Uploaded October 2019 | Updated September 2026, 2 weeks ago
Republic Commando Playlist:
youtube.com/playlist?list=PLw9SCDWkfufOrZ3yQXpoFigMJYqgjCB5i
A behind the scenes look at the concepts made for the game.
Republic Commando Playlist:
youtube.com/playlist?list=PLw9SCDWkfufOrZ3yQXpoFigMJYqgjCB5i
A behind the scenes look at the concepts made for the game.
![Rune - Gameplay [HD]
Rune is an hack & slash / action adventure game made by Human Head Studios and published by Gathering of Developers. It was released in 2000.
The game casts the player as Ragnar, a young Viking warrior. It follows a fantasy plot based on Norse mythology. The various enemies Ragnar faces include man-eating fish, goblins, zombies, Norse dwarves and other Vikings. As the game goes on, as in most games of its type, better weapons are accumulated. Late in the game the player wields weapons of enormous size, even though most weapons maintain their usefulness to the end. Runes are strewn around the game world. When collected, they add to the players rune power.
Weapons in Rune are divided into three categories: swords, axes, and maces/hammers. Each of the three classes have five weapons, increasing in size as the game progresses. Each weapon has a unique Rune Power that can be activated for a short period of time when the player has enough rune power. Shields may be equipped along with the first three weapons of each class. Weapons of tier 4 and 5 are two-handed, and may not be used along with shields. Besides these standard weapons, other items such as torches and severed limbs may also be equipped to be used as weapons. While high-tier weapons tend to be preferable in singleplayer games, all tiers are considered somewhat equal for multiplayer situations due to balancing factors such as speed.
Depending on the direction of Ragnars movement, weapons can be thrust, swung overhead, or slashed. Repeated strikes unleash a powerful spinning attack. All weapons may be thrown, and deal as much damage when thrown as a melee attack. When Ragnar has killed enough enemies in a short span of time, he enters a brief Berserk Mode, which allows him to resist damage and hit harder. There is also a special rune which instantly activates Berserk Mode.
Although rather linear, Ragnar does not need to kill everything in sight (common in games of the time) to travel from one level to the next. In some levels, players have found alternative ways of getting through to the next level. However, particular scripted pawns must be activated (killed, moved or tripped) in key zones to initiate certain actions to continue and move the story along.
Rune features several multiplayer modes, typical for the time, such as Deathmatch, Team Deathmatch, and so on. The expansion, Halls of Valhalla, added one unique mode, which is inspired by football; the players are split into team, and score points by dismembering players in the opposing team, picking up their body-parts, and throwing them into the goal. It is a game of spatial orientation in which opponents manoeuvre around each other, swinging in and out of range and attempting to score hits on each other. There are a variety of attacks available to the player at any one time, dictated by the weapon they hold at that moment. The geometries of each swing are immutable – thus players are able to fine tune their movement to the precision of a few pixels, and accurately behead their opponents. Over the years, Rune developed a thriving and competitive clan community, with players from all over the world joining servers, playing together, and forming clans.
Source: Wikipedia Rune - Gameplay [HD]](https://i.ytimg.com/vi/7ERRNdiwJTI/mqdefault.jpg)
![Bad Toys 3D - Gameplay [HD]
Bad Toys is a first-person shooter game made and published by Tibo Software. It was released in 1995. However this is a re-issued and colourized version of the game from 1998. The original game was only black-and-white.
Bad Toys 3D is a first-person shooter similar to Wolfenstein 3D developed for Windows 3.1 using WinG, along with ports of Nitemare 3D and Doom. The game involves a toy factory being purchased by a military contractor, with the toys then turning sinister. The registered version features twenty five levels, five enemies, and four weapons. As noted by PC Gamer, as of November 2023 the games registration keys are still available to purchase from the Tibo Software website.
The game received a mixed review from the Ultimate Console Database, and a positive one from Robinsons Special Games Service. The game was included on the cover disc of the 33rd issue of the Czech magazine Score from September 1996, as well as the 300 Arcade Games compilation by Cosmi Corporation in 2000.
A fan made sequel made in GameMaker, The Other Mission, was released in 2023.
Source: Wikipedia Bad Toys 3D - Gameplay [HD]](https://i.ytimg.com/vi/7n5lDuDVmAk/mqdefault.jpg)

![JCs Republic Commando Longplay - Part 3 [Geonosis]
Republic Commando Playlist:
https://www.youtube.com/playlist?list=PLw9SCDWkfufOrZ3yQXpoFigMJYqgjCB5i
After some heavy resistance and the deconstruction of a jamming device, the team is closing in on the actual objective.
-No commentary here, it is a Longplay/Walkthrough.
-Its mostly raw gameplay and I try to not cut anything out.
Mods/Patches used:
RC Graphics fix
-https://www.moddb.com/mods/star-wars-republic-commando-graphics-fix
ReShade
-https://reshade.me/
Direct3d8to9 so ReShade can be used
-https://github.com/crosire/d3d8to9/releases JCs Republic Commando Longplay - Part 3 [Geonosis]](https://i.ytimg.com/vi/8mFAV-osfG0/mqdefault.jpg)


