Lets Talk Game Design | Making A Two THOUSAND Player Battle Royale - Subscriber Celebration Devlog @LTGD | Uploaded December 2020 | Updated October 2024, 1 hour ago.
Battle Royale games, like Fortnite and Warzone and whatnot, are all the rage now, so here I am with my finger on the gamedev pulse to make my own. Except this is a 2000 player battle royale, to celebrate 2,000 subscribers on the channel.
LINK TO PLAY THE GAME: dedhedzed.itch.io/2000-souls
MUSIC ATTRIBUTIONS:
Local Forecast - Slower by Kevin MacLeod
Link: incompetech.filmmusic.io/song/3988-local-forecast---slower
License: creativecommons.org/licenses/by/4.0
Ultralounge by Kevin MacLeod
Link: incompetech.filmmusic.io/song/5010-ultralounge
License: creativecommons.org/licenses/by/4.0
Werq by Kevin MacLeod
Link: incompetech.filmmusic.io/song/4616-werq
License: creativecommons.org/licenses/by/4.0
Battle Royale games, like Fortnite and Warzone and whatnot, are all the rage now, so here I am with my finger on the gamedev pulse to make my own. Except this is a 2000 player battle royale, to celebrate 2,000 subscribers on the channel.
LINK TO PLAY THE GAME: dedhedzed.itch.io/2000-souls
MUSIC ATTRIBUTIONS:
Local Forecast - Slower by Kevin MacLeod
Link: incompetech.filmmusic.io/song/3988-local-forecast---slower
License: creativecommons.org/licenses/by/4.0
Ultralounge by Kevin MacLeod
Link: incompetech.filmmusic.io/song/5010-ultralounge
License: creativecommons.org/licenses/by/4.0
Werq by Kevin MacLeod
Link: incompetech.filmmusic.io/song/4616-werq
License: creativecommons.org/licenses/by/4.0