Making an Advanced Shmup #78 - Shadows - Pico-8 Hero @LazyDevs
Making an Advanced Shmup #78 - Shadows - Pico-8 Hero  @LazyDevs
Uploaded March 2024 | Updated September 2026, 3 weeks ago
Let's develop an Advanced Shmup in Pico-8 one video at a time. This series is specifically designed for more experienced developers looking to enhance their skills.

Code the beginning of this episode
👉 dropbox.com/scl/fo/lo50x153rumvpjgct2xo6/h?rlkey=rsjvjvnavex6ietjlrvlzob6b&dl=0
👉 github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/93f06a9db91ff5d03dde5fa17c0d349fd1424733

Code the end of this episode
👉 dropbox.com/scl/fo/9y3z7ma9sszj2zao9y8d4/h?rlkey=c7j7msrh9ntz643ljmwp4nhtl&dl=0
👉 github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/cd185c03869d681bea8a2944674b7dde2d127c98

Join our Discord
👉 discord.gg/N9NBX8R

Get T-Shirts Here
👉 shop.spreadshirt.net/lazydevs

Support Lazy Devs on Ko-fi
👉 ko-fi.com/lazydevs

0:00:00 Intro
0:01:06 Two Small Fixes
0:03:03 Shadow Data
0:05:32 Shadows in the Game
0:13:50 Shadows in Editors
0:16:14 Drawing Order
0:21:05 No Shadows
0:22:49 Ko-fi

#pico8 #gamedev #stg #shmup
Making an Advanced Shmup #78 - Shadows - Pico-8 HeroMaking an Advanced Shmup #83 - Score Display - Pico-8 HeroMaking an Advanced Shmup #19 - State Machine - Pico-8 HeroMaking an Advanced Shmup #43 - Schedule Preview - Pico-8 HeroMaking an Advanced Shmup #71 - Workflow Test - Pico-8 HeroMaking an Advanced Shmup #31 - Adding Data - Pico-8 HeroShape of Mind - Day 6 - AGBIC Jam 2022 Livestream (Pico-8)Zelda in Pico-8 - Map ScrollingShape of Mind - Day 14 - AGBIC Jam 2022 Livestream (Pico-8)Making a Shmup #19 - Big Enemies - Pico-8 HeroMaking an Advanced Shmup #10 - Explosions - Pico-8 HeroChi GameForce | HARDWARE REVIEW
Lazy Devs |

Making an Advanced Shmup #78 - Shadows - Pico-8 Hero

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER