Uploaded August 2014 | Updated September 2026, 7 hours ago
FACEBOOK: facebook.com/DanielsGameVault
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The Game Vault has recently reached 2000 subscribers, so to mark the event I decided to take up a request from one of my fans and do "Human Lab 2", a spin-off of the original Human Lab that's been part of Mario Forever ever since version 4.0. It was disappointing to say the least. The glitches are out of control : enemies appear or disappear at random, you fall through platforms and the continue option starts you off on a random level, regardless of where you died. Yeah, unlike any other fan game so far, this one actually has continues...on paper at least, because when you get "game over" and choose to continue, you start on the same level every time, no matter where you died. It even happens on the first level, so imagine my surprise when upon dying on level 1 and choosing to continue, I ended up in a whole different place. There's no level counter like in other Mario games, so it's impossible to keep track of which level you're on. Once you get over that fact, you'll quickly be faced with other common glitches, such as enemies popping out of nowhere in random places, or falling through solid platforms. I don't mind it too much when the glitches affect the enemies, but when they handicap the player and cost lives, it's impossible to tolerate. I died so many times by falling through the friggin' platforms. The worst part about it is that even after you know about the platform glitch, there's not a damn thing you can do about it : you'll just step onto a random platform and drop straight through at random. Compared to other games I did so far, the controls feel a bit slippery, especially when you're trying to control yourself in mid-air. The hit detection is pretty spotty as well: even if you land dead-center onto an enemy you'll still get hit sometimes, which is hard to do to begin with because of the controls. I wish I could tell you more about the levels, but I didn't make it very far : I spent about 2 minutes trying to get past level 1, I died, then the continue option sent me to "level 2" let's call it, where after another 20 minutes of glitches and fuck-ups I managed to get to the castle. I don't know if it's the last level or not, because I couldn't get far enough to find out. I ended up dying because of the multitude of enemies and crap hit detection, and since the continue feature didn't work I got sent back to the earlier level. At that point I pretty much gave up and refused to play any further until a revised version was released. I'm aware the game is still in beta stage and I shouldn't be too harsh on it, but I'm not : these are issues anybody would encounter - I'm not nitpicking here. It's a shame, because the game has potential ! The original Human Lab was highly acclaimed, so a sequel sounded like great idea, but for now there are just too many issues for this one to even come close to the original. So get to work on it, show me a cleaner version and I'll be willing to try it again, and possibly beat it. As always, all the rants and rage in the video are just for entertainment - don't take it too seriously and comment saying that the game is still a prototype, because I'm aware of that. I just try to make the videos a little more fun by exaggerating some of its flaws. Danny out.
FACEBOOK: facebook.com/DanielsGameVault
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The Game Vault has recently reached 2000 subscribers, so to mark the event I decided to take up a request from one of my fans and do "Human Lab 2", a spin-off of the original Human Lab that's been part of Mario Forever ever since version 4.0. It was disappointing to say the least. The glitches are out of control : enemies appear or disappear at random, you fall through platforms and the continue option starts you off on a random level, regardless of where you died. Yeah, unlike any other fan game so far, this one actually has continues...on paper at least, because when you get "game over" and choose to continue, you start on the same level every time, no matter where you died. It even happens on the first level, so imagine my surprise when upon dying on level 1 and choosing to continue, I ended up in a whole different place. There's no level counter like in other Mario games, so it's impossible to keep track of which level you're on. Once you get over that fact, you'll quickly be faced with other common glitches, such as enemies popping out of nowhere in random places, or falling through solid platforms. I don't mind it too much when the glitches affect the enemies, but when they handicap the player and cost lives, it's impossible to tolerate. I died so many times by falling through the friggin' platforms. The worst part about it is that even after you know about the platform glitch, there's not a damn thing you can do about it : you'll just step onto a random platform and drop straight through at random. Compared to other games I did so far, the controls feel a bit slippery, especially when you're trying to control yourself in mid-air. The hit detection is pretty spotty as well: even if you land dead-center onto an enemy you'll still get hit sometimes, which is hard to do to begin with because of the controls. I wish I could tell you more about the levels, but I didn't make it very far : I spent about 2 minutes trying to get past level 1, I died, then the continue option sent me to "level 2" let's call it, where after another 20 minutes of glitches and fuck-ups I managed to get to the castle. I don't know if it's the last level or not, because I couldn't get far enough to find out. I ended up dying because of the multitude of enemies and crap hit detection, and since the continue feature didn't work I got sent back to the earlier level. At that point I pretty much gave up and refused to play any further until a revised version was released. I'm aware the game is still in beta stage and I shouldn't be too harsh on it, but I'm not : these are issues anybody would encounter - I'm not nitpicking here. It's a shame, because the game has potential ! The original Human Lab was highly acclaimed, so a sequel sounded like great idea, but for now there are just too many issues for this one to even come close to the original. So get to work on it, show me a cleaner version and I'll be willing to try it again, and possibly beat it. As always, all the rants and rage in the video are just for entertainment - don't take it too seriously and comment saying that the game is still a prototype, because I'm aware of that. I just try to make the videos a little more fun by exaggerating some of its flaws. Danny out.

