Uploaded May 2024 | Updated September 2026, 2 weeks ago
Played by xRavenXP
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Game: Mega Bomberman
System: Sega Genesis
Version: (US)
This is the longplay of the game Mega Bomberman, an action and maze game, developed by Westone Bit Entertainment and published by Hudson Soft and released for the Sega Genesis in North America in 1994 and in Europe in 1995. This game is a port of the game Bomberman 94, originally released for the PC Engine in Japan and made entirely by Hudson Soft.
The story of the game is as follows: the inhabitants of Planet Bomber lived in peace, protected by five spirits, until the evil Bagular and his Army of Robots invaded the planet. The Spiritual Images, the source of the spirits' magical power, were destroyed, dividing Planet Bomber into five pieces. The protagonist, White Bomberman, arrives to restore the Spirit Pictures and reassemble Planet Bomber before it's too late.
In the game we control White Bomberman, whose main attack is to use bombs, both to blow up walls and to defeat enemies. In the stages you need to explore well to look for items to increase the power and quantity of bombs. In addition to his explosive arsenal, the hero also has the help of Louies, kangaroos with special abilities.
Overall, the game is a good port and a good way to bring the Bomberman franchise to the Mega Drive, being the only Bomberman game released for that console (unlike its rival, Super Nintendo, which received 5 Bomberman games) . The overall work is good, but unfortunately the game suffers from some input lag when there are many enemies on the screen, in addition to unfortunately not having multiplayer in Normal Mode (only in Battle Mode). A Co-Op mode would make the game better without a doubt. The video was made playing in Normal Mode.
Hope you like it.
Played by xRavenXP
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Game: Mega Bomberman
System: Sega Genesis
Version: (US)
This is the longplay of the game Mega Bomberman, an action and maze game, developed by Westone Bit Entertainment and published by Hudson Soft and released for the Sega Genesis in North America in 1994 and in Europe in 1995. This game is a port of the game Bomberman 94, originally released for the PC Engine in Japan and made entirely by Hudson Soft.
The story of the game is as follows: the inhabitants of Planet Bomber lived in peace, protected by five spirits, until the evil Bagular and his Army of Robots invaded the planet. The Spiritual Images, the source of the spirits' magical power, were destroyed, dividing Planet Bomber into five pieces. The protagonist, White Bomberman, arrives to restore the Spirit Pictures and reassemble Planet Bomber before it's too late.
In the game we control White Bomberman, whose main attack is to use bombs, both to blow up walls and to defeat enemies. In the stages you need to explore well to look for items to increase the power and quantity of bombs. In addition to his explosive arsenal, the hero also has the help of Louies, kangaroos with special abilities.
Overall, the game is a good port and a good way to bring the Bomberman franchise to the Mega Drive, being the only Bomberman game released for that console (unlike its rival, Super Nintendo, which received 5 Bomberman games) . The overall work is good, but unfortunately the game suffers from some input lag when there are many enemies on the screen, in addition to unfortunately not having multiplayer in Normal Mode (only in Battle Mode). A Co-Op mode would make the game better without a doubt. The video was made playing in Normal Mode.
Hope you like it.
![[Longplay] GBC - Mega Man World: Dr. Wilys Revenge GBC Edition [Hack] (4K, 60FPS)
Played by xRavenXP (me).
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Game: Mega Man World: Dr. Wilys Revenge GBC Edition
System: Game Boy Color
Version: 1.02 [Longplay] GBC - Mega Man World: Dr. Wilys Revenge GBC Edition [Hack] (4K, 60FPS)](https://i.ytimg.com/vi/lDxbE__US6o/mqdefault.jpg)
![[Longplay] SNES - Super Mario Bros. Peachs Adventure [Hack] [100%] (4K, 60FPS)
Played by xRavenXP
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Game: Super Mario Bros. Peachs Adventure [Hack]
System: Super Nintendo
Version: v1.1
This is a longplay of the game Super Mario Bros. Peachs Adventure, a hack of Super Mario World developed by BWGLite and released in 2020.
The games story follows Princess Peach, who, after suffering a hard fall, is left unconscious far from her castle. Toad finds Peach near her house and takes her to help her recover. Upon waking up, Peach thanks Toad and returns to her castle, only to discover that King Koopa has taken it over! Worried, Peach runs to Marios house, but upon arriving, discovers that Koopa has kidnapped him! Peach sets out to rescue Mario, reclaim her castle, and stop Koopa once and for all!
