Mario Forever : Human Laboratory 2 (2K Subscribers Special)  @DanielsGameVault
Mario Forever : Human Laboratory 2 (2K Subscribers Special)  @DanielsGameVault
Daniels Game Vault | Mario Forever : Human Laboratory 2 (2K Subscribers Special) @DanielsGameVault | Uploaded August 2014 | Updated October 2024, 4 hours ago.
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The Game Vault has recently reached 2000 subscribers, so to mark the event I decided to take up a request from one of my fans and do "Human Lab 2", a spin-off of the original Human Lab that's been part of Mario Forever ever since version 4.0. It was disappointing to say the least. The glitches are out of control : enemies appear or disappear at random, you fall through platforms and the continue option starts you off on a random level, regardless of where you died. Yeah, unlike any other fan game so far, this one actually has continues...on paper at least, because when you get "game over" and choose to continue, you start on the same level every time, no matter where you died. It even happens on the first level, so imagine my surprise when upon dying on level 1 and choosing to continue, I ended up in a whole different place. There's no level counter like in other Mario games, so it's impossible to keep track of which level you're on. Once you get over that fact, you'll quickly be faced with other common glitches, such as enemies popping out of nowhere in random places, or falling through solid platforms. I don't mind it too much when the glitches affect the enemies, but when they handicap the player and cost lives, it's impossible to tolerate. I died so many times by falling through the friggin' platforms. The worst part about it is that even after you know about the platform glitch, there's not a damn thing you can do about it : you'll just step onto a random platform and drop straight through at random. Compared to other games I did so far, the controls feel a bit slippery, especially when you're trying to control yourself in mid-air. The hit detection is pretty spotty as well: even if you land dead-center onto an enemy you'll still get hit sometimes, which is hard to do to begin with because of the controls. I wish I could tell you more about the levels, but I didn't make it very far : I spent about 2 minutes trying to get past level 1, I died, then the continue option sent me to "level 2" let's call it, where after another 20 minutes of glitches and fuck-ups I managed to get to the castle. I don't know if it's the last level or not, because I couldn't get far enough to find out. I ended up dying because of the multitude of enemies and crap hit detection, and since the continue feature didn't work I got sent back to the earlier level. At that point I pretty much gave up and refused to play any further until a revised version was released. I'm aware the game is still in beta stage and I shouldn't be too harsh on it, but I'm not : these are issues anybody would encounter - I'm not nitpicking here. It's a shame, because the game has potential ! The original Human Lab was highly acclaimed, so a sequel sounded like great idea, but for now there are just too many issues for this one to even come close to the original. So get to work on it, show me a cleaner version and I'll be willing to try it again, and possibly beat it. As always, all the rants and rage in the video are just for entertainment - don't take it too seriously and comment saying that the game is still a prototype, because I'm aware of that. I just try to make the videos a little more fun by exaggerating some of its flaws. Danny out.
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Mario Forever : Human Laboratory 2 (2K Subscribers Special) @DanielsGameVault

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