Chariot Rider | Loss Aversion and Game Design @Chariot_Rider | Uploaded April 2018 | Updated October 2024, 4 hours ago.
Today I return to the psychology of game design to talk about loss aversion. Loss aversion put simply is the idea that humans feel losses more than they feel gains and I delve into how this affects the player as they play the game. I also don't go into the deceptive tactics it can be used for and instead focus on the good uses for it.
Flow Theory: youtube.com/watch?v=26JHwCNvFlc
Today I return to the psychology of game design to talk about loss aversion. Loss aversion put simply is the idea that humans feel losses more than they feel gains and I delve into how this affects the player as they play the game. I also don't go into the deceptive tactics it can be used for and instead focus on the good uses for it.
Flow Theory: youtube.com/watch?v=26JHwCNvFlc