![Mario Forever Remake 1.5 - World M by Mariovariable3410 Walkthrough [HD]
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GET THE GAME : http://www.mediafire.com/download/zzcp23264pwwrba/Mario+Forever+Remake+v1.5b.rar
A while back, I played two of the letter worlds by Mariovariable, World L and World K, which were part of Mario Forever Remake. Recently Ive been told that version 1.5 was released, which includes 2 more letter worlds : M and N, so of course I had to try them out. I wanted to do this alphabetically, so I checked out World M first. At first, its a pretty tough world, but at least the difficulty is not cheap, meaning that with practice youll be able to make it one step further every time and eventually see the end, which brings a great feel of accomplishment. Mario Forever Remake 1.5 - World M by Mariovariable3410 Walkthrough [HD]](https://i.ytimg.com/vi/PqLckM9OkxI/mqdefault.jpg)
![Sonic Mega Collection [PC] : Sonic The Hedgehog 2 [Sega Genesis] Walkthrough - Oil Ocean Zone
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Nothing too special about this world. It doesnt have as many rings as the last one, so staying in Super Sonic form is a bit of a challenge. Try to keep moving right to get to the end as quickly as possible while you still have some rings left, thats my only advice. Sonic Mega Collection [PC] : Sonic The Hedgehog 2 [Sega Genesis] Walkthrough - Oil Ocean Zone](https://i.ytimg.com/vi/QNJvTzJroOU/mqdefault.jpg)
![Super Mario Bros. Crossover PC Walkthrough (Longplay) [HD]
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My original walkthrough of SMB X-Over got removed due to copyright issues (or so I THINK, since even to this day Im still not entirely sure what the original reason for the flagging was), so I had to make a new video to replace it. Even after so many years, it didnt get old and I really enjoyed playing it again : the concept is original and the game itself is well executed, perfectly emulating the 5 games featured here. The only complaint I have is that the controls can be a bit stiff at times, particularly when you need to jump in rapid succession, as the game doesnt always respond - you sometimes tap the jump key and nothing happens, which may lead to a death when you have to get out of the way fast. This seems to be more prominent when playing as Mario, as the other non-title characters handle really well, or at least as good as they did in their original games, since I havent played Castlevania or Legend of Zelda for instance (yeah, I said it....sue me ! :)) ). Bottom line : this is an awesome game to try, especially if youre a fan of the golden age of the NES, when all these big games came out. Even if youre just a casual player, or youve never heard of some of these games before (just sayin), youll still enjoy this title and thats actually the whole beauty of it : that anybody can pick up and play it, even if you dont have previous experience in the featured games (or even in SMB for that matter) - the game is so intuitive and addicting that you should have no problem with it. Give it a shot ! Danny out ! Super Mario Bros. Crossover PC Walkthrough (Longplay) [HD]](https://i.ytimg.com/vi/QaFtc3aFtB8/mqdefault.jpg)
![New Super Mario Forever 2012 [PC] Walkthrough - Map 3
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Normal speed version: http://youtu.be/m0ROE8XAyQc
DGV no longer provides download links for this game due to repeated complaints about malware - if you want this game, search for it at your own risk.
