The Designer and Programmer Pipeline – EGX Rezzed Panel 2019 | Creative Assembly @CreativeAssembly
The Designer and Programmer Pipeline – EGX Rezzed Panel 2019 | Creative Assembly  @CreativeAssembly
Uploaded May 2019 | Updated September 2026, 2 weeks ago
At EGX Rezzed 2019, Creative Assembly held a panel discussion looking at the relationship between programmers and designers. In this recap from the panel you can hear about the CA process including when a designer engages with a programmer in development, how we estimate resource required for new features, the importance of clear communication and how we explore new innovations while balancing against achievability. #CreativeAssembly

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"GATHERING THE GREATEST"
We gather the greatest talent out there, coming together to craft authentic and detailed experiences of the highest quality.

We focus on our strengths and embrace our uniqueness, collaborating across teams and giving everyone the trust and respect to be masters of their craft.

Creative Assembly is about the right people making the best games.

If that sounds like you... JOIN US!
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"CREATING THE BEST"
Established in 1987, Creative Assembly is one of the oldest and largest UK game developers with over 500 talented staff across state-of-the-art studios in West Sussex, UK and Sofia, Bulgaria.

With quality and authenticity our goals, we devote ourselves to an exceptional level of detail within all our games.

This focus on quality has filled our awards cabinet - from BAFTAs to Ivor Novellos. We owe this to our team of world-class, diverse and multi-national creatives, who unite to craft some of the most renowned gaming experiences, giving our loyal fans worlds in which to immerse themselves.
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The Designer and Programmer Pipeline – EGX Rezzed Panel 2019 | Creative Assembly

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