🔴Loot Vfx - The easy way [GameMaker | Vfx] @1upIndie
🔴Loot Vfx - The easy way [GameMaker | Vfx]  @1upIndie
Uploaded October 2024 | Updated September 2026, 23 hours ago
This visual effects video tutorial shows you how to almost create a cool looking loot visual effect like you see in Nioh, the souls series or other games but this time for in a 2D engine.

The idea is to create a cone texture and use that as a particle to be spawned and moved slightly upwards. This method works in any engine and is not exclusive to GameMaker. If you use Unreal/Unity/Godot you got 3D particles and well, they are superior in looks. In GameMaker we use the inbuild particle System to create the 2D particles and optional other effect to round it off. That's it!


// to create and spawn the visual effect use this code in GameMaker:
var partSys = part_system_create_layer( "Instances", 0, ParticleSystem1 );
part_system_position( partSys, x, y );

Game shown: Nioh 2


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CHAPTERS
-------------------------------------------------------------------------------------------------------
0:00 Intro
1:06 Subscribe
1:17 Preview
1:40 Creating own textures for the loot vfx
3:19 Customizing GameMaker's particleSystem
6:37 Optional effects on top
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🔴Loot Vfx - The easy way [GameMaker | Vfx]

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