Uploaded May 2024 | Updated September 2026, 2 weeks ago
So, uh... yeah...
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🔗 *Music Links*
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🎵 *Spotify* open.spotify.com/artist/4deXKpk5X04fXVQh6LDYeS
🎵 *Apple Music* music.apple.com/us/artist/inner-motion-music/1529898132
🎵 *Band Camp* innermotionmusic.bandcamp.com
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🔗 *Socials*
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🐦 *Twitter* twitter.com/InrMotionMusic
☁️ *BlueSky* https://bsky.app/profile/innermotionmusic.bsky.social
📷 *Instagram* instagram.com/innermotionmusic
📷 *tiktok* tiktok.com/@innermotionmusic?lang=en
🪢 *Threads* threads.net/@innermotionmusic
☕ *Ko-Fi* ko-fi.com/innermotionmusic
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This is an 8-bit chip tune cover of the Mentos commercial theme song from the 1990's. I made the music in FamiTracker and re-edited the video of one of the commercials.
So, uh... yeah...
___________________________________________________________________
🔗 *Music Links*
___________________________________________________________________
🎵 *Spotify* open.spotify.com/artist/4deXKpk5X04fXVQh6LDYeS
🎵 *Apple Music* music.apple.com/us/artist/inner-motion-music/1529898132
🎵 *Band Camp* innermotionmusic.bandcamp.com
___________________________________________________________________
🔗 *Socials*
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🐦 *Twitter* twitter.com/InrMotionMusic
☁️ *BlueSky* https://bsky.app/profile/innermotionmusic.bsky.social
📷 *Instagram* instagram.com/innermotionmusic
📷 *tiktok* tiktok.com/@innermotionmusic?lang=en
🪢 *Threads* threads.net/@innermotionmusic
☕ *Ko-Fi* ko-fi.com/innermotionmusic
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This is an 8-bit chip tune cover of the Mentos commercial theme song from the 1990's. I made the music in FamiTracker and re-edited the video of one of the commercials.
![SMW2: Yoshis Island - Flower Garden [Cover]
This is an instrumental cover of Flower Garden by Koji Kondo for Super
Mario World 2: Yoshis Island. I view the years of roughly 1994 to 1996 as being the golden age of the SNES. The system really hit its stride during that time, offering up classic titles such as Chrono Trigger, Final Fantasy VI, Super Mario RPG, Super Metroid, and the Donkey Kong Country series. SMW2: Yoshis Island is on par with any of those games.
🔗 *Socials*
📷 *Instagram* https://www.instagram.com/innermotionmusic/
☁️ *BlueSky* https://bsky.app/profile/innermotionmusic.bsky.social
📷 *Instagram* https://www.instagram.com/innermotionmusic/
📷 *tiktok* https://www.tiktok.com/@innermotionmusic?lang=en
🐦 *Twitter* https://twitter.com/InrMotionMusic
🪢 *Threads* https://www.threads.net/@innermotionmusic
☕ *Ko-Fi* https://ko-fi.com/innermotionmusic
🔗 *Streaming*
🎵 *Spotify* https://open.spotify.com/artist/4deXKpk5X04fXVQh6LDYeS
🎵 *Apple Music* https://music.apple.com/us/artist/inner-motion-music/1529898132
🎵 *Band Camp* https://innermotionmusic.bandcamp.com/
*About Inner Motion Music:* Hi, my name is Jerrold. Im a lifelong, professional musician based in New York City. I started Inner Motion Music to be the digital home for all of my musical endeavors. My goal for this channel is to share my love and passion for music, and hopefully inspire others to embark on musical journeys of their own. I post original music, covers, and tutorial videos covering everything from music performance, to music theory and composition, to music production. My hope is that through a growing community, Inner Motion Music can help musicians and music enthusiasts of all skill levels and backgrounds find positivity and inspiration to foster their own musical development. Thank you for the support! SMW2: Yoshis Island - Flower Garden [Cover]](https://i.ytimg.com/vi/SYHdf0xoP7k/mqdefault.jpg)

![Sinfonia No.14 in B Flat Major BWV #800 [Chip Tune Arrangement]
The fourteenth of Bachs 15 Sinfonias (three part inventions) arranged for FamiTracker.