Heres another game in the Softendo family: New Super Mario Forever. As you may have guessed from the title, its similar to New Super Mario Bros on the Wii, though I wouldnt call it a rip-off since it doesnt actually copy anything directly from the Wii game - it borrows the concept, enemies and powerups and reuses them in its own way to create something new. The overall concept is the same as Super Mario Bros 3 on the NES: same map format with 8 different worlds and 7 sons of Bowser you have to defeat, same enemies and even some levels look the same, so youll feel at home with this one. Graphically speaking, the game is decent, considering what it is, though the animations of Mario walking and jumping look a bit off and I noticed a lot of people making fun of this in the comments. Gameplay-wise, one thing I can say I dont like is how the screen takes too long to pan when you jump to the top - it freezes for about 1 second before it finally reorients. This could cost you a hit if you jump right into an enemy that you cant see - it should adjust instantly to keep Mario in the middle of the screen at all time. The music and sounds are very good as well: you get musical variety and the quality of the soundtracks is awesome. One thing they decided to change and I dont really appreciate is the sounds Mario makes when jumping (stuff like Ah ! Yeah ! HoUh !). Since its a platform game where you jump a lot, they tend to get irritating after a while and you cant turn them off - you have to turn off all other sound effects too. I would have much preferred the traditional jump sound effects of all the other games, or at least have an option to toggle the voice on and off, independent of the sound effects. Another thing that ruins what would otherwise be a great Mario fan game is the overwhelming amount of spelling and grammar errors - thought NES games were bad at this when they got ported from their japanese versions ? Well, look again: the word order is incorrect and many words are misspelled, making the messages incoherent and even confusing to read, especially in the early levels where youre given instructions on how to perform certain moves - I actually had to read a message twice before figuring out how to do the wall jump. Im aware the maker of the game is not a native English speaker, but couldnt he at least get someone to proof-read the game before releasing it to the public ? I kinda smell Google Translate here ! To be perfectly fair its not too much of a problem as far as playability is concerned, because its the gameplay that counts in Mario games and not so much the dialogues. If it were an RPG like Castlevania where you had to rely on clues and dialogues to progress, then yes, it would be a big issue indeed, but in an action-oriented game like this, we can let it slide. Other than that, theres no need to go into great detail about the game since its self explanatory - if you dont know how to play a Mario game then you shouldnt call yourself a gamer ! Aside from the F it gets in grammar, the game gets an overall A from Daniels Game Vault. Softendo pretty much did everything they could to recreate a Wii game on the PC, which is no easy task considering how complex it is, so for that I can only applaud them ! Well done ! New Super Mario Forever 2012 [PC] Walkthrough - Map 3](https://i.ytimg.com/vi/R9NxrcIsY7g/mqdefault.jpg)
![Mario Forever Remake - World 11 by Syzxchulun - THE MOVIE (Longplay) [HD]
FACEBOOK : https://www.facebook.com/DanielsGameVault
Watch just the Walkthrough HERE : https://www.youtube.com/watch?v=XPoaMTEEpdI&feature=youtu.be
A constant request Ive been getting is World 11 by Syzxchulun (the same guy who made Worlds 9 and 10 - you may want to check those out too), so here it is ! Theres no standalone version at the moment - it comes bundled with Mario Forever Remake, which is a collection of many other fan games created so far, like The Minus Worlds, The Letter Worlds, The Hardcore Worlds and Human Lab and a handful of others. This compilation belongs to TheMarioVariable, btw - definitely worth checking out if you want all these fan-made worlds, but dont feel like hunting them down one by one. So anyway, back to World 11: its not bad as far as the overall quality is concerned, but the word of the day is, once again, DIFFICULT, just like Syzxchuluns other worlds ! It has lots of enemies (especially hammer bros !), tricky jumps and even a maze in the castle. Youll