Uploaded September 2025 | Updated September 2026, 6 days ago
_Let’s save the world, so that we can go back to playing basketball!_
*Time stamps*
00:00 – Intro
02:02 – -Green- Red Biker Dude, my beloved
02:20 – New Mechanic – Dual Function Extension (but we won’t be using it)
02:45 – Mega Man gets (briefly) captured
02:58 – Proto Man can wall jump, baby!
03:16 – Intro Stage mini-boss
04:04 – Intro Stage Boss: Dark Man
07:09 – Cutscene before Stage Select: we got Tango and Dual Function Extension
08:51 – Pharaoh Man’s stage mini-boss
09:39 – Pharaoh Man boss fight
10:43 – Cut Man’s stage mini-boss
11:29 – Cut Man boss fight
12:31 – Plant Man’s stage mini-boss (cute doggo!)
13:00 – Plant Man boss fight
14:03 – Crash Man’s stage mini boss (Sheep Man)
14:46 – Crash Man boss fight
16:07 – Credits
After Mega Man Soccer, we need Mega Man Basketball sooo bad! But I digress.
Mega Man Literal Force is a fangame being developed by Hisydum. It was inspired by Mega Man CX, Mega Man 4 Minus Infinity, Mega Man RAM, and MaGMML. In this demo we can play through 5 stages (Intro stage + 4 Robot Masters’ stages).
This game has a new mechanic called “Dual Function Extension”. It basically gives two different attacks for each special weapon. Also, when used with the Buster, it gives Mega Man i-frames for a brief period (it also has a cooldown to prevent players from abusing it). This can be very interesting, but we won’t be using it in this video.
P.S. It’s not the first time we see a relation between Mega Man and Basketball. Even Stephen Curry has helped our Blue Bomber once: youtu.be/yt_IRIX_soQ
*More Info and Download*
You can learn more about the game (including link for download) here:
gamejolt.com/games/mega-man-literal-force/1019135
_Let’s save the world, so that we can go back to playing basketball!_
*Time stamps*
00:00 – Intro
02:02 – -Green- Red Biker Dude, my beloved
02:20 – New Mechanic – Dual Function Extension (but we won’t be using it)
02:45 – Mega Man gets (briefly) captured
02:58 – Proto Man can wall jump, baby!
03:16 – Intro Stage mini-boss
04:04 – Intro Stage Boss: Dark Man
07:09 – Cutscene before Stage Select: we got Tango and Dual Function Extension
08:51 – Pharaoh Man’s stage mini-boss
09:39 – Pharaoh Man boss fight
10:43 – Cut Man’s stage mini-boss
11:29 – Cut Man boss fight
12:31 – Plant Man’s stage mini-boss (cute doggo!)
13:00 – Plant Man boss fight
14:03 – Crash Man’s stage mini boss (Sheep Man)
14:46 – Crash Man boss fight
16:07 – Credits
After Mega Man Soccer, we need Mega Man Basketball sooo bad! But I digress.
Mega Man Literal Force is a fangame being developed by Hisydum. It was inspired by Mega Man CX, Mega Man 4 Minus Infinity, Mega Man RAM, and MaGMML. In this demo we can play through 5 stages (Intro stage + 4 Robot Masters’ stages).
This game has a new mechanic called “Dual Function Extension”. It basically gives two different attacks for each special weapon. Also, when used with the Buster, it gives Mega Man i-frames for a brief period (it also has a cooldown to prevent players from abusing it). This can be very interesting, but we won’t be using it in this video.
P.S. It’s not the first time we see a relation between Mega Man and Basketball. Even Stephen Curry has helped our Blue Bomber once: youtu.be/yt_IRIX_soQ
*More Info and Download*
You can learn more about the game (including link for download) here:
gamejolt.com/games/mega-man-literal-force/1019135







![Mega Man Relay: All Bosses, No Damage, Uncharged Buster Only, No Miss [Normal]
_Now we need a Relay Batton enemy_
*Time Stamps:*
00:00 – Title Screen
00:25 – Stage 1 Boss: Hammet Pickettacker
01:23 – Stage 2 Boss: Fake Man
02:08 – Stage 3 Boss: Dragonix (or: Mecha Dragon, are you ok?)
04:54 – Stage 4 Boss: Fire Man & Ice Man
07:49 – Special Stage Boss: Sunstar W (the Doomsday Weapon)
09:33 – Final Boss: First Phase: “Picopico-kun MK-II”
11:01 – Final Boss: Second Phase: Wily Machine
14:04 – Final Boss: Third Phase: Wily Capsule
15:35 – Ending
16:07 – Credits
17:40 - Rest, Mega Man! For Everlasting Nap!
Led by 742mph and ThatOneEnder, _Mega Man Relay_ is a collaborative fan project where levels were created by a group of designers with a twist: The in-progress level was passed like a relay baton from one person to the next, each one adding their own twists and ideas according to what they received from the previous designer!
This fangame has 6 long levels, with a structure reminiscent of MaGMML games (unlimited lives + we start the game with a set of special weapons and utilities, although some of them behave differently from the official games). Besides that, the levels themselves have some neat innovations regarding gimmicks, enemies, and the shop system (there are in-level shops), not to mention the new take on Big Energy Pick-ups, which can be destroyed by charge shots, releasing two minor health energies and two minor weapon energies, which is a clever way of making those power-ups more useful in general.
Mega Man Relay also has a post-game content which includes even harder version of the bosses (Ex Mode). However, for this video, I fought only their normal versions.
If you enjoyed the MaGMML games, you will very likely enjoy this game as well!
You can learn more about the project and download it here: https://gamejolt.com/games/mega-man-relay/1043928 Mega Man Relay: All Bosses, No Damage, Uncharged Buster Only, No Miss [Normal]](https://i.ytimg.com/vi/znIMYBDNSCc/mqdefault.jpg)
