Uploaded July 2024 | Updated September 2026, 13 hours ago
i hope this randomly blows up like hyper's video please im begging
Map: gamebanana.com/mods/444804 (SPLOwON)
Total: 3:13:49 hours (5 hrs irl LOL) | 5738 deaths
Enjoyability: 87/100
7 maps left I suppose.
This was quite a fun nyoom / mauve-like map, which normally I'm not that much of a fan of. The generally shorter rooms and kinda lenient gameplay is probably why I had more fun, and also there really only being 2-3 hard rooms in the entire map. Obviously "!!" was the hardest room, and it was mainly the nrcb into instant dultra cornerboost bhop which made it so difficult. I actually used 4 clear videos: Ninz, Dan, hyper, and Theroboman. Though I primarily used Ninz's cause since it was more recent and showed strats and some room cheese.
Although I've been steaming through all these hard list maps, the ones left are either really long, or extremely difficult. For example, maps like Magma Maelstrom have r2 which SUCKS, Krypton is impossible input density, Ultra Skrimbles is the same thing but with RNG, niatnuoM raebretaW is just too long a time investment, etc. Currently I'm working my way through CGLL which is chill, but also as many know am stalling the hell out of finishing 5bfierv. The rest of the maps not really a problem, but mainly I'm not sure how I could bring myself to complete desert seeker. From zuccanium's clear, I now know it could take me 3+ hours if I just wanna play it safe, and I'm not sure how I could mentally take dying 50%+ into the room. I've never been an endurance person, not in Mario Maker, GD, and Celeste, which is also why I don't like goldens. So I'm kinda just preparing to be destroyed by that room.
i hope this randomly blows up like hyper's video please im begging
Map: gamebanana.com/mods/444804 (SPLOwON)
Total: 3:13:49 hours (5 hrs irl LOL) | 5738 deaths
Enjoyability: 87/100
7 maps left I suppose.
This was quite a fun nyoom / mauve-like map, which normally I'm not that much of a fan of. The generally shorter rooms and kinda lenient gameplay is probably why I had more fun, and also there really only being 2-3 hard rooms in the entire map. Obviously "!!" was the hardest room, and it was mainly the nrcb into instant dultra cornerboost bhop which made it so difficult. I actually used 4 clear videos: Ninz, Dan, hyper, and Theroboman. Though I primarily used Ninz's cause since it was more recent and showed strats and some room cheese.
Although I've been steaming through all these hard list maps, the ones left are either really long, or extremely difficult. For example, maps like Magma Maelstrom have r2 which SUCKS, Krypton is impossible input density, Ultra Skrimbles is the same thing but with RNG, niatnuoM raebretaW is just too long a time investment, etc. Currently I'm working my way through CGLL which is chill, but also as many know am stalling the hell out of finishing 5bfierv. The rest of the maps not really a problem, but mainly I'm not sure how I could bring myself to complete desert seeker. From zuccanium's clear, I now know it could take me 3+ hours if I just wanna play it safe, and I'm not sure how I could mentally take dying 50%+ into the room. I've never been an endurance person, not in Mario Maker, GD, and Celeste, which is also why I don't like goldens. So I'm kinda just preparing to be destroyed by that room.

![Shockflip (For Leah) [FC] | Celeste Mods
out here straight shockflipping it
and by it haha lets just say my battery
Map: https://gamebanana.com/mods/551925 (ItADaRat, sp1029, GigaDragonPlus, Chelito0607, BadTie, Freeka, olive_r)
Total: 2:43:05 hours | 1664 deaths
Enjoyability: 81/100
+Some playtesting time for the first half of the map, and the making of my own room
Probably shouldve cleared this a while ago, but better late than never. Obviously from the title this is for LuukasMs birthday, and honestly Im suprised we managed to get it out (albeit a few weeks late lol). Unfortunately, I didnt enjoy the map as much as I wish I did, as there were a lot of parts that felt INCREDIBLY jank and VERY inconsistent. Also, even though it was my own room and I had beaten it before, it still took almost an hour which is kinda crazy. Ill be honest, I wouldnt recommend this map to most people, but if you like sick looking gameplay and are fine with a bit of jank here and there, youll probably have a great time. Shoutouts to the Shockflip team for inviting me to make a guest room as well, very cool. Shockflip (For Leah) [FC] | Celeste Mods](https://i.ytimg.com/vi/ajCEKLdMw24/mqdefault.jpg)



![Detective Mikes Watchtower Emporium & More [FC] | Celeste Secret Santa Collab 2024
Truly, one of the craziest things ive experienced in Celeste modding
Mod: https://gamebanana.com/mods/532531 (many creators)
Map: Detective Mikes Watchtower Emporium & More (Watchtower Contest mappers)
Total: 11:19:17 hours | 14606 deaths
Enjoyability: 86/100
Ive been casually clearing out hard lobby full clear, planning to make a full video with all its maps. So with one red GM left, this was probably the last thing I was expecting. I went into this COMPLETELY BLIND and had NO IDEA this was a contest, one with 5 maps. The gimmick involves having a watchtower/bino permanently attatched to Madeline, allowing for weird movement and interactions (youll see I added a key for interation to my input display). I had to self-route ALL the maps (with some hints from playtester/mappers/other players), and the routing in some of these maps are REALLY REALLY HARD. By far the hardest to route was Do fish see the same as me?, mainly its 2nd room which rivaled Labyrinth Mu for me in terms of how much I was losing my sanity. And from what I know this seems to be the first full clear from a non-playtester, which is pretty sick.
Also, do be warn there is A LOT OF CHEESE used in this so this clear video may not be entirely reliable.
As of writting this, all I have left in Hard lobby are the 3 cracked maps (Stormbound Outpost, GEOPLE OF PLANET 64Y, and ???) then Penumbra, which is allegedly 3 star hard list(???). Ill probably make a video for each of these cause they all seem to be on hard list anyways
Map: Wave Level
Total: 29:07 min | 685 deaths
Enjoyability: 92/100
Map: Stargazer
Total: 1:56:59 hours | 2256 deaths
Enjoyability: 79/100
Map: Sibs Echo Chamber
Total: 1:23:46 hours | 2201 deaths
Enjoyability: 87/100
Map: Lovecrafts Box
Total: 1:44:19 hours | 2252 deaths
Enjoyability: 87/100
Map: Do fish see the same as me?
Total: 5:45:04 hours | 7212 deaths
Enjoyability: 85/100
0:00 Intro
0:40 Gym
5:02 Wave Level
8:22 Stargazer
11:55 Sibs Echo Chamber
14:55 Lovecrafts Box
20:03 Do fish see the same as me?
23:10 Heart + Journal Detective Mikes Watchtower Emporium & More [FC] | Celeste Secret Santa Collab 2024](https://i.ytimg.com/vi/cGXioZZjDio/mqdefault.jpg)




