Making UI for Total War: a UI design pipeline | Creative Assembly and BAFTA Games @CreativeAssembly
Making UI for Total War: a UI design pipeline | Creative Assembly and BAFTA Games  @CreativeAssembly
Uploaded June 2021 | Updated September 2026, 2 weeks ago
Creative Assembly Sofia’s Lead UI/UX Game Designer talks through the creation of UI for Total War, from concept to in-game. Using real examples from A Total War Saga: TROY, Alex Tokmakchiev provides an in-depth look at the whole UI pipeline - from design briefs, through prototyping and testing, to implementation and the documentation of that process. He breaks down roles and responsibilities, and the pipeline stages of UI development.

#CreativeAssembly #TotalWar #UserInterface

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Making UI for Total War: a UI design pipeline | Creative Assembly and BAFTA Games

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