Uploaded November 2019 | Updated September 2026, 1 week ago
You asked for it, so here it is, a movie edit of the DLC for Marvel’s Spider-man: The City That Never Sleeps. This includes the story of all 3 episodes: The Heist, Turf Wars, and Silver Lining. This movie is available in HDR on compatible devices.
If you’re unfamiliar with my work, yes this is a video game. It’s a movie edit of video game footage. I try my best to take the story of the game and edit it into an experience anybody can enjoy as a movie. Whether you’ve played the game or not, whether you play video games at all or not. After all, it’s all storytelling here.
Those familiar with most of my previous projects will know that I usually do as much as I can to remove the elements on screen that make it obvious you’re watching a video game, in order to try to recreate that movie experience as much as possible and reduce distractions. Well, unfortunately in the case of Marvel’s Spider-man, this isn’t really possible. There’s just so much happening on screen during most of the game, whether it’s HUD elements like HUD or mission markers, button prompts during combat, XP/Level/Mission notifications, etc. There’s just so much happening on screen that there’s just no realistic way to get rid of any of it. Thankfully this allowed me to complete this movie much quicker than usual.
Some people will again ask about letterboxing. Often when there is a HUD that covers mostly the top or bottom of a screen, or if a game often uses a particularly wide angle FOV (both of which are true here) I’ll re-frame the image into 2.40:1 aspect. Unfortunately, there would just not be much that could be done with that here either. First of all, the HUD isn’t always in one place. It moves around, and there are button prompts and notifications that very often pop up in the middle of the screen. Secondly, Spider-man is a character where verticality is important. Traditional tighter framing (as you’d get from a 2.40:1 crop) would simply erase a lot of that verticality, and Spider-man often uses the full space of the screen, top to bottom. There’s just no good way to handle an aspect ratio change here, unfortunately. So while this movie (like the previous Spider-man movie) is not quite as ambitious as many of my other movies, it’s still got plenty of cinematic moments in the game, making it enjoyable to watch regardless.
I originally wasn’t so sure about making this movie, because I felt the DLC was mostly focused on showcasing different enemy types. While making the movie, I certainly remembered where I was coming from with that. The vast majority of gameplay in the game are these large crowds of enemies, with new enemy types being brought in each episode of the DLC. The middle episode of the DLC probably was the weakest, story wise. However, there are still some pretty cool story moments in there, in particular in the first act with Black Cat and the last act with Silver Sable.
There was one element I wasn’t able to include in the movie as much as I wanted to, and that was the phone calls with Miles. The problem is, his calls would come in between missions, when the game forces you to do busy work. So, they’d come when I was doing activities totally unrelated to the story, and the audio behind them wasn’t clean enough to throw into the credits or something like I did with JJ podcasts in the previous movie (which are saved separately in the game menu).
If you like what I do and want to help out, there are a few ways you can help. Of course, the easiest way to help would be to subscribe to my channel, comment on and like the videos you enjoy. If you subscribe, make sure to click the bell to know when I release a new movie as well. Beyond that, being a YouTube Premium subscriber helps your favorite creators more than you realize, or I also have a Patreon page:
patreon.com/AndyGilleand
If you choose to become a supporter on my Patreon, you will gain access to near daily updates while I work on my movies, including estimates for when I think the movie will be released, how long it is, and other behind the scenes details. I also have higher tiers where you can get access to full quality downloads of all of my movies, as well as HDR downloads, and even access to earlier cuts of my movies.
Thank you for watching, and as always, if you enjoy the movies I make, please support the developers if you can by buying the games.
0:00:00 - Episode 1: The Heist
0:43:54 - Episode 2: Turf Wars
1:27:18 - Episode 3: Silver Lining
#Spiderman #VideoGameMovie #Marvel
You asked for it, so here it is, a movie edit of the DLC for Marvel’s Spider-man: The City That Never Sleeps. This includes the story of all 3 episodes: The Heist, Turf Wars, and Silver Lining. This movie is available in HDR on compatible devices.
If you’re unfamiliar with my work, yes this is a video game. It’s a movie edit of video game footage. I try my best to take the story of the game and edit it into an experience anybody can enjoy as a movie. Whether you’ve played the game or not, whether you play video games at all or not. After all, it’s all storytelling here.
Those familiar with most of my previous projects will know that I usually do as much as I can to remove the elements on screen that make it obvious you’re watching a video game, in order to try to recreate that movie experience as much as possible and reduce distractions. Well, unfortunately in the case of Marvel’s Spider-man, this isn’t really possible. There’s just so much happening on screen during most of the game, whether it’s HUD elements like HUD or mission markers, button prompts during combat, XP/Level/Mission notifications, etc. There’s just so much happening on screen that there’s just no realistic way to get rid of any of it. Thankfully this allowed me to complete this movie much quicker than usual.