The game features 8-bit graphics and a very different art style from the official games, but they are very well done and creative, as well as being more colorful. There are no lives here, as dying doesnt penalize the player; coins are used to buy items, and the levels also have 5 special coins to collect in each one. This is one of the best Super Mario World hacks ever made, with its own identity and art style.
The video was made by obtaining all the exits and all the special coins, and also includes a reinterpretation of the classic stages after the final battle. I hope you enjoy it. [Longplay] SNES - Super Mario Bros. Peachs Adventure [Hack] [100%] (4K, 60FPS)](https://i.ytimg.com/vi/lOQ1x8lFBw4/mqdefault.jpg)
![[Longplay] Flash - Rokko Chan (4K, 60FPS)
Played by xRavenXP.
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Game: Rokko Chan
System: Flash
Version: 1.14
Note: This video was re-recorded, with correct aspect ratio and enhancements.
This is the longplay of the game Rokko Chan, action game and platform released exclusively for PC. The game was launched in 2011 by King Soukutu and playable in a browser (via Adobe Flash Player). This game is based on the classic Mega Man games.
The games plot takes place in the year 20xx. Rokko Chan is a female robot created by Dr. Thane, being very powerful and at the same time very kind and kind to her creator and willing to protect him.
Rokko demonstrates the desire to protect the Earth and fight against Dr. Mad, who at all costs wishes to dominate our planet Earth. Apparently, Rokko Chan has been a combat robot since its creation. And our heroine needs to face 6 robot masters and put an end to Dr. Mads evil plans.
The game carries the essence true to the NES Mega Man games, but it has its own identity, its own Robot Masters and incredible soundtrack. It was originally a browser only game, which ran online through Adobe Flash Player until 2020, when AFP was discontinued. At that time, there was some debate about how to preserve Flash games, but thanks to the Ruffle emulator and the efforts of the community, this and many other Flash games were preserved (both for online play and download) and I was able to record the game again.
Its one of my favorite Mega Man clone games. I hope you enjoy the video. [Longplay] Flash - Rokko Chan (4K, 60FPS)](https://i.ytimg.com/vi/lVz5-_tvQJk/mqdefault.jpg)
![[Longplay] SNES - Mega Mario World 2 - Awakened Power [Hack] [100%] (4K, 60FPS)
Played by xRavenXP
Requested by @KuizonAndrewMagbanua
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Game: Mega Mario World 2 - Awakened Power [Hack]
System: Super Nintendo
Version: v1.4
This is the longplay of the game Mega Mario World 2 - Awakened Power, a Super Mario World hack developed by yoshi3706 and released in 2023.
The games story is as follows: Shortly after the events of Mega Mario World: Another Universe, Mario received a call from Toad City. Some tragic events occurred when he fulfilled his duty, so the role of hero was passed to Luigi, who was quite shaken by this. Will he be able to become a true hero or will he be overwhelmed by his new responsibilities?
This hack has a darker atmosphere than the previous one, and here we control Luigi, who will need to go through the levels facing different challenges in each one, and for this he will count on his abilities to jump on enemies, in addition to a good variety of power-ups. Although it is a Super Mario World hack, the graphics chosen are those of Super Mario Bros. 3 from the Super Mario All-Stars version, and the soundtrack was very well selected. Its a very good hack, but it requires discretion.
The video was made 100%, capturing all the exits and large coins.
I hope you enjoy it. [Longplay] SNES - Mega Mario World 2 - Awakened Power [Hack] [100%] (4K, 60FPS)](https://i.ytimg.com/vi/lyQSJfnlVFk/mqdefault.jpg)
![[Longplay] PS1 - Crash Bandicoot 2: Cortex Strikes Back [100%] (4K, 60FPS)
Played by xRavenXP
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Game: Crash Bandicoot 2: Cortex Strikes Back
System: Playstation
Version: (US)
This is a longplay of the game Crash Bandicoot 2: Cortex Strikes Back, an action-platformer developed by Naughty Dog and published by Sony Computer Entertainment, released in 1997 for the PlayStation.