I took a different approach with this project than I did with the Two Part Inventions. Since latter is composed of only two voices, I used the empty channels in the FamiTracker to simulate reverb and delay effects to give the pieces a sense of depth, space, and life. I also kept them in mono, so they were generally a more pure representation of the NES hardware.
Since the Sinfonias introduce a third voice, I decided that I would do most of the sound design inside FamiTracker and export the stems to process inside Ableton Live. The result is less pure to the Chip Tune ethos, but I think service the music in a deeper way. The use of stereo mixing allows for the 3 parts to be spread out across the stereo field, giving the piece a wider sense of perspective - and the use of more conventional reverb and delay effects puts it in more of a real world environment.
As for the pieces themselves, I was less familiar with the Sinfonias than I was the Two Part Inventions. I also didnt do as much consulting of existing recordings for reference. Instead I tried to rely more on my own decisions about tempo, phrasing, and articulations so the interpretations may be less conventional.
Thanks for Listening!
🎵 Spotify: https://open.spotify.com/artist/4deXK...
🎵 Apple Music https://music.apple.com/us/artist/inn...
📷 Instagran https://www.instagram.com/innermotion...
☕ Ko-Fi https://ko-fi.com/innermotionmusic
#Chiptune #Famitracker #Bach #2partinvention #JSBach #twopartinvention #threepartinvention #3partinvention #sinfonia #Baroquemusic #8bit #8bitmusic #NES #NESmusic Sinfonia No.14 in B Flat Major BWV #800 [Chip Tune Arrangement]](https://i.ytimg.com/vi/UJYEXtjyhhI/mqdefault.jpg)

![Sinfonia No.8 in F Major BWV #794 [Chip Tune Arrangement]
The eighth of Bachs 15 Sinfonias (three part inventions) arranged for FamiTracker.
I took a different approach with this project than I did with the Two Part Inventions. Since latter is composed of only two voices, I used the empty channels in the FamiTracker to simulate reverb and delay effects to give the pieces a sense of depth, space, and life. I also kept them in mono, so they were generally a more pure representation of the NES hardware.
Since the Sinfonias introduce a third voice, I decided that I would do most of the sound design inside FamiTracker and export the stems to process inside Ableton Live. The result is less pure to the Chip Tune ethos, but I think service the music in a deeper way. The use of stereo mixing allows for the 3 parts to be spread out across the stereo field, giving the piece a wider sense of perspective - and the use of more conventional reverb and delay effects puts it in more of a real world environment.
As for the pieces themselves, I was less familiar with the Sinfonias than I was the Two Part Inventions. I also didnt do as much consulting of existing recordings for reference. Instead I tried to rely more on my own decisions about tempo, phrasing, and articulations so the interpretations may be less conventional.
Thanks for Listening!
🎵 Spotify: https://open.spotify.com/artist/4deXK...
🎵 Apple Music https://music.apple.com/us/artist/inn...
📷 Instagran https://www.instagram.com/innermotion...
