LVL4 NG+6 No rolling/sprinting/dashing Living Failures @g-s0ul758
LVL4 NG+6 No rolling/sprinting/dashing Living Failures  @g-s0ul758
Uploaded August 2018 | Updated September 2026, 2 weeks ago
Surprised I didn't get around to these fellas until now, they're one of the easier fights to do like this. My bloodgems aren't that good so I wasn't able to sit there and spawn fuck them forever, which I guess that's actually alright since legitimately fighting them might be slightly more interesting. Kinda shocked I didn't die at 1:07; didn't think my R1 would just carry me through the failure and avoid the projectile like that.

Now that this boss is dead, I think I have all non chalice dungeon bosses killed at level 4 without rolling/sprinting: youtube.com/playlist?list=PLhUDDQsLFZ-nXdKPZq5lp_pzTUeE-Cti9
Maybe I'll try the remaining chalice bosses at some point but part of me sorta wants to be done with Bloodborne, so I might instead spend time working on more harder kills with different restrictions or something to end doing stuff in this game on a high note.
LVL4 NG+6 No rolling/sprinting/dashing Living FailuresDMC5: DMD Mission 13 S Rank, No Damage (Nero)MGR: R-02 No Upgrades, No Damage, S Rank (Revengeance difficulty)MGR: R-05 No Upgrades, No Damage, S Rank (Revengeance difficulty)SL1 NG+6 No rolling/blocking/parrying Bed of ChaosDMC1: DMD New Game Mission 6, S RankSL1 NG+6 No rolling/blocking/parrying Black Dragon KalameetSL1 No rolling/sprinting/blocking/parrying Old MonkLVL25 Gatling Gun only Ludwig the Accursed/Holy BladeDMC4: DMD Mission 7 No Damage SSSSL1 NG+7 CoC No rolling/blocking/parrying Aava, the Kings PetSL1 NG+6 No rolling/blocking/parrying Four Kings
G-S0ul |

LVL4 NG+6 No rolling/sprinting/dashing Living Failures

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