This game is a direct sequel to the first game. Its story takes place after the events of the first game. Crash Bandicoot causes Doctor Neo Cortex to fall from his airship into a cave full of glowing crystals. Convinced that they possess tremendous power, he takes one and returns to his laboratory. A year later, Cortex and his new assistant, Dr. N. Gin, rebuild an updated, crystal-powered Cortex Vortex in outer space; N. Gin says they need 25 more crystals to reach the Vortexs maximum capacity and have none of their operatives left on Earth. Cortex then devises a plan to manipulate Crash into retrieving the crystals for him.
Meanwhile, Crashs younger sister, Coco, asks him to retrieve a new battery for her laptop, so Crash sets off into the forest in search of the battery, but is kidnapped in the process, as at a certain point in his walk (which is a level controlled by the player if they watch the games opening to the end), he is abducted by Cortex. In an ancient Warp Room that provides access to various locations around the world, Crash communicates with Cortex through his holographic projection. Cortex tells Crash that he has discovered the upcoming planetary alignment will create a solar surge capable of catastrophic proportions and urges Crash to retrieve pink power crystals through each of the rooms doors to help Cortex harness the crystals energy to dissipate the enormous power unleashed. Unbeknownst to Cortex, his former assistant Dr. Nitrus Brio also appears in hologram form and tells Crash that scattered throughout the world are various clear and colored gems (diamonds) that serve as an alternative form of energy that Brio is planning to use against Cortex. However, Brio also warns Crash that he will use his forces to prevent Crash from collecting more crystals. As such, while collecting crystals, Crash battles Brios mutant allies: the demented Ripper Roo, the scimitar-wielding Komodo Brothers, and the ravenous Tiny Tiger.
In this game, Crash needs to access portals that lead to the levels and collect gems, as well as various bonuses. To do this, he will need to find the gems, in addition to destroying boxes in the levels. Besides the classic TNT boxes, new traps have been introduced, such as Nitro boxes, which can cause damage with the slightest touch. Crash also has new moves, such as the slide, which combined with the jump gives Crash a higher jump and combined with the spin attack guarantees more agility.
Cortex Strikes Back received positive reviews from critics and is widely considered superior to its predecessor. Many of the praises were for the games graphics, controls, and music, while criticisms focused on the trial-and-error gameplay, lack of level variety, easy boss levels, and lack of innovation as a platformer. In my opinion, a game far superior to the first in every aspect. The video was 100% made.
I hope you enjoy it. [Longplay] PS1 - Crash Bandicoot 2: Cortex Strikes Back [100%] (4K, 60FPS)](https://i.ytimg.com/vi/mmCmPbbdEjk/mqdefault.jpg)
![[Longplay] SNES - Popn Twinbee [2 Players] (4K, 60FPS)
Played by xRavenXP and @HenPlay
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Game: Popn Twinbee
System: Super Nintendo
Version: (EU)
This is the longplay of the game Popn Twinbee, a vertical scrolling shooter developed and distributed by Konami, released for the Super Nintendo in 1993 in Japan and Europe. The European version of the game was distributed by Palcom Software.
Twinbee is the name of a series of games, whose first versions were initially released in arcades and soon after on home consoles. This game is the sixth in the Twinbee series. The games opening sequence shows TwinBee and WinBee patrolling the skies of Donburi Island when they suddenly receive a distress signal from a young girl named Madoka, the granddaughter of Dr. Mardock, who was once a benevolent scientist until a bump in the head turned him insane. Dr. Mardock now seeks to conquer the world with an army of Acorn Men, and only TwinBee and WinBee can stop him.
The game is a vertical shooter where you control Twinbee (blue ship, player 1) or Winbee (pink ship, player 2) and must go through levels destroying enemies with shots and bombs. Before starting the game, in addition to choosing the character, the player also chooses the formation of companion ships of their preference, and these will act as small auxiliary ships, similar to the Options from the Gradius series. In addition to shooting, the characters can also attack at close range with a powerful punch (which requires holding the fire button for a few seconds) and, if playing in multiplayer, use a joint attack.
The game has very colorful graphics, a good soundtrack, and intuitive gameplay. Like most shooters, its a game that requires quick reflexes and strategy to win. Certainly, this is a good game and one of the best home versions of Twinbee. The video was recorded with 2 players.
