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Adam Doree | Making Animal Crossing - Shigeru Miyamoto & Takashi Tezuka @AdamDoree | Uploaded 1 year ago | Updated 1 hour ago
How did Animal Crossing come to be? This is the (sizable) Animal Crossing segment from my extended Miyamoto 2002 remaster video, deep from Kikizo's unpublished archives... for more, the full video (also ft. Mario, Zelda, Metroid and more) can be viewed here:

"Shigeru Miyamoto - Unseen/Extended 2002 Interview Feature, ft. Satoru Iwata & Takashi Tezuka":
youtube.com/watch?v=RH5D2nQ7GZg

Enjoy

0:00 Has being a dad changed your perspective on making games?
0:47 On broadening Nintendo's audience
2:54 Crossing tackling the 'used games' problem
5:32 How families in Japan are playing Animal Crossing together
7:43 How Animal Crossing differs for every player and evolves over time
Making Animal Crossing - Shigeru Miyamoto & Takashi TezukaMaking Metroid Prime - Shigeru MiyamotoNintendos Satoru Iwata: Lost Interview 20th Anniversary RemasterNintendo Spaceworld 2000 GameCube Controller Demo Shigeru MiyamotoIGN Global 2015Fable & Lionhead Studios Documentary w/ Peter Molyneux, B&W2, Populous, Project Dmitri & The MoviesMy first interview with Sony/PlayStation Global President Kaz Hirai in 2006Final Fantasy 13 2006 Trailer (E3/TGS 2006) PS3Luigis Mansion Beta - Original Lost Source Footage, CompleteSonic 2006, in 2005! - FULL 60fps tech demo - Yuji Naka Sega TGS ShowcaseSega AM2 2001 Live Music Performance - Virtua Fighter 4 Wolf Stage VF4 MusicMario Galaxy E3 2006 beta - changes vs final game in comments!

Making Animal Crossing - Shigeru Miyamoto & Takashi Tezuka @AdamDoree

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