Uploaded May 2024 | Updated September 2026, 6 days ago
_Mega Man: Sorry, Timber Man, but I really need your chainsaw. For peaceful purposes, suuuuuure!_
*Time Stamps*
00:00 - Intro
00:11 - Coolest Roll Ever
00:22 - We can pet Rush?!
00:36 - A mortal dog
01:00 - Timber Man's Stage
04:32 - Alternative Music for Timber Man
I had a very good time playing Mega Man Y + 1: Operation X.M.A.S. last year¹, so I decided to revisit Mega Man Y + 1 (demo from SAGE 2020). Needless to say, I'm glad I did it! This wonderful project being developed by the LM Team is one of my most anticipated games² and it was a joy to replay Timber Man's stage.
That stage is beautiful and flows quite nicely. Good setting, nice mini-boss, fun platforming, and it ends on a high note with an interesting boss fight requiring good reflexes, timing and pattern recognition. Also, the chainsaw gimmick is amazing: so simple, fitting, creative and fun! I had a blast going through the platforming setups related to it (as Rush was still recovering from his trauma³).
I strongly recommend this demo, which you can *donwload here:* sonicfangameshq.com/forums/showcase/mega-man-y-1-sage2020-demo.552
For more info about the LM Team, you can check their channel here:
youtube.com/@lm_team/featured
¹ youtu.be/OhHhTnCr7Gg
² My most anticipated game just got a release date: MaGMML3 is coming very soon (June 9th)! Oh yeaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhh!
³ Nah, just kidding, Rush is fine. It's just a flesh wound.
_Mega Man: Sorry, Timber Man, but I really need your chainsaw. For peaceful purposes, suuuuuure!_
*Time Stamps*
00:00 - Intro
00:11 - Coolest Roll Ever
00:22 - We can pet Rush?!
00:36 - A mortal dog
01:00 - Timber Man's Stage
04:32 - Alternative Music for Timber Man
I had a very good time playing Mega Man Y + 1: Operation X.M.A.S. last year¹, so I decided to revisit Mega Man Y + 1 (demo from SAGE 2020). Needless to say, I'm glad I did it! This wonderful project being developed by the LM Team is one of my most anticipated games² and it was a joy to replay Timber Man's stage.
That stage is beautiful and flows quite nicely. Good setting, nice mini-boss, fun platforming, and it ends on a high note with an interesting boss fight requiring good reflexes, timing and pattern recognition. Also, the chainsaw gimmick is amazing: so simple, fitting, creative and fun! I had a blast going through the platforming setups related to it (as Rush was still recovering from his trauma³).
I strongly recommend this demo, which you can *donwload here:* sonicfangameshq.com/forums/showcase/mega-man-y-1-sage2020-demo.552
For more info about the LM Team, you can check their channel here:
youtube.com/@lm_team/featured
¹ youtu.be/OhHhTnCr7Gg
² My most anticipated game just got a release date: MaGMML3 is coming very soon (June 9th)! Oh yeaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhh!
³ Nah, just kidding, Rush is fine. It's just a flesh wound.

![Mega Man Relay: All Bosses, No Damage, Uncharged Buster Only, No Miss [Normal]
_Now we need a Relay Batton enemy_
*Time Stamps:*
00:00 – Title Screen
00:25 – Stage 1 Boss: Hammet Pickettacker
01:23 – Stage 2 Boss: Fake Man
02:08 – Stage 3 Boss: Dragonix (or: Mecha Dragon, are you ok?)
04:54 – Stage 4 Boss: Fire Man & Ice Man
07:49 – Special Stage Boss: Sunstar W (the Doomsday Weapon)
09:33 – Final Boss: First Phase: “Picopico-kun MK-II”
11:01 – Final Boss: Second Phase: Wily Machine
14:04 – Final Boss: Third Phase: Wily Capsule
15:35 – Ending
16:07 – Credits
17:40 - Rest, Mega Man! For Everlasting Nap!
Led by 742mph and ThatOneEnder, _Mega Man Relay_ is a collaborative fan project where levels were created by a group of designers with a twist: The in-progress level was passed like a relay baton from one person to the next, each one adding their own twists and ideas according to what they received from the previous designer!
This fangame has 6 long levels, with a structure reminiscent of MaGMML games (unlimited lives + we start the game with a set of special weapons and utilities, although some of them behave differently from the official games). Besides that, the levels themselves have some neat innovations regarding gimmicks, enemies, and the shop system (there are in-level shops), not to mention the new take on Big Energy Pick-ups, which can be destroyed by charge shots, releasing two minor health energies and two minor weapon energies, which is a clever way of making those power-ups more useful in general.
Mega Man Relay also has a post-game content which includes even harder version of the bosses (Ex Mode). However, for this video, I fought only their normal versions.
If you enjoyed the MaGMML games, you will very likely enjoy this game as well!
You can learn more about the project and download it here: https://gamejolt.com/games/mega-man-relay/1043928 Mega Man Relay: All Bosses, No Damage, Uncharged Buster Only, No Miss [Normal]](https://i.ytimg.com/vi/znIMYBDNSCc/mqdefault.jpg)
