Uploaded May 2013 | Updated September 2026, 1 day ago
(extra code included) i made these code a few months ago when i got the usb gecko. im just being lazy with making the video lol. so anyways i spent alot of time figuring out a code i love (max item limit modifier) i completely revamped the original code. i also noticed an annoying flaw with this code, object disappear when the values are set too high. and the thunder cloud modifier was also missing lol. so heres how the item limit codes work. (more codes coming very soon)
using 1 line of code the value should be set to 80 max or below. if using more than one follow the chart below this is in HEX with mean the actual amount is higher than it looks.
(1 line 80) 128 (items on screen)
(2 lines 40) 64
(3 lines 30) 48
(4 lines 28) 40
(5 lines 24) 36
(6 lines 20) 32
(7 lines 1E) 30 (not necessary but if you have issues use this value)
In battle mode these number must be cut in half (cause there are more objects in memory than in race mode) they dont have to be it just will be no objects on courses. and the game might lag too.
max item limit modifier 2.0 (NTSC-U Davidevgen)
048A1060 00000020
048A0AC8 00000020
048A126C 00000020
048A0F64 00000020
048A0D28 00000020
048A09CC 0000001D
048A2E78 0000001E
max item limit modifier 2.0 (NTSC-U Davidevgen) separated
Blue shell limit
048A1060 0000001E
Bomb limit
048A0AC8 0000001E
Green shell limit
048A126C 0000001E
Red shell limit
048A0F64 0000001E
Fake item box limit
048A0D28 0000001E
Banana limit
048A09CC 0000001E
Thunder cloud limit
048A2E78 0000001E
some extra size and speed mods
blooper size mod
048A2D50 40600000
048A2D88 40600000
thunder cloud size mod
if you want it bigger use 40800000
049BEDF0 3FF00000
deploy speed green shell (sever sided) other will see the speed change.
048A12E4 43aa0000
red shell speed
048A0FDC 43ff0000
dragable thunder cloud (not server sided) useful for extra speed on wifi though.
mainly humerus to use.
048A2E6C 00000001
048A2E70 00000000
NTSC-J AND PAL CODES (PAL UNTESTED)
Max Item Limit Modifier 2.0 NTSC-J
048A4C98 00000020
048A45E8 00000020
048A4EA4 00000020
048A4B9C 00000020
048A4848 00000020
048A44EC 0000001D
048A4F78 0000001E
Max Item Limit Modifier 2.0 PAL
048A5B38 00000020
048A5488 00000020
048A5D44 00000020
048A5A3C 00000020
048A56E8 00000020
048A538C 0000001D
048A5E18 0000001E
The code lines above are in this order
1 blue shell limit
2 bomb limit
3 Green shell limit
4 Red shell limit
5 fake item box limit
6 banana limit
7 thunder cloud limit
Blooper Size Mod NTSC-J
048A49D0 40600000
048A4A08 40600000
Blooper Size Mod PAL
048A5870 40600000
048A58A8 40600000
Thunder Cloud Size Mod NTSC-J
049C2648 3ff000000
Thunder Cloud Size Mod PAL
049C35E8 3ff000000
Deploy Speed Green Shell NTSC-J
048A4F1C 43aa0000
Deploy Speed Green Shell PAL
048A5DBC 43aa0000
Red Shell Speed NTSC-J
048A4C14 43ff0000
Red Shell Speed PAL
048A5AB4 43ff0000
Draggable Thunder Cloud NTSC-J
048A4F6C 00000001
048A4F70 00000000
Draggable Thunder Cloud PAL
048A5E0C 00000001
048A5E10 00000000
(extra code included) i made these code a few months ago when i got the usb gecko. im just being lazy with making the video lol. so anyways i spent alot of time figuring out a code i love (max item limit modifier) i completely revamped the original code. i also noticed an annoying flaw with this code, object disappear when the values are set too high. and the thunder cloud modifier was also missing lol. so heres how the item limit codes work. (more codes coming very soon)
using 1 line of code the value should be set to 80 max or below. if using more than one follow the chart below this is in HEX with mean the actual amount is higher than it looks.
(1 line 80) 128 (items on screen)
(2 lines 40) 64
(3 lines 30) 48
(4 lines 28) 40
(5 lines 24) 36
(6 lines 20) 32
(7 lines 1E) 30 (not necessary but if you have issues use this value)
In battle mode these number must be cut in half (cause there are more objects in memory than in race mode) they dont have to be it just will be no objects on courses. and the game might lag too.
max item limit modifier 2.0 (NTSC-U Davidevgen)
048A1060 00000020
048A0AC8 00000020
048A126C 00000020
048A0F64 00000020
048A0D28 00000020
048A09CC 0000001D
048A2E78 0000001E
max item limit modifier 2.0 (NTSC-U Davidevgen) separated
Blue shell limit
048A1060 0000001E
Bomb limit
048A0AC8 0000001E
Green shell limit
048A126C 0000001E
Red shell limit
048A0F64 0000001E
Fake item box limit
048A0D28 0000001E
Banana limit
048A09CC 0000001E
Thunder cloud limit
048A2E78 0000001E
some extra size and speed mods
blooper size mod
048A2D50 40600000
048A2D88 40600000
thunder cloud size mod
if you want it bigger use 40800000
049BEDF0 3FF00000
deploy speed green shell (sever sided) other will see the speed change.
048A12E4 43aa0000
red shell speed
048A0FDC 43ff0000
dragable thunder cloud (not server sided) useful for extra speed on wifi though.
mainly humerus to use.
048A2E6C 00000001
048A2E70 00000000
NTSC-J AND PAL CODES (PAL UNTESTED)
Max Item Limit Modifier 2.0 NTSC-J
048A4C98 00000020
048A45E8 00000020
048A4EA4 00000020
048A4B9C 00000020
048A4848 00000020
048A44EC 0000001D
048A4F78 0000001E
Max Item Limit Modifier 2.0 PAL
048A5B38 00000020
048A5488 00000020
048A5D44 00000020
048A5A3C 00000020
048A56E8 00000020
048A538C 0000001D
048A5E18 0000001E
The code lines above are in this order
1 blue shell limit
2 bomb limit
3 Green shell limit
4 Red shell limit
5 fake item box limit
6 banana limit
7 thunder cloud limit
Blooper Size Mod NTSC-J
048A49D0 40600000
048A4A08 40600000
Blooper Size Mod PAL
048A5870 40600000
048A58A8 40600000
Thunder Cloud Size Mod NTSC-J
049C2648 3ff000000
Thunder Cloud Size Mod PAL
049C35E8 3ff000000
Deploy Speed Green Shell NTSC-J
048A4F1C 43aa0000
Deploy Speed Green Shell PAL
048A5DBC 43aa0000
Red Shell Speed NTSC-J
048A4C14 43ff0000
Red Shell Speed PAL
048A5AB4 43ff0000
Draggable Thunder Cloud NTSC-J
048A4F6C 00000001
048A4F70 00000000
Draggable Thunder Cloud PAL
048A5E0C 00000001
048A5E10 00000000

![Mario Kart Wii ~ HUD Enable/Disabler 2.35:1 widescreen (and more)
A bunch of picture/visual modifiers codes.
HUD enable/disabler [Davidevgen NTSC-U]
2834XXXX YYYYZZZZ (ADD BUTTON ACTIVATOR!) enable disable
047E2CA8 2C03FFFF
CC000000 00000000
047E2CA8 2C030000
E0000000 80008000
No HUD (heads)
047E2CA8 2C03FFFF
2.35:1 animorphic widescreen [Davidevgen NTSC-U]
change the FFAD000 to change the screen appearance optional.
048B053C 3FAAD000
i will be posting a tutorial later on how to use this code.
you will need a few programs to do it
handbrake (for removing interlacing)
YTD (for resizing it to correct size) 1920x810
no background blur (3f on) [Davidevgen NTSC-U] most stages have this blur effect
04257E64 30000000
double vision effect [Davidevgen NTSC-U]
04257DFC 3f600000
04257DE8 3f600000
PAL Double Vision Effect
0425811C 3F600000
04258108 3F600000
NTSC-J Double Vision Effect
04257ABC 3F600000
04257AA8 3F600000
NTSC-K Double Vision Effect
04247C6C 3f600000
04257EC8 3f600000
camera stretch effect
0488DBE4 3FB00000
other regions ported by ROM MKW
No HUD (heads) [PAL] 047EC554 2C03FFFF
No HUD (heads) [NTSC-J] 047EBBC0 2C03FFFF
No HUD (heads) [NTSC-K] 047DA914 2C03FFFF
No background Blur [PAL]
04258184 30000000
No Background Blur [NTSC-J]
04257B24 30000000
No Background Blur [NTSC-K]
04257F44 30000000
2.35:1 widescreen
PAL: 048B4BEC 3FAAD000
NTSC-J: 048B3D4C 3FAAD000
NTSC-K: 048A3064 3FAAD000 Mario Kart Wii ~ HUD Enable/Disabler 2.35:1 widescreen (and more)](https://i.ytimg.com/vi/XQDATLTNmos/mqdefault.jpg)

![Mario Kart Wii ~ No Countdown 3.0
version 4.1 is released! click the ananotation on the video.
with this code you can start hacking as soon as the screen starts to fade in!
there a few good/bad side effects with this (good if your a FTL hacker) so in balloon battle on wifi if you hit any one it wont count the hits and in race mode your timer starts around 10 seconds early so if you finish the race in first with other player behind you you will come in a different place.
