Uploaded August 2024 | Updated September 2026, 1 week ago
An unused codec conversation, originally meant to be used after Otacon tells Snake about Emma.
The GCL Scripts and the text for this codec conversation were sadly completely removed, however all the motion data set survived, making it possible to restore it accurately without having to do any guess work.
An unused codec conversation, originally meant to be used after Otacon tells Snake about Emma.
The GCL Scripts and the text for this codec conversation were sadly completely removed, however all the motion data set survived, making it possible to restore it accurately without having to do any guess work.







![Dino Crisis 2 E3.Ver [EXTRA 4] Exploration Part 3:Haul RoadEdward City
To trigger the first cutscene, its necessary to switch back to regular Regina, to do that without hacks, reset the game and then, with the debug menu set all the previous flags.
Once thats done, go back to room 800 with the debug menu.
This section of the game is mostly incomplete so its quite short, using the debug menu is mandatory. Dino Crisis 2 E3.Ver [EXTRA 4] Exploration Part 3:Haul RoadEdward City](https://i.ytimg.com/vi/y9yuyVFVHaI/mqdefault.jpg)

