Mister Forum discussion: misterfpga.org
Sorgelig's MiSTer Cores: github.com/MiSTer-devel
MiSTer Facebook page:
facebook.com/groups/1870135613286506
#MiSTerFPGA #Commodore64 #StarHawx
-- Expand for more info --
Loaded the game from a real floppy disk on the MiSTer FPGA Commodore 64 core. Displayed on LCD monitor via HDMI and PVM CRT monitor via the analog port. (sorry for the CRT flicker)
Connected FPGA to Commodore 1571 disk drive using Antonio Villena's IEC adapter.
antoniovillena.es/store/product/commodore-1541-sd2iec-adapter-for-mister
Note: Only for DB9 MiSTer (SLIM, DRIVE, and MINI). For official MiSTer please wait for other sellers.
MiSTer FPGA running Commodore 64 core
Core: C64_20210803.rbf
Game: Star Hawx
Developer: Richard of TND
Download Game: richard-tnd.itch.io/starhawx
==========================================
Controls:
Joystick in port 2
Left / Right – Move ship
Down – Activate shield (if available)
Fire – Shoot lasers
==========================================
Star Hawx contains the following features:
- Loading bitmap for digital disk and tape versions
- Nostalgic Rack-It style tape loader (made using TapeToolBuild)
- Simple arcade-style front end presentation
- Hi score table with built-in hi-score saver (if using disk)
- 16 Levels of pure early 1980's style arcade action
- Very addictive, if you like these types of games
- Late 1980's style title music composed by the game author
- Bonus points
- Shield power-up
- and possibly a few other bits not listed.
Read more about the game at the above itch.io link.
==========================================
Features for MiSTer C64 core version: C64_20210803.rbf
C64 and C64GS modes.
C1541 read/write/format support in raw GCR mode (*.D64, *.G64)
C1581 read/write support (*.D81)
Parallel C1541 port for faster (~20x) loading time using DolphinDOS.
External IEC through USER_IO port.
Almost all cartridge formats (*.CRT)
Direct file injection (*.PRG)
Dual SID with several degrees of mixing 6581/8580 from stereo to mono.
Similar to 6581 and 8580 SID filters.
REU 16MB and GeoRAM 4MB memory expanders.
OPL2 sound expander.
Pause option when OSD is opened.
4 joysticks mode.
RS232 with VIC-1011 and UP9600 modes either internal or through USER_IO.
Loadable Kernal/C1541 ROMs.
Special reduced border mode for 16:9 display.
C128/Smart Turbo mode up to 4x.
Real-time clock
==========================================
MiSTer Sellers:
- d3fmod.com (Mini-ITX Ironclad Plus)
- misteraddons.com
- antoniovillena.es/store
- ultimatemister.com
Mister FPGA Wiki Project:
github.com/MiSTer-devel/Main_MiSTer/wiki
Mister Forum discussion: misterfpga.org
Sorgelig's MiSTer Cores: github.com/MiSTer-devel
MiSTer Facebook page:
facebook.com/groups/1870135613286506
#MiSTerFPGA #Commodore64 #StarHawx



![MiSTer (FPGA) Atari 7800: Pac Man Double Feature (Secret Mode)
Links are in the description:
MiSTer Core: Atari7800_20240423.rbf
3:48 Atari 2600 version
Game: Pac-Man Double Feature
https://atari.com/products/pac-man-double-feature
https://store.atariage.com/products/pac-man-double-feature-7800
Note: I dumped the cart that I own and paid for.
I used the OSCR v5 (Open Source Cart Reader) to dump the cart. Then I used 7800header to add the cart header info.
OSCR GitHub: https://github.com/sanni/cartreader/tree/master
7800header GitHub: https://github.com/7800-devtools/7800basic/tree/master
You can dump the cart using Maxflash Cartridge Studio.
Note: MaxFlash label faces up, Cartridge label faces up, Chip side of adapter faces up.
-Select Cartridge, Dump, Atari 7800, Standard 48kB (or less) cartridge
-Save bin file
- Edit bin file with 7800Header program. Link above to 7800Header.
Update:
7800Header commands I ran from a Windows Command Prompt:
7800header [name of bin file you dumped]
set hsc
name Pac-Man Double Feature (or whatever you want to set game name in the header)
save or save filename.a78
Now you should have a .a78 ROM file to use with your favorite emulator or MiSTer FPGA.