I hope you enjoy it. [Longplay] SNES - Popn Twinbee [2 Players] (4K, 60FPS)](https://i.ytimg.com/vi/nQP1o1X7F00/mqdefault.jpg)
![[Longplay] GEN - The Adventures of Batman and Robin [2 Players] (4K, 60FPS)
Played by xRavenXP and @HenPlay
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Game: The Adventures of Batman and Robin
System: Sega Genesis
Version: (US) [Longplay] GEN - The Adventures of Batman and Robin [2 Players] (4K, 60FPS)](https://i.ytimg.com/vi/ncVwhrJ6-hs/mqdefault.jpg)
![[Longplay] SNES - The Pirates Of Dark Water [2 Players] (4K, 60FPS)
Played by xRavenXP and @HenPlay
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This is the longplay of the game The Pirates of Dark Water, based on the Hanna-Barbera drawing and which also received games for the Super Nintendo and the Sega Genesis. This is the Super Nintendo version, a beat n up produced and distributed by Sunsoft.
The story of the game is simple, the pirates Ren, Tula and Ioz, go in search of the treasures hidden by the immense ocean in an attempt to stop the evil power that was taking over the Earth. Each stage has a treasure, which needs to be collected.
In the game, we can play with Ren, the main character and prince of the Kingdom of Octopon, who has in his hands the power of a broken sword that belonged to his father, in addition to being the character with the most balanced attributes; Tula is the woman of the group, endowed with the ability to control the biological elements of life, as well as a natural affinity for nature and animals, has less attack power, but a lot of agility and, finally, we have the pirate Ioz, an ambitious pirate who enters the journey only for the search for treasure, but demonstrates to have a good heart, he is a very strong character, however, slower.
The game has several stages with several different traps in the scenarios that can help or hinder the player, and despite being a game with a medium to difficult difficulty, it helps a lot with lives scattered in the stages in addition to those gained by points (the every 100,000 up to 1 million and every 200,000 from 1 million). The scams are also very efficient and intuitive. In addition to attacking, defending is also essential for success in this game. The game has a good soundtrack, good graphics (very similar to the cartoon) and good gameplay. This game can be played with one or two players. Its a good beat n up game and very faithful to the design.
This is another video, recorded in Multiplayer, with the characters Ren and Tula. Hope you like it.
Player 1: xRavenXP (Ren)
Player 2: Henplay (Tula) [Longplay] SNES - The Pirates Of Dark Water [2 Players] (4K, 60FPS)](https://i.ytimg.com/vi/nl4mXFvx88c/mqdefault.jpg)
![[Longplay] SNES - Super Bomberman 3 [100%] [2 Players] (4K, 60FPS)
Played by xRavenXP and @HenPlay.
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Game: Super Bomberman 3
System: Super Nintendo
Version: (EU) NTSC Patched
Note: This is a second Super Bomberman 3 video, with correct aspect ratio and many improvements.
This is the longplay of Super Bomberman 3 (スーパーボンバーマン3, Sūpā Bonbāman 3) is an action game developed and published by Hudson Soft for the Super Nintendo and released in 1995, having been released in Japan and Europe. It is the third game in the Super Bomberman series.
The story of this game takes place after the defeat of the Five Dastardly Bombers, which occurred in the previous game. The quintet of villains ended up on Earth in a pile of rubble. In the face of this, a UFO appears and recovers their remains. An alien, known as Professor Bagura, creator of the Dastardly Bombers, revives the villains and sends them to five planets in the Bomber Nebula. Each bomber steals and disassembles the Mother Computer Chip of each planet and scatters the pieces across the Earth, shutting down the network. It is up to White Bomberman and Black Bomberman to travel and save the planets to stop Baguras plans for space conquest.
The game represents a radical graphical change compared to the previous one, with more colorful visuals, as well as a change in the character design, which is very reminiscent of Bomberman 94 (released in 1993 for the PC Engine), in addition to having introduced the Louies (kangaroos that are obtained from eggs and can be used by the heroes, having different abilities). The Louies were introduced in Bomberman 94 and were included in Super Bomberman 3 (where they made their first appearance on the Super Nintendo). The graphics are good, the soundtrack has striking songs and the game finally has Normal Mode with multiplayer again, where player 1 controls White Bomber and player 2 controls Black Bomber (who was absent from Normal Mode in the previous game). Unfortunately, this game was not released in the United States. The video was made in Normal Mode, with 2 players. A European game version was also used, which was modified to 60hz, in order to convert PAL to NTSC and make it more fluid. I hope you like it.
