Uploaded May 2023 | Updated September 2026, 2 minutes ago
Ah, the ocean. Full of uncharted mysteries, awe-inspiring treasures, and... way too many Battle Minigame spaces, if we're being completely honest. This board has ended up being more difficult than I expected, in part because many of the Star Space spawns are very quick to get to and in part because keeping pace in the race for Happening Star is much more challenging than it was in Chilly Waters. It seems like you can pursue Happening Spaces or Boo easily enough but you can't really work on both at the same time; considering that Happening Spaces and Boo are the two primary ingredients of my win condition, I'm going to need to think quite creatively going forward if I want to extract a win here.
At least one of this sessions attempts made it all the way to Turn 15 and only died because of a one-in-ten minigame selection, so getting out of here is of course viable, but I have a feeling it's going to involve another low-scoring board and no outrageous snowballing, WARIO. YEAH WARIO. MAD ABOUT GATE GUY? I WOULD BE TOO. Jerk.
No Minigame Wins Challenge Rules:
1. I am not allowed to win end-of-turn minigames.
2. I am not allowed to win Duel minigames.
3. I am not allowed to win against Game Guy.
4. I am not allowed to get 1st place in a Battle minigame. I am allowed to get 2nd place, though.
5. If I win a minigame I must reset the board entirely, starting from Turn 1.
6. No turn resets. Boards will be played without mid-match save files. (Allowing turn resets would make the challenge way too easy.)
7. Item minigames, which are not adversarial competitive activities, I am allowed to earn items from. (Succeeding is not the same thing as winning. Also, if I had to forfeit every single Item Minigame, the challenge would be unplayably unfun for me.)
8. For coin minigames, I must let the game play out with zero input from my controller. (Letting coin minigames kill my run would be unsatisfying, but allowing me to intentionally earn coins through them cuts against the spirit of the challenge.)
9. Chance Time is not a minigame and I may take advantage of it as I please.
10. I can defeat the fake Millennium Star at the end, don't be silly.
Broadcasted live on Twitch -- Watch live at twitch.tv/yourgenderhere
Ah, the ocean. Full of uncharted mysteries, awe-inspiring treasures, and... way too many Battle Minigame spaces, if we're being completely honest. This board has ended up being more difficult than I expected, in part because many of the Star Space spawns are very quick to get to and in part because keeping pace in the race for Happening Star is much more challenging than it was in Chilly Waters. It seems like you can pursue Happening Spaces or Boo easily enough but you can't really work on both at the same time; considering that Happening Spaces and Boo are the two primary ingredients of my win condition, I'm going to need to think quite creatively going forward if I want to extract a win here.
At least one of this sessions attempts made it all the way to Turn 15 and only died because of a one-in-ten minigame selection, so getting out of here is of course viable, but I have a feeling it's going to involve another low-scoring board and no outrageous snowballing, WARIO. YEAH WARIO. MAD ABOUT GATE GUY? I WOULD BE TOO. Jerk.
No Minigame Wins Challenge Rules:
1. I am not allowed to win end-of-turn minigames.
2. I am not allowed to win Duel minigames.
3. I am not allowed to win against Game Guy.
4. I am not allowed to get 1st place in a Battle minigame. I am allowed to get 2nd place, though.
5. If I win a minigame I must reset the board entirely, starting from Turn 1.
6. No turn resets. Boards will be played without mid-match save files. (Allowing turn resets would make the challenge way too easy.)
7. Item minigames, which are not adversarial competitive activities, I am allowed to earn items from. (Succeeding is not the same thing as winning. Also, if I had to forfeit every single Item Minigame, the challenge would be unplayably unfun for me.)
8. For coin minigames, I must let the game play out with zero input from my controller. (Letting coin minigames kill my run would be unsatisfying, but allowing me to intentionally earn coins through them cuts against the spirit of the challenge.)
9. Chance Time is not a minigame and I may take advantage of it as I please.
10. I can defeat the fake Millennium Star at the end, don't be silly.
Broadcasted live on Twitch -- Watch live at twitch.tv/yourgenderhere










