Minecraft: Specific Randomized Locations! @shanewolf38
Minecraft: Specific Randomized Locations!  @shanewolf38
Uploaded September 2016 | Updated September 2026, 2 hours ago
Hey, guys. Today I bring you a spreadplayer-like command that can be used in maps. However, this greatly differs from spreadplayers in that it can easily specify the blocks to spread to on a grid. With spreadplayers, if you want to remove blocks then you're forced to remove that 1x1 pillar from y=0 to y=255 (I believe that's the height limit). You have to do this for every block you don't want, so if you have a map, you're gonna need to have a lot of holes in it. With this, all you need to do is place a simple block, and boom, it's gone. There is a machine for both 2 dimensions and 3 dimensions. 3D would be extremely helpful if you had a complex cave system, for instance, and wanted to only have them spawn in certain locations of the caves and at certain heights. Thank you to Onnowhere for the bit of inspiration that made me thing of this. And sorry to you folks for not uploading as much. Anyway, I hope you guys enjoyed the video! If you did, a like would be much appreciated! :D

Download: mediafire.com/download/11b8rel654bs2ql/Specific+Randomized+Locations.zip

Onnowhere's channel: youtube.com/c/onnowhere2
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Minecraft: Specific Randomized Locations!

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