Some people will again ask about letterboxing. Often when there is a HUD that covers mostly the top or bottom of a screen, or if a game often uses a particularly wide angle FOV (both of which are true here) I’ll re-frame the image into 2.40:1 aspect. Unfortunately, there would just not be much that could be done with that here either. First of all, the HUD isn’t always in one place. It moves around, and there are button prompts and notifications that very often pop up in the middle of the screen. Secondly, Spider-man is a character where verticality is important. Traditional tighter framing (as you’d get from a 2.40:1 crop) would simply erase a lot of that verticality, and Spider-man often uses the full space of the screen, top to bottom. There’s just no good way to handle an aspect ratio change here, unfortunately. So while this movie (like the previous Spider-man movie) is not quite as ambitious as many of my other movies, it’s still got plenty of cinematic moments in the game, making it enjoyable to watch regardless.
I originally wasn’t so sure about making this movie, because I felt the DLC was mostly focused on showcasing different enemy types. While making the movie, I certainly remembered where I was coming from with that. The vast majority of gameplay in the game are these large crowds of enemies, with new enemy types being brought in each episode of the DLC. The middle episode of the DLC probably was the weakest, story wise. However, there are still some pretty cool story moments in there, in particular in the first act with Black Cat and the last act with Silver Sable.
There was one element I wasn’t able to include in the movie as much as I wanted to, and that was the phone calls with Miles. The problem is, his calls would come in between missions, when the game forces you to do busy work. So, they’d come when I was doing activities totally unrelated to the story, and the audio behind them wasn’t clean enough to throw into the credits or something like I did with JJ podcasts in the previous movie (which are saved separately in the game menu).
If you like what I do and want to help out, there are a few ways you can help. Of course, the easiest way to help would be to subscribe to my channel, comment on and like the videos you enjoy. If you subscribe, make sure to click the bell to know when I release a new movie as well. Beyond that, being a YouTube Premium subscriber helps your favorite creators more than you realize, or I also have a Patreon page:
patreon.com/AndyGilleand
If you choose to become a supporter on my Patreon, you will gain access to near daily updates while I work on my movies, including estimates for when I think the movie will be released, how long it is, and other behind the scenes details. I also have higher tiers where you can get access to full quality downloads of all of my movies, as well as HDR downloads, and even access to earlier cuts of my movies.
Thank you for watching, and as always, if you enjoy the movies I make, please support the developers if you can by buying the games.
0:00:00 - Episode 1: The Heist
0:43:54 - Episode 2: Turf Wars
1:27:18 - Episode 3: Silver Lining
#Spiderman #VideoGameMovie #Marvel



![Andy plays The Last of Us (Part 5/7)
Join me as I play my favorite game of all time, The Last of Us!
I take video games, and I edit them into movies. I also occasionally live stream playthroughs of games when I replay them.
If you would like to donate to my channel, you can donate to me directly through paypal:
paypal.me/andygilleand
or you can support me on my Patreon:
https://www.patreon.com/AndyGilleand
All Patrons will get access to daily updates during the production of my movies, but extra benefits are available for higher tiers such as full quality downloads, HDR downloads, and access to earlier cuts of my movies as well, anywhere from weeks to months before release, depending on how long post production lasts.
*Will you make [some game] into a movie?*
I might! Or I might not. It totally depends on what I think of that games story and cinematic presentation. The only way Im going to be able to let you know is if Ive played the game. This channel certainly takes up a lot of my time, so I have a limited number of games I can play in a year, so ask, and be patient 😀 Andy plays The Last of Us (Part 5/7)](https://i.ytimg.com/vi/xsynopaWyQM/mqdefault.jpg)


![Andy plays The Last of Us (Part 6/7)
Join me as I play my favorite game of all time, The Last of Us!
I take video games, and I edit them into movies. I also occasionally live stream playthroughs of games when I replay them.
If you would like to donate to my channel, you can donate to me directly through paypal:
paypal.me/andygilleand
or you can support me on my Patreon:
https://www.patreon.com/AndyGilleand
All Patrons will get access to daily updates during the production of my movies, but extra benefits are available for higher tiers such as full quality downloads, HDR downloads, and access to earlier cuts of my movies as well, anywhere from weeks to months before release, depending on how long post production lasts.
*Will you make [some game] into a movie?*
I might! Or I might not. It totally depends on what I think of that games story and cinematic presentation. The only way Im going to be able to let you know is if Ive played the game. This channel certainly takes up a lot of my time, so I have a limited number of games I can play in a year, so ask, and be patient 😀 Andy plays The Last of Us (Part 6/7)](https://i.ytimg.com/vi/y2-5uY07gSc/mqdefault.jpg)



