Metroid 2: Return of Samus - Low% Theory run 1:05:51 (obsolete) @Giganotabehemoth87
Metroid 2: Return of Samus - Low% Theory run 1:05:51 (obsolete)  @Giganotabehemoth87
Uploaded May 2018 | Updated September 2026, 1 week ago
This was the first and now obsolete attempt at theory running low% for M2. I went into this run believing that inifinite-bomb-jump was too difficult for humans to do (how wrong i was , it's actually very easy) and so in this run I collect spider ball. I also trade off an energy tank for the Varia Suit which is something that would only have been possible had this item checklist remained, since to collect Varia you need Spider Ball.

Timing starts from 'Start' at main menu and ends touching the refill in the ship.

I was reluctant to call this a theory run due to intentionally not making some of the movement in the early parts as clean as it could be. I just wanted to get through it and provide a foundation for the route while also showing the best case scenario for luck, boss dispatchment and optimal routing. Some room strats I would alter if I was to redo this as a fully fledged theory TAS.
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behemoth87 |

Metroid 2: Return of Samus - Low% Theory run 1:05:51 (obsolete)

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