Uploaded April 2024 | Updated September 2026, 2 weeks ago
One of the fights of my compilation of all Main bosses/Remembrance bosses in NG+7 (max New Game cycle) fought at Max Level 713 using a variety of weapons, sorceries, incantations and ashes of war to showcase the changes and buffs since Elden Ring patch 1.07.
Each bossfight was done with different setups and playstyles with a focus on cinematic fights over true efficiency from my usual challenge kills, and I think it turned out pretty well !
Gear and spells used, in order of apparition : Howl of Shabriri, Glintstone Phalanx, Carian sword (Carian Grandeur), Dragonlord's Cragblade
Bonus items : Bloodboil Aromatics, Godrick's Great Rune sometimes for the meme, and my favorite fashion armor (Fingerprint set + Knight helmet).
One of the fights of my compilation of all Main bosses/Remembrance bosses in NG+7 (max New Game cycle) fought at Max Level 713 using a variety of weapons, sorceries, incantations and ashes of war to showcase the changes and buffs since Elden Ring patch 1.07.
Each bossfight was done with different setups and playstyles with a focus on cinematic fights over true efficiency from my usual challenge kills, and I think it turned out pretty well !
Gear and spells used, in order of apparition : Howl of Shabriri, Glintstone Phalanx, Carian sword (Carian Grandeur), Dragonlord's Cragblade
Bonus items : Bloodboil Aromatics, Godrick's Great Rune sometimes for the meme, and my favorite fashion armor (Fingerprint set + Knight helmet).
![DS3 - Abyss Watchers SL1 NG+7 No Roll/Block/Parry [Flawless]
Got bad RNG at the end of phase 1, it couldve been faster. Still a good fight though DS3 - Abyss Watchers SL1 NG+7 No Roll/Block/Parry [Flawless]](https://i.ytimg.com/vi/jG-rk7I09KE/mqdefault.jpg)

![Demons Souls - Leechmonger SL1 No Roll/Block/Parry [Flawless]
Demons Souls - Leechmonger SL1 No Roll/Block/Parry [Flawless] Demons Souls - Leechmonger SL1 No Roll/Block/Parry [Flawless]](https://i.ytimg.com/vi/jXJKU-ywz4A/mqdefault.jpg)
![Demons Souls - Old Monk SL1 No Roll/Block/Parry [Flawless]
Ok then Demons Souls - Old Monk SL1 No Roll/Block/Parry [Flawless]](https://i.ytimg.com/vi/jc4oMBXx0X0/mqdefault.jpg)
![Elden Ring - Level 1 NG+7 Dragonlord Placidusax +0 weapon No Aux/Buffs [No Damage]
Second best dragon fights in the series for me, right behind Midir. Good bois both of them.
A solo, melee only speedkill at Rune Level 1 (RL1) in NG+7 (Max New Game cycle) of DragonLord Placidusax, slumbering master of Farum Azula, without weapon upgrades, status effects like bleed, frost, scarlet rot, etc. Also done without weapon buffs or Ashes of War and with no hits taken.
This is a satisfying kill compared to the base NG version I did a couple months ago, charged R2s of the cleanrot knight sword doing a ton of damage compared to its stamina consumption. The base NG +0 kill was 12 minutes, and I was estimating this one to be 16-17 minutes but got particularly unlucky with phase 3 RNG where Dragonlord decided to stall with thundercloud dives and lasers a lot.
Phase 1 went smoothly with the semi-scripted opener loop to get 11 charged R2s on him and a stagger right off the start, by baiting specific attacks with positioning (go down to his tail during lightning call, tail swipe and to his front for scripted lightning swipe followup into fire breath). Phase 2 was also cleaner compared to my base NG kill where I was playing defensive against the teleports due to the hard to react quick slam AoE, this time being more aggressive and punishing every teleport attack. Phase 3 is where it slowed down with the previously mentioned dives spam. In hindsight I shouldve done the baiting strat to walls on lasers to get much more damage in, but the tradeoff was harder to dodge thundercloud dives (and not being able to punish them) with potential memes of Dragonlord getting stuck on the walls during the sliding part after dive, which costed me a few lost attempts under 10% health left. So I decided to play the phase 3 safer, and besides enjoying the lightshow more. This boss is incredibely cinematic, for sure.
Build : Rune Level 1
Godricks Great Rune
Cleanrot Knights sword +0
Radagons Soreseal, Red feathered talisman, Axe talisman, Blue dancer charm
Bonus items : None
Champions Respite server for Level 1 runs, boss resources and guides : https://discord.gg/vESQQvm
My other Elden Ring Rune Level 1 kills so far : https://www.youtube.com/playlist?list=PL9AUPD_UAv7ev2fuOVx3hCBoooKAwSoVV
00:00 Intro
00:05 Phase 1
04:21 Phase 2
10:19 Phase 3
17:48 Outro and stats/runes drop
#EldenRing #Bossfight #Level1 Elden Ring - Level 1 NG+7 Dragonlord Placidusax +0 weapon No Aux/Buffs [No Damage]](https://i.ytimg.com/vi/joE_TL0-nhE/mqdefault.jpg)