☕ Ko-Fi https://ko-fi.com/innermotionmusic
#Chiptune #Famitracker #Bach #2partinvention #JSBach #twopartinvention #threepartinvention #3partinvention #sinfonia #Baroquemusic #8bit #8bitmusic #NES #NESmusic Sinfonia No.8 in F Major BWV #794 [Chip Tune Arrangement]](https://i.ytimg.com/vi/UXkjhA3_Lzk/mqdefault.jpg)
![OPPRESSED PEOPLE ▷ Final Fantasy VII [Reggae Cover]
To celebrate the release of Final Fantasy VII: Rebirth earlier this week, I made a short collection of covers. This is a full instrumental cover of Oppressed People, which is the music that plays in the slums of Midgar and some of the other towns throughout the game. It was inspired by some of my favorite Reggae (and Reggae adjacent) bands of the 70s - 80s like Steel Pulse, Aswad, and the Police, which you can check out here:
https://youtu.be/zPIP8T0ppPM?si=U-efOny7Wen4enRS
https://youtu.be/JXxo4DLdUn8?si N2jVJGYZXnGtPtI
https://youtu.be/nYFjTPAQ6G0?si=35HH2I_a7l5KFhpn
More FFVII Covers:
https://www.youtube.com/playlist?list=PLQkyXzRvm_jDQcYzm-C5eIz3rajleKG8s
*Original Compser:* Nobuo Uematsu
*Performed by:* Jerrold Kavanagh
*Produced by:* Inner Motion Music
🔗 *Music Links*
🎵 *Spotify* https://open.spotify.com/artist/4deXKpk5X04fXVQh6LDYeS🎵 *Apple Music* https://music.apple.com/us/artist/inner-motion-music/1529898132🎵 *Band Camp* https://innermotionmusic.bandcamp.com/ 🔗 *Socials* 🐦 *Twitter* https://twitter.com/InrMotionMusic☁️ *BlueSky* https://bsky.app/profile/innermotionmusic.bsky.social📷 *Instagram* https://www.instagram.com/innermotionmusic/📷 *tiktok* https://www.tiktok.com/@innermotionmusic?lang=en🪢 *Threads* https://www.threads.net/@innermotionmusic☕ *Ko-Fi* https://ko-fi.com/innermotionmusic
Final Fantasy VII[a] is a 1997 role-playing video game developed by Square for the PlayStation console and the seventh main installment in the Final Fantasy series. Square published the game in Japan, and it was released in other regions by Sony Computer Entertainment, becoming the first game in the main series to have a PAL release. The games story follows Cloud Strife, a mercenary who joins an eco-terrorist organization to stop a world-controlling megacorporation from using the planets life essence as an energy source. Events send Cloud and his allies in pursuit of Sephiroth, a superhuman who seeks to wound the planet and harness its healing power to be reborn as a god. During their journey, Cloud bonds with his party members, including Aerith Gainsborough, who holds the secret to saving their world.Development began in 1994, originally for the Super Nintendo Entertainment System. After delays and technical difficulties from experimenting with several platforms, most notably the Nintendo 64, Square moved production to the PlayStation, largely due to the advantages of the CD-ROM format. Veteran Final Fantasy staff returned, including series creator and producer Hironobu Sakaguchi, director Yoshinori Kitase, and composer Nobuo Uematsu. The title was the first in the series to use full motion video and 3D computer graphics, featuring 3D character models superimposed over 2D pre-rendered backgrounds. Although the gameplay remained mostly unchanged from previous entries, Final Fantasy VII introduced more widespread science fiction elements and a more realistic presentation. The combined development and marketing budget cost around US$80 million.Final Fantasy VII received widespread commercial and critical success and remains widely regarded as a landmark title, and it is regarded as one of the most influential and greatest video games ever made. The title won numerous Game of the Year awards and was acknowledged for boosting the sales of the PlayStation and popularizing Japanese role-playing games worldwide. Critics praised its graphics, gameplay, story, and music, which is considered to be one of the best video game soundtracks of all time. Although some criticism was directed towards the original English localization, its success has led to enhanced ports on various platforms, a multimedia subseries called the Compilation of Final Fantasy VII, and a high-definition remake trilogy currently comprising Final Fantasy VII Remake (2020), and Final Fantasy VII Rebirth (2024).
Relaxing video game music for sleeping. Relaxing video game music for art, painting, and drawing. Video game reading music. RPG music for reading. canción de videojuegos. ゲーム音楽 ゲームミュージック. वीडियो गेम संगीत. OPPRESSED PEOPLE ▷ Final Fantasy VII [Reggae Cover]](https://i.ytimg.com/vi/V7zxhPGiVgE/mqdefault.jpg)
![Wood Man ► Mega Man 2 [Instrumental Cover]
This is a cover of Wood Mans theme from one of my favorite games of all time: Mega Man 2.
