Metal Slug Advance: Slug Gunner Showcase @XSquareS
Metal Slug Advance: Slug Gunner Showcase  @XSquareS
Uploaded September 2012 | Updated September 2026, 1 week ago
I swear, sometimes I hate myself for the ideas I can come up with and my masochism that makes me follow through with them.

Anyway, this video is self explanatory: it shows you some of the stages of Metal Slug Advance with the use of the Slug Gunner. In case you can't tell, it's just horrible by any standards, with many situations calling for an ejection of the vehicle and taking on the enemies on foot. Couple this with the fact that you move a LOT faster on foot, you get this impression that sometimes it's just better off to ditch the thing entirely...

A description of the Slug Gunner from Metal Slug Wikia:

The ultimate evolution of the SV-001, the Slug Gunner was developed by the Regular Army engineers based on the rebel's LV Armor. The Slug Gunner can change between mech and tank forms, being equipped with a huge 180mm cannon, a 60mm chaingun and jets that enable it to jump high and even double jump. They also come with a pile bunker for melee combat.

In Metal Slug Advance however, it lacks the ability to double jump. Not to mention, as with everything in Metal Slug Advance, some of it's animation is missing, most noticibly the accelerating in tank mode animation and leg movements when jumping. It also sports a different paint scheme with golden threads and pile bunkers as opposed to their grey ones in Metal Slug 5. It also lacks the mech form of the Metal Slug Attack that the Metal Slug 5 version has, where it jumps into a target and explodes. Initiating the Metal Slug Attack while in mech mode simply results in it using the default tank mode Metal Slug Attack where it charges in a straight line till it hits a target or the edge of the screen and explodes. It however turns faster, which... is helpful... sort of.
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Metal Slug Advance: Slug Gunner Showcase

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