Uploaded July 2015 | Updated September 2026, 2 days ago
This is one variation of a possible quick kill of the golden lute when both (a) one skeleton knight spawns, (b) the lute head is extended when you arrive at the lute, and (c) the head is retracted after hitting the first skeleton knight, retreating, and arriving back at the lute.
It works for either rider, on one damage. The idea is to hit the rider off its horse as the first buffer between lute hits; then one wastes a few beats to hit the rider to the side as it approaches from below, again as a buffer between lute hits.
This particular combination is uncommon enough that I'm unsure of whether it works if a sarcophagus spawns a second rider. I am also not sure whether it has the red-dragon-spawn problem.
This is one variation of a possible quick kill of the golden lute when both (a) one skeleton knight spawns, (b) the lute head is extended when you arrive at the lute, and (c) the head is retracted after hitting the first skeleton knight, retreating, and arriving back at the lute.
It works for either rider, on one damage. The idea is to hit the rider off its horse as the first buffer between lute hits; then one wastes a few beats to hit the rider to the side as it approaches from below, again as a buffer between lute hits.
This particular combination is uncommon enough that I'm unsure of whether it works if a sarcophagus spawns a second rider. I am also not sure whether it has the red-dragon-spawn problem.










