Uploaded January 2018 | Updated September 2026, 6 hours ago
Now this time, instead of re-using the NTR Debug ROM instruments, I've used instruments from the original game (Mario Kart 64), which have a sample rate of 26800 hz, as opposed to ~32000hz in the NTR Debug ROM. I've also shortened many drums and added loops to their SWAV files, then edited their decay, sustain and release rates in the SBNK file to get a more genuine result while lowering the file size (SWAR size is 94 KB, as opposed to 160 KB in the NTR Debug ROM).
Now this time, instead of re-using the NTR Debug ROM instruments, I've used instruments from the original game (Mario Kart 64), which have a sample rate of 26800 hz, as opposed to ~32000hz in the NTR Debug ROM. I've also shortened many drums and added loops to their SWAV files, then edited their decay, sustain and release rates in the SBNK file to get a more genuine result while lowering the file size (SWAR size is 94 KB, as opposed to 160 KB in the NTR Debug ROM).