The header info I used for Pac-Man Double Feature Cart.
7800header 0.21 Nov 4 2025 19:35:24
file name : Pac-Man Double Feature.a78
embedded game name : Pac-Man Double Feature
rom size : 49152
cart format (v3) : linear
cart format (v4) : linear
controllers : 7800joy1 7800joy2
peripherals : HSC
tv format : NTSC
I was able to get a good dump using the Maxflash USB Cartridge Programmer with the Atari 7800 adapter. Just so you know, you will still need to set the header info.
https://www.atarimax.com/flashcart/documentation/
Secret mode
In addition to the somewhat hidden simultaneous multiplayer mode, Pac-Man: Double Feature contains another secret game mode. On the Atari 7800 (or 7800+), this mode can be accessed by pressing the Pause button while on the main menu; on the Atari 2600+, it is accessed by flicking the Color/B&W switch to the downward position.
Upon enabling the secret mode, an additional Version select option is added to the menu, featuring Arcade and Home settings. Selecting the Home option loads a native Atari 7800 recreation of the Atari 2600 version of Pac-Man - entirely separate from the 2600 ROM included via the DIP switch setting - which can also be combined with the other menu settings (e.g. Random Mazes mode).
The secret selection menu is not mentioned in the games instruction manual or in promotional material. It is rumored that Atari did not want to market the secret mode as a feature, though still allowed DeCrescenzo to implement it into the game.
MiSTer Sellers:
- https://www.d3fmod.com/ (Mini-ITX Ironclad Plus)
- https://misteraddons.com/
- https://www.antoniovillena.es/store/
- https://ultimatemister.com/
Mister FPGA Wiki Project:
https://github.com/MiSTer-devel/Main_MiSTer/wiki
Mister Forum discussion:
https://misterfpga.org/
MiSTer IRC Channel
irc.libera.chat:6667 ##MiSTerFPGA
MiSTer RGB 15kHz compatibility:
https://docs.google.com/spreadsheets/d/1-Le6cJ0Fzxgo3pglolequL6Fq1WynjaPWTT_jkZlBbI/edit#gid=159294492
Sorgeligs MiSTer Cores:
https://github.com/MiSTer-devel
MiSTer Facebook Group:
https://www.facebook.com/groups/1870135613286506/
#MiSTerFPGA #Pac-Man #Atari7800 MiSTer (FPGA) Atari 7800: Pac Man Double Feature (Secret Mode)](https://i.ytimg.com/vi/packdIgT6gc/mqdefault.jpg)
![Ultimate 64 with 2 8580R5 SIDs Playing Monstro Giganto [2021]
Expand for more info
Ultimate 64 FPGA with two real 8580R5 Sid Chips
System Mode: NTSC-50
UltiSIDs: Unmapped
SIDs: Dual 8580R5
Game: Monstro_Giganto_EF.crt
Ultimate64: https://ultimate64.com/Ultimate64
Monstro Giganto released: March 2021
Author: Antonio Savona, Lobo and Aldo Chiummo (Pirates of Zanzibar)
Buy the game: https://rgcd.bigcartel.com/product/monstro-giganto-commodore-64
Info per RGCD web page:
Brought into existence through human misadventure, four gigantic beasts have emerged to duke it out toe-to-toe in an epic brawl across the continents!
Take control of the monster of your choice and battle against the AI or another player in this furiously-paced PESTCII party-puncher! Who will be hailed as the King of Monstros in the Monstro Giganto hall of fame?!
Developed by Antonio Savona, Lobo, and Aldo Chiummo of the Pirates of Zanzibar, Monstro Giganto is a one or two-player brawler of epic-sized proportions! Featuring relentless arcade-style gameplay, huge and highly animated player characters, 101% PETSCII graphics, over 250 words of digitized speech (your Commodore 64 has never been this chatty!), a killer soundtrack, on-cartridge high score saving, unlockables, and full PAL/NTSC compatibility, Monstro Giganto is a game worth fighting over!
#Ultimate64 #Commodore64 #MonstroGiganto Ultimate 64 with 2 8580R5 SIDs Playing Monstro Giganto [2021]](https://i.ytimg.com/vi/qW0nRTlKUWY/mqdefault.jpg)