🔗 *Music Links*:
🎵 *Spotify* https://open.spotify.com/artist/4deXKpk5X04fXVQh6LDYeS
🎵 *Apple Music* https://music.apple.com/us/artist/inner-motion-music/1529898132
🎵 *Band Camp* https://innermotionmusic.bandcamp.com/
🔗 *Socials*:
🐦 *Twitter* https://twitter.com/InrMotionMusic
☁️ *BlueSky* https://bsky.app/profile/innermotionmusic.bsky.social
📷 *Instagram* https://www.instagram.com/innermotionmusic/
📷 *tiktok* https://www.tiktok.com/@innermotionmusic?lang=en
🪢 *Threads* https://www.threads.net/@innermotionmusic
☕ *Ko-Fi* https://ko-fi.com/innermotionmusic
*Produced by:* Inner Motion Music
*Arranged, Performed, and Mixed by:* Jerrold Kavanagh
*Original Composer:* Takashi Tateishi
Mega Man 2 is an action game developed and published by Capcom for the Nintendo Entertainment System. It was released in Japan in 1988 and in North America and PAL regions the following years. Mega Man 2 continues Mega Mans battle against the evil Dr. Wily and his rogue robots. It introduced graphical and gameplay changes, many of which became series staples.
Although sales for the original Mega Man were unimpressive, Capcom allowed the team to create a sequel. They worked concurrently on other Capcom projects, using their free time to develop the game, using unused content from the first game. Takashi Tateishi composed the soundtrack, with Yoshihiro Sakaguchi serving as a sound programmer.
Mega Man 2 is the second best selling Mega Man game, with more than 1.51 million copies sold. Critics praised its audio, visuals and gameplay as an improvement over the first game. Many publications rank Mega Man 2 as the best game in the series and one of the greatest video games of all time. The games soundtrack has been considered one of the greatest video game soundtracks of all time. It has been featured in game compilations, including Mega Man Legacy Collection for Nintendo 3DS, PlayStation 4, Windows, Xbox One, and Nintendo Switch, rereleased on mobile phones, and become a part of console emulation services. Mega Man 3 was released in 1990.
#videogamecover #nintendo #megaman
Relaxing video game music for sleeping. Relaxing video game music for art, painting, and drawing. Music for inspiration. canción de videojuegos. ゲーム音楽 ゲームミュージック. वीडियो गेम संगीत. Wood Man ► Mega Man 2 [Instrumental Cover]](https://i.ytimg.com/vi/VWu9PTVSrq8/mqdefault.jpg)


![Starlight Zone [70s Disco Cover]
This is a video game music cover of Starlight Zone from Sonic The Hedgehog for Sega Genesis. The arrangement features flute and vocoder, and explores what it would have been like if a group of musicians showed up to a studio in the 1970s to record the track.
Lyrical Inspiration by Rainbow Road: https://youtu.be/FuX5_OWObA0?si=hhwjZU9h7EF5Fsz6
*Lyrics:*
Its Starlight Zone
Its the place where the star light glows
Starlight Zone
Its a zone
where your dreams will not be alone
Starlight Zone
In Starlight Zone
Theres a light you can call your own
Starlight Zone
Its the zone
Where you can always feel at home.
🔗*Socials*
🐦 *Twitter* https://twitter.com/InrMotionMusic
☁️ *BlueSky* https://bsky.app/profile/innermotionmusic.bsky.social
📷 *Instagram* https://www.instagram.com/innermotionmusic/
📷 *tiktok* https://www.tiktok.com/@innermotionmusic?lang=en
🪢 *Threads* https://www.threads.net/@innermotionmusic
☕ *Ko-Fi* https://ko-fi.com/innermotionmusic
🔗 *Music Links*
🎵 *Spotify* https://open.spotify.com/artist/4deXKpk5X04fXVQh6LDYeS
🎵 *Apple Music* https://music.apple.com/us/artist/inner-motion-music/1529898132
🎵 *Band Camp* https://innermotionmusic.bandcamp.com/
*Original composer:* Masato Nakamura
*Produced by:* Inner Motion Music
*Arranged, performed, mixed, and mastered by:* Jerrold Kavanagh
Relaxing video game music for sleeping. Relaxing video game music for art, painting, and drawing. Relaxing sega music. sonic the hedgehog music video. Music for inspiration. canción de videojuegos. ゲーム音楽 ゲームミュージック. वीडियो गेम संगीत.
Sonic the Hedgehog[a] is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main Sonic the Hedgehog games are platformers mostly developed by Sonic Team; other games, developed by various studios, include spin-offs in the racing, fighting, party and sports genres. The franchise also incorporates printed media, animations, feature films, and merchandise. Starlight Zone [70s Disco Cover]](https://i.ytimg.com/vi/Xf9MgU7pQTE/mqdefault.jpg)