![DS3 - Dancer of the Boreal Valley SL1 NG+7 No Roll/Block/Parry [Flawless]
nice groove, dancer DS3 - Dancer of the Boreal Valley SL1 NG+7 No Roll/Block/Parry [Flawless]](https://i.ytimg.com/vi/khg6fiH0d4U/mqdefault.jpg)
![Elden Ring - Level 1 Radagon/Elden Beast speedkill [No Damage]
A solo, melee only speedkill at Rune Level 1 (RL1) of Radagon of the Golden Order / Elden Beast, of 2:35 min from health bar showing (00:23) to last hit (2:58). If counting from first hit dealt to Radagon (0:30), this is a 2:31 min fast kill. Also done with no hits taken.
This is the final boss of Elden Ring : a fight with Radagon the Red, the male half of Marika, followed by a confrontation with the physical manifestation of the Elden Ring itself under the form of a giant nebulous god beast. Radagon himself is fast with a lot of melee/projectiles combos, but his vulnerability to frost and scripted phase transitions make relatively easy to get a short fight. The real problem with this bossfight is the Elden Beast itself, with its massive health pool immune to auxiliary effects (or ailments) and its unavoidable Elden stars orb attack. The strategy to no hit this boss revolves around using the Flame of the Redmanes Ash of war to inflict high poise damage and stagger the Elden Beast as it reaches the hp threshold and starts casting the Elden stars orb. The fight is almost won as soon as the stagger is successful and the orb cancels, then its just a matter of chasing down the Beast for the final blows.
Build : Rune Level 1
Cold Bandits curved sword +25 [Chilling Mist]
Cold Scavengers sword +25 [Cold Ash]
Lordsworns straight sword +25 [Flame of the Redmanes]
Lordsworns straight sword +25 [Standard Ash]
Radagons Soreseal, Red feathered talisman, Turtle talisman, Viridian amber medaillon +1
Bonus items : +10 dexterity/strength physics potion and fashion armor.
Champions Respite server for Level 1 runs, boss resources and guides : https://discord.gg/vESQQvm
My other Elden Ring Rune Level 1 kills so far : https://www.youtube.com/playlist?list=PL9AUPD_UAv7ev2fuOVx3hCBoooKAwSoVV
Timestamps :
00:00 Intro
00:21 Radagon of the Golden Order
1:17 Elden Beast
2:59 Outro and stats
#EldenRing Elden Ring - Level 1 Radagon/Elden Beast speedkill [No Damage]](https://i.ytimg.com/vi/kkBJg3sl1y4/mqdefault.jpg)

![Demons Souls - Storm King SL1 No Roll/Block/Parry [Flawless]
I had to redo twice because both kills were longer than 5:15 as the replay was set to, and when I finally decided to do a normal recording instead it ended up being under that. Of course smh Demons Souls - Storm King SL1 No Roll/Block/Parry [Flawless]](https://i.ytimg.com/vi/lAVzMdDKQAk/mqdefault.jpg)