Uploaded June 2023 | Updated September 2026, 2 weeks ago
I have updated Mirror's Edge Tweaks to allow users to choose if they want a compensated near clip plane based on the applied FOV. This essentially solves the camera clipping issues as FOV increases (e.g. weapon clipping, seeing through walls, etc.).
Mirror's Edge Tweaks: moddb.com/games/mirrors-edge/addons/persistent-fov
I have updated Mirror's Edge Tweaks to allow users to choose if they want a compensated near clip plane based on the applied FOV. This essentially solves the camera clipping issues as FOV increases (e.g. weapon clipping, seeing through walls, etc.).
Mirror's Edge Tweaks: moddb.com/games/mirrors-edge/addons/persistent-fov