![Lego Island - Gameplay [HD]
Lego Island is an open world adventure / sandbox game made and published by Mindscape. It was released in 1997.
Lego Island was the first video game developed after the Lego Group began efforts to gain a foothold in the video game industry. The player is able to freely roam around the eponymous Lego Island, interact with non-player characters, build and drive vehicles, or complete several different missions.
The game features five playable characters: police officers Laura and Nick Brick; pizzeria proprietors Mama and Papa Brickolini; and their adopted son Pepper Roni, a pizza delivery boy who serves as the protagonist. Each playable character possesses their own unique abilities and interactions modeled after different intelligence types listed in Howard Gardners theory of multiple intelligences. The game showcases two additional intelligence types via non-player characters the Infomaniac, the islands founder who serves as a tour guide, and the Brickster, a criminal incarcerated in Lego Islands jail.
Each character can perform a different action to customize non-player characters and vegetation on the island, such as changing their colors or giving them different hats. The game also includes numerous Easter eggs spread across the island. The player can also construct a race car, jet ski, dune buggy, or police helicopter with the help of mechanic Bill Ding, which can be customized and used in missions or to explore the island.
There are five missions that the player can perform as any of the playable characters: a motor race at the race track; a jet ski race at the beach; a pizza delivery for Brickolinis Pizzeria; a towing job for the Octan gas station; and ambulance driving for the hospital. The player will be awarded a red, blue, or yellow brick per character for each mission depending on how they place in the race or how quickly they complete the mission, which can be viewed on the Score Cube at the Information Center.
Lego Island has inspired a number of preservationists and other enthusiasts. Among other things, fans of the game have distributed archives of old production material obtained from the developers, produced documentaries and podcasts, and developed unofficial patches to allow the game to run on newer computers. A fan-made sequel, Project Island, was initiated as a solo project by Floris Thoonen in the mid-2010s. The game was formally announced around Lego Islands twentieth anniversary in 2017. As of 2020, around 50 people are working on Project Island with varying degrees of activity, with all of them contributing during their spare time. The project team irregularly publishes update videos and intends to release a demo entitled Port Pizza, featuring a small island with a limited scope.
On July 11, 2023, YouTuber Matthew MattKC Wong announced that he had started decompiling Lego Island. The project was hosted on GitHub, allowing virtual volunteering. In December 2024, the project was considered 100% complete with only minor accuracy issues. A fork was later created, aiming to alter the code to make porting to other systems easier. Following the projects completion, Wong was connected with a Lego Group employee and helped them locate additional Lego Island development material for their archives. This led to the rediscovery of the original source code, though the Lego Group does not intend to publicly release it. In June 2025, the first decompilation-based port was launched, allowing users to play the game in a web browser.
Source: Wikipedia
00:00 Whoops
00:05 Infomaniac intro
01:32 Nick Brick intro
02:27 Towing mission as Nick
06:35 Laura Brick intro
07:25 Hospital mission as Laura
13:29 Pepper Roni intro
14:22 Pizzeria shenanigans
15:22 Going to the beach
16:13 Bill Ding the jet ski ;)
18:55 Jet ski race
21:08 Leaving Lego Island Lego Island - Gameplay [HD]](https://i.ytimg.com/vi/92vXt9Y96Vo/mqdefault.jpg)


![In Pursuit of Greed / Assassinators - Gameplay [HD]
In Pursuit of Greed (also known as Assassinators) is a first-person shooter made by Mind Shear Software and published by Softdisk. It was released in 1996.
It is the year 15432, and criminal organizations are flourishing. Scavenging has become increasing profitable, since the criminal elite is willing to pay big money for their shady undertakings. A mysterious group known as A.V.C. contacts the acquisition squad Red Hunter to perform missions for them in particularly dangerous environments. The team departs on its needling ship, hoping to gain fame and riches in this perilous endeavor.
In Pursuit of Greed is a shareware raycasting 3D (2.5D) first-person shooter. The player can choose between five different playable characters, though the differences between them are mostly cosmetic. The protagonists can use melee weapons (such as daggers), but mostly rely on firearms. It is also possible to pick up and throw grenades. Ammunition and power-ups are randomly generated.
After Mind Shear Softwares release of Ironseed in 1994, Softdisk Publishing reached out to them with the suggestion that they take advantage of the pre-alpha Doom code that Softdisk had access to in order to create a shooter, in the hopes of capitalizing on the popularity of Doom. This was Ids Raven engine, licensed to Raven Software for their 1993 game ShadowCaster. Mind Shear agreed enthusiastically, expecting that they would be working on a nearly complete Doom engine. Only after contracts were signed and development was underway did they discover just how buggy and incomplete the codebase was. Problems with lag, jerky animation, and slow rendering plagued the project right up until a significantly delayed release.
The game was re-released under the name Assassinators by Memorex Software in 1998.
The game and its source code were released as non-commercial freeware by the programmer around 2014.
Source: Mobygames & Wikipedia In Pursuit of Greed / Assassinators - Gameplay [HD]](https://i.ytimg.com/vi/9vYAfDcBidE/mqdefault.jpg)
