Making an Advanced Shmup #19 - State Machine - Pico-8 Hero @LazyDevs
Making an Advanced Shmup #19 - State Machine - Pico-8 Hero  @LazyDevs
Uploaded May 2023 | Updated September 2026, 3 weeks ago
Let's develop an Advanced Shmup in Pico-8 one video at a time. This series is specifically designed for more experienced developers looking to enhance their skills.

Code the beginning of this episode
👉 dropbox.com/sh/n5k2bepmhn2r17c/AADq8AnbYaU7K3-j-fnLngxRa?dl=0
👉 github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/09f1721d2e60265c2e15a9a99e290fa7a212af8b

Code the end of this episode
👉 dropbox.com/sh/zsln6pbhf4g7f08/AACNRtuuCTHAR9JfufiF-p7La?dl=0
👉 github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/5454fa33e4f8db697b37e3cfffcd5a4665e4adaf

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0:00:00 Intro
0:02:16 Split
0:08:33 Movement Optimization
0:13:57 CLS Delete
0:14:38 Startgame
0:19:08 Variables and Functions
0:25:38 Start Screen
0:29:00 DSHIPSPR Delete
0:30:06 RNDRANGE in Explosions
0:32:38 Debug System
0:35:57 Doggie Zone
0:39:29 Ko-fi

#pico8 #gamedev #stg #shmup
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Making an Advanced Shmup #19 - State Machine - Pico-8 Hero

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