Uploaded December 2021 | Updated September 2026, 1 week ago
This is part of new super aggressive strats I developed for the good boi Midir, based around doing apparent greed hits using Storm ruler's quick R2s speed allowing to slide bonus hits after a standard charged R2 punish on most his attacks, and double charged R2s on some other attacks. The negative stamina it leaves you as Midir is starting his next attack makes it a high risk but consistent strat as you can still recover enough stamina to roll just before his attack lands, as long as you have good stamina recovery buffs like chloranthy +3 or green blossoms.
This strategy outclasses thrust weapons like Gael's gs or the Profaned UGS as the meta weapons for +0 no buffs Midir on both base and max NG, Storm ruler now being the best choice for these kills. It also fundamentally changes the way Midir is fought with rolls compared to no roll, since there is an intensive use of both defensive and aggressive rolls to get into an attack and position next to his head for the punish throughout the fight. These new strat obviously don't apply to no roll kills for that reason.
This is part of new super aggressive strats I developed for the good boi Midir, based around doing apparent greed hits using Storm ruler's quick R2s speed allowing to slide bonus hits after a standard charged R2 punish on most his attacks, and double charged R2s on some other attacks. The negative stamina it leaves you as Midir is starting his next attack makes it a high risk but consistent strat as you can still recover enough stamina to roll just before his attack lands, as long as you have good stamina recovery buffs like chloranthy +3 or green blossoms.
This strategy outclasses thrust weapons like Gael's gs or the Profaned UGS as the meta weapons for +0 no buffs Midir on both base and max NG, Storm ruler now being the best choice for these kills. It also fundamentally changes the way Midir is fought with rolls compared to no roll, since there is an intensive use of both defensive and aggressive rolls to get into an attack and position next to his head for the punish throughout the fight. These new strat obviously don't apply to no roll kills for that reason.
![Demons Souls - Leechmonger SL1 No Roll/Block/Parry [Flawless]
Demons Souls - Leechmonger SL1 No Roll/Block/Parry [Flawless] Demons Souls - Leechmonger SL1 No Roll/Block/Parry [Flawless]](https://i.ytimg.com/vi/jXJKU-ywz4A/mqdefault.jpg)
![Demons Souls - Old Monk SL1 No Roll/Block/Parry [Flawless]
Ok then Demons Souls - Old Monk SL1 No Roll/Block/Parry [Flawless]](https://i.ytimg.com/vi/jc4oMBXx0X0/mqdefault.jpg)
![Elden Ring - Level 1 NG+7 Dragonlord Placidusax +0 weapon No Aux/Buffs [No Damage]
Second best dragon fights in the series for me, right behind Midir. Good bois both of them.
A solo, melee only speedkill at Rune Level 1 (RL1) in NG+7 (Max New Game cycle) of DragonLord Placidusax, slumbering master of Farum Azula, without weapon upgrades, status effects like bleed, frost, scarlet rot, etc. Also done without weapon buffs or Ashes of War and with no hits taken.
This is a satisfying kill compared to the base NG version I did a couple months ago, charged R2s of the cleanrot knight sword doing a ton of damage compared to its stamina consumption. The base NG +0 kill was 12 minutes, and I was estimating this one to be 16-17 minutes but got particularly unlucky with phase 3 RNG where Dragonlord decided to stall with thundercloud dives and lasers a lot.
Phase 1 went smoothly with the semi-scripted opener loop to get 11 charged R2s on him and a stagger right off the start, by baiting specific attacks with positioning (go down to his tail during lightning call, tail swipe and to his front for scripted lightning swipe followup into fire breath). Phase 2 was also cleaner compared to my base NG kill where I was playing defensive against the teleports due to the hard to react quick slam AoE, this time being more aggressive and punishing every teleport attack. Phase 3 is where it slowed down with the previously mentioned dives spam. In hindsight I shouldve done the baiting strat to walls on lasers to get much more damage in, but the tradeoff was harder to dodge thundercloud dives (and not being able to punish them) with potential memes of Dragonlord getting stuck on the walls during the sliding part after dive, which costed me a few lost attempts under 10% health left. So I decided to play the phase 3 safer, and besides enjoying the lightshow more. This boss is incredibely cinematic, for sure.
Build : Rune Level 1
Godricks Great Rune
Cleanrot Knights sword +0
Radagons Soreseal, Red feathered talisman, Axe talisman, Blue dancer charm
Bonus items : None
Champions Respite server for Level 1 runs, boss resources and guides : https://discord.gg/vESQQvm
My other Elden Ring Rune Level 1 kills so far : https://www.youtube.com/playlist?list=PL9AUPD_UAv7ev2fuOVx3hCBoooKAwSoVV
00:00 Intro
00:05 Phase 1
04:21 Phase 2
10:19 Phase 3
17:48 Outro and stats/runes drop
#EldenRing #Bossfight #Level1 Elden Ring - Level 1 NG+7 Dragonlord Placidusax +0 weapon No Aux/Buffs [No Damage]](https://i.ytimg.com/vi/joE_TL0-nhE/mqdefault.jpg)


![DS3 - Dancer of the Boreal Valley SL1 NG+7 No Roll/Block/Parry [Flawless]
nice groove, dancer DS3 - Dancer of the Boreal Valley SL1 NG+7 No Roll/Block/Parry [Flawless]](https://i.ytimg.com/vi/khg6fiH0d4U/mqdefault.jpg)
![Elden Ring - Level 1 Radagon/Elden Beast speedkill [No Damage]
A solo, melee only speedkill at Rune Level 1 (RL1) of Radagon of the Golden Order / Elden Beast, of 2:35 min from health bar showing (00:23) to last hit (2:58). If counting from first hit dealt to Radagon (0:30), this is a 2:31 min fast kill. Also done with no hits taken.
This is the final boss of Elden Ring : a fight with Radagon the Red, the male half of Marika, followed by a confrontation with the physical manifestation of the Elden Ring itself under the form of a giant nebulous god beast. Radagon himself is fast with a lot of melee/projectiles combos, but his vulnerability to frost and scripted phase transitions make relatively easy to get a short fight. The real problem with this bossfight is the Elden Beast itself, with its massive health pool immune to auxiliary effects (or ailments) and its unavoidable Elden stars orb attack. The strategy to no hit this boss revolves around using the Flame of the Redmanes Ash of war to inflict high poise damage and stagger the Elden Beast as it reaches the hp threshold and starts casting the Elden stars orb. The fight is almost won as soon as the stagger is successful and the orb cancels, then its just a matter of chasing down the Beast for the final blows.
Build : Rune Level 1
Cold Bandits curved sword +25 [Chilling Mist]
Cold Scavengers sword +25 [Cold Ash]
Lordsworns straight sword +25 [Flame of the Redmanes]
Lordsworns straight sword +25 [Standard Ash]
Radagons Soreseal, Red feathered talisman, Turtle talisman, Viridian amber medaillon +1
Bonus items : +10 dexterity/strength physics potion and fashion armor.
Champions Respite server for Level 1 runs, boss resources and guides : https://discord.gg/vESQQvm
My other Elden Ring Rune Level 1 kills so far : https://www.youtube.com/playlist?list=PL9AUPD_UAv7ev2fuOVx3hCBoooKAwSoVV
Timestamps :
00:00 Intro
00:21 Radagon of the Golden Order
1:17 Elden Beast
2:59 Outro and stats
#EldenRing Elden Ring - Level 1 Radagon/Elden Beast speedkill [No Damage]](https://i.ytimg.com/vi/kkBJg3sl1y4/mqdefault.jpg)

![Demons Souls - Storm King SL1 No Roll/Block/Parry [Flawless]
I had to redo twice because both kills were longer than 5:15 as the replay was set to, and when I finally decided to do a normal recording instead it ended up being under that. Of course smh Demons Souls - Storm King SL1 No Roll/Block/Parry [Flawless]](https://i.ytimg.com/vi/lAVzMdDKQAk/mqdefault.jpg)
![Elden Ring - Godfrey / Hoarah Loux destroyed : Level 1 NG+7 No Aux/Overbuffs speedkill [No Damage]
The First Elden Lord got hands, but Tarnished got swords. A 1:02 mn kill from start to finish.
A solo, melee only speedkill at Rune Level 1 (RL1) in NG+7 (Max New Game cycle) of Godfrey, the First Elden Lord / Hoarah Loux, Warrior, without using status effects (bleed/frost/etc) or buffs other than the Great rune and physics flask. Also done with no hits taken.
Build : Rune Level 1
Keen Bandits curved sword +25 x2 [Raptor of the Mists]
Radagons Soreseal, Red feathered talisman, Green turtle talisman, Millicents prosthesis
Bonus items : +10 dexterity/increased damage on successive attacks physics potion, fashion armor.
My friend Parallax was hanging in the vc during this fun discord stream, my mic wasnt recorded but that happens, doesnt matter too much.
Champions Respite server for Level 1 runs, boss resources and guides : https://discord.gg/vESQQvm
My other Elden Ring Rune Level 1 kills so far : https://www.youtube.com/playlist?list=PL9AUPD_UAv7ev2fuOVx3hCBoooKAwSoVV
#EldenRing #bossfight Elden Ring - Godfrey / Hoarah Loux destroyed : Level 1 NG+7 No Aux/Overbuffs speedkill [No Damage]](https://i.ytimg.com/vi/lPAA9uUoHRg/mqdefault.jpg)
