Uploaded July 2019 | Updated September 2026, 5 days ago
By adding a tweak to the ending I've finally managed to get a sub 18 on this level. I used to restart when I got that double bumper hit at the beginning but I found out about a way to save the run if it happens as seen here. It doesent save time but it looks cool I guess. This can go a little bit lower but it took me 9 and a half hours just to pull off this strat once and it was really annoying so I doubt I'll come back to this level anytime soon.
By adding a tweak to the ending I've finally managed to get a sub 18 on this level. I used to restart when I got that double bumper hit at the beginning but I found out about a way to save the run if it happens as seen here. It doesent save time but it looks cool I guess. This can go a little bit lower but it took me 9 and a half hours just to pull off this strat once and it was really annoying so I doubt I'll come back to this level anytime soon.






![Celeste Mods: The Summit D-Side [3000m Deathless]
This took ~30 hours. This subchapter is just incredibly painful when it comes to deathless runs. That, combined with my non-existent luck (1 death on flag 1 and 3 deaths on the final screen on the same spot), made this grind very frustrating and draining. I almost died at the heart room, but thankfully it decided to spare me :P The difficulty of this run is probably comparable to Farewell Golden imo, its just a lot shorter and generally much more precise.
Note: The reason why the flags are pre-activated and the wall at the end is broken is because I used debug to go back to the beginning after dying. This doesnt reset the flags however, and they end up staying activated even in the following attempts (same goes for the breakable wall ofc). Celeste Mods: The Summit D-Side [3000m Deathless]](https://i.ytimg.com/vi/UHYmvvfP5Os/mqdefault.jpg)



