Uploaded September 2015 | Updated September 2026, 20 minutes ago
This is one variation of a possible quick kill of the golden lute when both (a) one skeleton knight spawns, (b) the lute head is extended when you arrive at the lute, and (c) the head is extended after hitting the first skeleton knight, retreating, and arriving back at the lute.
It works for either rider, on one damage. The idea is to hit the rider off its horse as the first buffer between lute hits, and take a step back to hit the armored skeleton from its side at an appropriate time during the rest of the quick kill.
This particular combination is uncommon enough that I'm unsure of whether it works if the white sarcophagus spawns a second rider; I imagine it does not. I am also not sure whether it has the red-dragon-spawn problem.
This is one variation of a possible quick kill of the golden lute when both (a) one skeleton knight spawns, (b) the lute head is extended when you arrive at the lute, and (c) the head is extended after hitting the first skeleton knight, retreating, and arriving back at the lute.
It works for either rider, on one damage. The idea is to hit the rider off its horse as the first buffer between lute hits, and take a step back to hit the armored skeleton from its side at an appropriate time during the rest of the quick kill.
This particular combination is uncommon enough that I'm unsure of whether it works if the white sarcophagus spawns a second rider; I imagine it does not. I am also not sure whether it has the red-dragon-spawn problem.










