Uploaded September 2015 | Updated September 2026, 33 minutes ago
Double wind mages are extremely tricky. Key points:
--Note the slight change in movement when going from the lower-left bell to the upper-right bell: Cadence walks up twice on the center column. This is to aggro the wind mages earlier; walking up any further causes the nightmare to ascend in the center column, blocking dead ringer later.
--Note the dancing back and forth with the wind mage. Killing it the first possible time (on the column just right of center) would cause dead ringer to see you. Killing it the second possible time would cause dead ringer's charge to hit you (instead of it).
--I usually just die with this strategy and such spawns. Use at own risk.
Double wind mages are extremely tricky. Key points:
--Note the slight change in movement when going from the lower-left bell to the upper-right bell: Cadence walks up twice on the center column. This is to aggro the wind mages earlier; walking up any further causes the nightmare to ascend in the center column, blocking dead ringer later.
--Note the dancing back and forth with the wind mage. Killing it the first possible time (on the column just right of center) would cause dead ringer to see you. Killing it the second possible time would cause dead ringer's charge to hit you (instead of it).
--I usually just die with this strategy and such spawns. Use at own risk.






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