obviously get your ass handed to you at first, but after a while, youll gain enough experience to finally beat it, just like I did, despite the lack of continues. It took a fuckin long time and many many many tries, but I finally got it ! For this reason, I ended up with a hard drive full of footage I wanted to share with you, so I threw it all in to give you a bit of a movie, with no cuts or edits (this also serves as a bit of behind the scenes). If you want to watch just the walkthrough, with just the successful runs, click the link above and it will take you there. Danny out ! Mario Forever Remake - World 11 by Syzxchulun - THE MOVIE (Longplay) [HD]](https://i.ytimg.com/vi/RDqiVMt-iEU/mqdefault.jpg)
![Sonic Mega Collection [PC] : Sonic The Hedgehog 2 [Sega Genesis] Walkthrough - Hill Top Zone
FACEBOOK : https://www.facebook.com/DanielsGameVault
Danny has a little accident so Sonic takes over....how will it go ? Sonic Mega Collection [PC] : Sonic The Hedgehog 2 [Sega Genesis] Walkthrough - Hill Top Zone](https://i.ytimg.com/vi/RHkYrlfH6OM/mqdefault.jpg)
![Dannys FAIL Vault: Mario Forever - Avoid World [HD]
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DOWNLOAD : https://yadi.sk/d/ksK3Q9k1cgi98
Welcome to another lets fail video f*ck-fest where I try to beat the game you folks request, but fail miserably. This edition we have The Avoid World, which I think was meant to be Avoid THIS World, because HOLY FUCK this games hard ! Coming off Crists game (The Minus Worlds), this was like a rude awakening ! The game itself is somewhat OK, first levels arent too bad and there arent any major bugs that prevent progress, but the castle is where the shit hits the fan: the second half after the checkpoint is IMPOSSIBLE ! One good thing I have to say is that theres a 1-UP right next to the checkpoint, which allows you to continue forever, but other than that, youre on your own ! I swear to God I played that part for like 2 hours straight without making any progress, let alone make it to Bowser ! I kept dying over and over again and no matter how hard I tried, the hazards were just too many to AVOID (pun intended) ! I dont know how close to the end I actually got, because eventually my brain could take no more and I quit the game, and once I did that, there was no way I was playing the first 3 levels again, so this one was officially closed. Seriously: whats up with that castle man ? :| Cut me some slack ! There are some other issues as well, as expected of some fan-made games (like the inability to hit any of the coin boxes in level 2 and of course no continues - an old pet-peeve of mine), but none of those are as prominent as the difficulty of the castle itself ! Some of you will probably understand and agree with me, while others will be like UUUH...DANNY, ITS NOT THAT HARD MAN - I MANAGED TO BEAT IT ....yes, thank you, appreciate it - good for you buddy, but the fact remains that Im only human, alright ? When its too much, its too much ! Theres a common misconception going on around here: DGV is a fan-based show and Im expected to beat EVERY game you guys request. That is simply not true: just because I accept to play it for entertainment purposes, doesnt mean Im bound to complete it as well. I certainly do my best and try my hardest, yes, but if I cant do it than Im not gonna consume my sanity over it and you get a fail video. This ones almost complete too - you see most of the game and I get pretty close to beating it, so you cant really complain, can you ? With that little disclaimer out of the way, enjoy Danny getting his ass kicked. Happy Valentines...or whatever.....Danny out. Dannys FAIL Vault: Mario Forever - Avoid World [HD]](https://i.ytimg.com/vi/RJZkBFEgH4Y/mqdefault.jpg)


![New Super Mario Forever 2012 [PC] Walkthrough - Map 2
FACEBOOK : https://www.facebook.com/DanielsGameVault
Fast version : http://youtu.be/yEvlqcQGBvI
Some people werent really happy that I sped up my first walkthrough of New Mario Forever 2012 and they requested that I reupload it at normal speed. Well just to show that I read my comments and respond my fans, I will do just that. This is the same exact walkthrough as before, except its rendered at the original speed. If you want more details about the game itself read the description of the original videos - link is above. Hope youll enjoy :) New Super Mario Forever 2012 [PC] Walkthrough - Map 2](https://i.ytimg.com/vi/SoF3AHoS16A/mqdefault.jpg)