@AIandGames
  @AIandGames
AI and Games | Looking for Love on Pandora: PCG and Borderlands 2 | Design Dive @AIandGames | Uploaded 6 years ago | Updated 2 hours ago
AI and Games is a crowdfunded show and needs your support.
You can support this series on Paypal, KoFi and Patreon:
http://www.paypal.me/AIandGames
http://www.ko-fi.com/AIandGames
http://www.patreon.com/ai_and_games


You can follow AI and Games on Facebook and Twitter:
http://www.facebook.com/AIandGames
http://www.twitter.com/AIandGames

Learn more about the making of this video on Patreon:
patreon.com/posts/15808857

--
In my fifth Design Dive video I take a look at Borderlands 2: a game that revels in procedural content generation for its looting system.
I explore issues of player bias and subjectivity with generative systems and why Borderlands really is a game about love.

--

Music in this episode (in order of appearance):

"Short Change Hero" by The Heavy

The following tracks from the Borderlands 2 Soundtrack:
"Frostburn Canyon Combat"
"Main Menu Theme"
"Mad Moxxi's Bar"
"The Dust Combat"
"Sanctuary"
Looking for Love on Pandora: PCG and Borderlands 2 | Design DiveWhat YOU Think About Generative AI for Video GamesGoal State: Coming to Kickstarter Q3 2024HTN Planning in Transformers: Fall of Cybertron | AI and Games #14Procedural Level Generation in Sure Footing | AI and Games #28Training AI to Solve Puzzles in Little Learning MachinesSandbox Assassin: The AI of Hitman (2016) | AI and Games #45A Year of Gaming in Lockdown | Design DiveHow Unexplored 2 Generates Entire Fantasy Worlds from Scratch | Artifacts #1How AlphaStar Became a StarCraft Grandmaster | AI and Games #48AI 101: Monte Carlo Tree SearchHow Megalodon, Kraken and Skeleton Ships Haunt the Sea of Thieves | AI and Games #42

Looking for Love on Pandora: PCG and Borderlands 2 | Design Dive @AIandGames

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER