Uploaded September 2020 | Updated September 2026, 5 hours ago
Here's how I designed and implemented a trading system for my game. From the idea to the finished product.
******** solar-rogue.com ********
STEAM ► store.steampowered.com/app/1301410/Solar_Rogue
ITCH.IO ► ombarus.itch.io/solar-rogue
ANDROID ► play.google.com/store/apps/details?id=com.ombarus.solarrogue
IOS ► apps.apple.com/us/app/solar-rogue/id1497230319
************************************************
Follow me and support me, check out these links :
Support me on Patreon ► patreon.com/ombarus
Join the discussion on Discord ► discord.gg/8vUQuqh
Twitter ► @Ombarus1
Instagram ► instagram.com/ombarus1
Website ► ombarus.com
Email ► ombarus.dev@gmail.com
Github ► github.com/Ombarus
Music ► bensound.com
My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.
0:00 Intro
1:21 Requirements
3:07 UX Design
4:55 Menu Design
5:52 Code Implementation
7:32 Behavior's Strength
8:00 UI Code
8:33 Polishing
9:20 Conclusion
Credits:
Image by Keith Johnston from Pixabay
Image by MichaelGaida from Pixabay
Image by Dean Moriarty from Pixabay
Image by MikesPhotos from Pixabay
Here's how I designed and implemented a trading system for my game. From the idea to the finished product.
******** solar-rogue.com ********
STEAM ► store.steampowered.com/app/1301410/Solar_Rogue
ITCH.IO ► ombarus.itch.io/solar-rogue
ANDROID ► play.google.com/store/apps/details?id=com.ombarus.solarrogue
IOS ► apps.apple.com/us/app/solar-rogue/id1497230319
************************************************
Follow me and support me, check out these links :
Support me on Patreon ► patreon.com/ombarus
Join the discussion on Discord ► discord.gg/8vUQuqh
Twitter ► @Ombarus1
Instagram ► instagram.com/ombarus1
Website ► ombarus.com
Email ► ombarus.dev@gmail.com
Github ► github.com/Ombarus
Music ► bensound.com
My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.
0:00 Intro
1:21 Requirements
3:07 UX Design
4:55 Menu Design
5:52 Code Implementation
7:32 Behavior's Strength
8:00 UI Code
8:33 Polishing
9:20 Conclusion
Credits:
Image by Keith Johnston from Pixabay
Image by MichaelGaida from Pixabay
Image by Dean Moriarty from Pixabay
Image by MikesPhotos from Pixabay








![Solar Rogue Alpha 1 - Official Trailer
Tactical Space Adventure Roguelike. Procedurally generated solar system. Ship crafting and more!
STEAM : https://store.steampowered.com/app/1301410/Solar_Rogue
ITCH.IO : https://ombarus.itch.io/solar-rogue
ANDROID : https://play.google.com/store/apps/details?id=com.ombarus.solarrogue
IOS : https://apps.apple.com/us/app/solar-rogue/id1497230319
https://www.solar-rogue.com/
Game Design, Concept, Programming and cie
Guillaume Bouvier AKA Ombarus
(solar.rogue@ombarus.com)
Art
Credit to Spyridon Kontis
Additionnal Art
The Frogatto & Friends team - www.frogatto.com (planet VFX)
Sounds from around the web[/b]
Juhani Junkala
Bart
Music[/b]
Future Setting B Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
Neon by Scott Buckley | https://soundcloud.com/scottbuckley
Music promoted by https://www.free-stock-music.com
Attribution 4.0 International (CC BY 4.0)
https://creativecommons.org/licenses/by/4.0/
Made with[/b]
Godot Engine, Krita, SunVox, Bfxr, Audacity Solar Rogue Alpha 1 - Official Trailer](https://i.ytimg.com/vi/_Bmy0203ZUU/mqdefault.jpg)