Player 1: xRavenXP (White Bomber)
Player 2: Henplay (Black Bomber) [Longplay] SNES - Super Bomberman 3 [100%] [2 Players] (4K, 60FPS)](https://i.ytimg.com/vi/nmC5rR6Zc_4/mqdefault.jpg)
![[Longplay] NES - Dragon Warrior (4K, 60FPS)
Played by xRavenXP
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Game: Dragon Warrior
System: NES
Version: (US)
This is the longplay of the game Dragon Warrior, an RPG game developed by Chunsoft for the Famicom and published by Enix (currently known as Square Enix) in Japan in 1986 as Dragon Quest, and in North America by Nintendo in 1989 for the NES.
The story begins in the fictional land of Alefgard where in the past a hero named Erdrick (Loto, in the original Japanese) saved the world from darkness using a magical item, the sphere of light, an orb capable of warding off evil with its glow. . After bringing peace to the kingdom, Erdrick then leaves the sphere with King Lorik (Lars, in Japan), ruler of Tantegel, the capital of the kingdom.
Many years later, Tantegels palace is attacked by the evil Dragonlord, the games great villain. In this attack, Princess Gwaelin (in Japan, Laura) is kidnapped and with her also the sphere of light, Alefgard is then taken over by monsters and the kingdom enters into complete chaos. King Lorik then summons the games protagonist, a descendant of the hero Erdrick, with the aim of rescuing the princess, defeating the Dragonlord, recovering the sphere of light and returning peace to the kingdom.
The game system is relatively simple, with turn-based combat and fights to obtain gold to buy weapons, protections, items and experience to level up, as well as attack, defense and healing spells. In the game we only control the hero, who does not have a defined name (it must be defined by the player). The entire game we only control this character, who must pass through cities, caves and a relatively extensive map.
The game was developed by Yuji Horii (designer), Koichi Sugiyama (composer) and Akira Toriyama (character designer). The game was a huge success in Japan, but it took a while to achieve notoriety in the United States, where it was given as a gift to subscribers of Nintendo Power magazine. Dragon Quest was one of the first Japanese turn-based role-playing games to have widespread success and is considered a pioneer in the development of the genre. After Dragon Quest, Final Fantasy and other franchises arrived in video games. Its a good game, but relatively challenging, the player needs to climb many levels and be well equipped to avoid problems. The game was played in an entire playthrough normally and then a save before the last boss to face it at the maximum level. I hope you enjoy the video. [Longplay] NES - Dragon Warrior (4K, 60FPS)](https://i.ytimg.com/vi/nxlKIsbbvhA/mqdefault.jpg)
![[Longplay] SNES - Axelay (4K, 60FPS)
Played by xRavenXP.
Game: Axelay
System: Super Nintendo
Version: (US)
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This is the longplay of the game Axelay, a game of Shoot em up produced and distributed by Konami, having been released exclusively for Super Nintendo in 1992 in Japan and in 1993 in Europe and USA.
In Axelay, an alien race invades a solar system known as Illis, taking over all the planets, including the planet Mother (which would be a reference to planet Earth). After all the lines of defense have been destroyed, the only hope is the D117B Axelay. Thus, the pilot will travel through the invaded planets of the Illis System until he is able to exterminate the enemy completely.
To equip the ship, the player has two types of common weapons (one for direct fire and the other surrounding) and a bomb, chosen before the start of each phase. For each damage the ship receives, the selected weapon is lost, and if the 3 weapons are lost, the next damage is deadly. Axelay uses a spawning system, where the ship resumes immediately where it was destroyed.
In the game there are horizontal and vertical stages. The graphics are extremely well done. The Axelay game was one of the first games to use the Mode 7 technique, which provides incredible effects, in addition to having a good soundtrack.
Despite being a beautiful and well-produced game, Axelay did not sell as expected. A sequel was planned, but never materialized due to the low sales of this game. This for me is a game that deserved a sequel.
I hope you enjoy the video. [Longplay] SNES - Axelay (4K, 60FPS)](https://i.ytimg.com/vi/oXsxCzPH2j0/mqdefault.jpg)