Uploaded March 2023 | Updated September 2026, 3 weeks ago
Let's develop an Advanced Shmup in Pico-8 one video at a time. This series is specifically designed for more experienced developers looking to enhance their skills.
Sprite
👉 dropbox.com/s/w98ykntj1su8wv2/shmupjet.png?dl=0
👉 github.com/Krystman/lazydevs-pico8-advanced-shmup/blob/ef6502db0e8b2ffe97c3b1fb9a6fd7eab4974b92/assets/shmupjet.png
Code the beginning of this episode
👉 dropbox.com/sh/xldgwv5v3u4hppu/AABKxGJJxCge3eJIbZ4bhJW7a?dl=0
👉 github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/2ee7b54797c7bc0ba6a4c0253f6b0e8086684ede
Code the end of this episode
👉 dropbox.com/sh/yyceqocuo7oszdl/AAAPAJpYoWPnvt0XPjUOXyAAa?dl=0
👉 github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/ef6502db0e8b2ffe97c3b1fb9a6fd7eab4974b92
Join our Discord
👉 discord.gg/N9NBX8R
Get T-Shirts Here
👉 shop.spreadshirt.net/lazydevs
Support Lazy Devs on Ko-fi
👉 ko-fi.com/lazydevs
00:00 Intro
00:45 Masterplan
06:05 Movement Prototype
14:01 Explaining Cobblestoning
21:46 Rewriting Movement
33:31 Bitwise operator explainer
35:38 Creating look-up arrays
48:03 Doggie Zone
49:16 Ko-fi / Outro
#pico8 #gamedev #stg #shmup
Let's develop an Advanced Shmup in Pico-8 one video at a time. This series is specifically designed for more experienced developers looking to enhance their skills.
Sprite
👉 dropbox.com/s/w98ykntj1su8wv2/shmupjet.png?dl=0
👉 github.com/Krystman/lazydevs-pico8-advanced-shmup/blob/ef6502db0e8b2ffe97c3b1fb9a6fd7eab4974b92/assets/shmupjet.png
Code the beginning of this episode
👉 dropbox.com/sh/xldgwv5v3u4hppu/AABKxGJJxCge3eJIbZ4bhJW7a?dl=0
👉 github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/2ee7b54797c7bc0ba6a4c0253f6b0e8086684ede
Code the end of this episode
👉 dropbox.com/sh/yyceqocuo7oszdl/AAAPAJpYoWPnvt0XPjUOXyAAa?dl=0
👉 github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/ef6502db0e8b2ffe97c3b1fb9a6fd7eab4974b92
Join our Discord
👉 discord.gg/N9NBX8R
Get T-Shirts Here
👉 shop.spreadshirt.net/lazydevs
Support Lazy Devs on Ko-fi
👉 ko-fi.com/lazydevs
00:00 Intro
00:45 Masterplan
06:05 Movement Prototype
14:01 Explaining Cobblestoning
21:46 Rewriting Movement
33:31 Bitwise operator explainer
35:38 Creating look-up arrays
48:03 Doggie Zone
49:16 Ko-fi / Outro
#pico8 #gamedev #stg #shmup