No countdown 3.0 [NTSC-U Davidevgen]
0452E8C4 881F0000
0452E8E8 2C03FFFF
0452E97C 2C030000
No countdown 3.0 [NTSC-J Davidevgen] working
04532D8C 881F0000
04532DB0 2C03FFFF
04532E44 2C030000
*Ported by JAEremix10
·
No countdown 3.0 [PAL Davidevgen] untested please verify
0453340C 881F0000
04533430 2C03FFFF
045334C4 2C030000
*Ported by JAEremix10
if for some reason you dont like 3.0 you can try 2.0 its just like the original except with out the re spawn glitch. (that happens on n64 bowsers castle and twilight house)
No countdown 2.0 [NTSC-U Davidevgen]
0452E97C 2C030000
No countdown 2.0 [PAL Davidevgen] untested please verify
045334C4 2C030000
*ported by JAEremix10
No countdown 2.0 [NTSC-J Davidevgen] working
04532E44 2C030000
*ported by JAEremix10
more codes coming soon! enjoy! Mario Kart Wii ~ No Countdown 3.0](https://i.ytimg.com/vi/ZKENFVW1tHk/mqdefault.jpg)




![Mario kart DS Codes - Dokan Course Night Textured
(ar code included). this is something i didnt think was possible but i decided to take a look and see. so this is dokan course with a night appearance on it. also comes with a new texture set using bowser castle textures :P unfortunately this is the closes thing to having a background for dokan course cause dokan course doent have any background support... (it doesnt exist)
special thanks to supastarrio for bringing the idea to mind!
Textured night dokan course v.2 (select L R wile loading)
94000130 f4fb0000
020afd30 00002000
22153245 0000004a
023CDEC0 00000004
020484A0 D0002A00
020484A4 E0052320
b23c4ef8 00000000
10002ea8 00006739
10003834 0000ffff
00000198 615f6b6E
0000019C 0031696D
00000220 615f706B
00000224 5f31696D
00000228 00006c70
000001A8 675f6b6E
000001AC 73736172
000001B0 00003230
00000230 675f6b6E
00000234 73736172
00000238 705f3230
2000023C 0000006c
000001B8 795f6b6E
000001BC 0000326f
100001C0 00000000
00000240 795f6b6E
00000244 6c705f6f
00000248 00000000
2000024c 00000000
000001C8 595f6b6E
000001CC 4d616b75
000001D0 6c627261
100001D4 00003265
00000250 4d5f6b6E
00000254 6c627261
00000258 6c703265
000001d8 595f6b6E
000001dc 52616b75
000001e0 326b636F
00000260 595f6b6E
00000264 52616b75
00000268 326b636F
0000026c 006c705f
D2000000 00000000
Textured night dokan course v.2 (select L R wile loading) [shorter than original]
94000130 f4fb0000
020afd30 00002000
22153245 0000004a
023CDEC0 00000004
020484A0 D0002A00
020484A4 E0052320
b23c4ef8 00000000
10002ea8 00006739
10003834 000003ff
00000198 615f6b6E
0000019C 0031696D
00000220 615f706B
00000224 5f31696D
00000228 00006c70
000001A8 675f6b6E
000001AC 73736172
000001B0 00003230
00000230 675f6b6E
00000234 73736172
00000238 705f3230
2000023C 0000006c
000001B8 795f6b6E
000001BC 0000326f
100001C0 00000000
00000240 795f6b6E
00000244 6c705f6f
00000248 00000000
2000024c 00000000
000001d8 595f6b6E
000001dc 52616b75
000001e0 326b636F
00000260 595f6b6E
00000264 52616b75
00000268 326b636F
0000026c 006c705f
D2000000 00000000
you can get more mkds codes here
https://web.archive.org/web/20230516153002/https://kallums-ar-codes.webs.com/mkdspremiumarcodes.htm Mario kart DS Codes - Dokan Course Night Textured](https://i.ytimg.com/vi/aW3sh3bHWFM/mqdefault.jpg)

