Drew Weatherton | Mario Kart 64 - Luigi Raceway New Japan-Only Shortcut WR Progression @weatherton | Uploaded 3 years ago | Updated 6 hours ago
For the last several months, I've been collaborating with Forest64 on better understanding how wall collisions in Mario Kart 64. On 28-January 2021, Forest64 mentioned that he "found something interesting." We had been focused on going THROUGH walls but Forest64 noticed that if you're traveling fast enough you can go far enough into a wall to interact with the surface behind it. On the Japanese version of Mario Kart 64's Luigi Raceway, there is a surface behind the gray wall with a useful section designation that allows full lap skips.
This new trick does not have a known useful application on other courses but may ultimately help us achieve a time trials Moo Moo Farm shortcut. Check out more details on this and other "drive through walls" tricks in the new Bismuth video (youtu.be/2_uRIyAgtpE) that Forest64, micro500 and I collaborated on.
On January 29th and 30th I did two RTA sessions to see what I could get on console. Forest64 had already gotten a rough 3/3 on emulator playing with a keyboard so it seemed reasonable that I should be able to set some times on console. During those sessions I achieved the following records:
00:00 14"76 flap WR (first hit ever was a 2/3, I could have had 3-lap WR if I hadn't gone for 3/3)
02:10 13"75 flap WR
04:23 1'08"48 3-lap WR, accepting 2/2
06:17 13"61 flap WR
07:01 10"50 flap WR
09:00 1'03"38 3-lap + 8"94 flap double WR
10:30 54"30 3-lap WR, first 3/3
Note: sorry for the audio issues on some of the runs, I was using a new HDMI capture card and had some settings a bit off (OBS was still looking for the analog capture source I'd previously used).
For the last several months, I've been collaborating with Forest64 on better understanding how wall collisions in Mario Kart 64. On 28-January 2021, Forest64 mentioned that he "found something interesting." We had been focused on going THROUGH walls but Forest64 noticed that if you're traveling fast enough you can go far enough into a wall to interact with the surface behind it. On the Japanese version of Mario Kart 64's Luigi Raceway, there is a surface behind the gray wall with a useful section designation that allows full lap skips.
This new trick does not have a known useful application on other courses but may ultimately help us achieve a time trials Moo Moo Farm shortcut. Check out more details on this and other "drive through walls" tricks in the new Bismuth video (youtu.be/2_uRIyAgtpE) that Forest64, micro500 and I collaborated on.
On January 29th and 30th I did two RTA sessions to see what I could get on console. Forest64 had already gotten a rough 3/3 on emulator playing with a keyboard so it seemed reasonable that I should be able to set some times on console. During those sessions I achieved the following records:
00:00 14"76 flap WR (first hit ever was a 2/3, I could have had 3-lap WR if I hadn't gone for 3/3)
02:10 13"75 flap WR
04:23 1'08"48 3-lap WR, accepting 2/2
06:17 13"61 flap WR
07:01 10"50 flap WR
09:00 1'03"38 3-lap + 8"94 flap double WR
10:30 54"30 3-lap WR, first 3/3
Note: sorry for the audio issues on some of the runs, I was using a new HDMI capture card and had some settings a bit off (OBS was still looking for the analog capture source I'd previously used).