LLL: Elevator Tour in the Volcano 0xA Faster Strat @supermarble94
LLL: Elevator Tour in the Volcano 0xA Faster Strat  @supermarble94
Uploaded March 2024 | Updated September 2026, 2 weeks ago
I collect the star Elevator Tour in the Volcano in 0 A presses. This is TAS.

Credit to @fifdspence for TASing the section outside of the volcano. Credit to @ds27315 for the idea of hyperspeed lava boost to get up to the star platform.

The previous record by @pannenkoek2012 and myself, which can be found here youtu.be/IrXqE6DDt0I , used slow bully battery to get the bully to have several thousand speed in order to keep it hovering while in bounds. That process unavoidably caused the star to take a minimum of 23 hours, plus some extra in order to get the bully to pivot to where we need it to be. For a while, ds had an idea to use hyperspeed lava boost in order to make it up to the star, seen in his video here youtube.com/watch?v=hghunpG1wYc , but it was unclear if we could get the bully into position to execute such a move. If we could, though, the bully would only need around 65 speed at the time of collision to pull it off.

Some time had passed and @TylerKehne had the idea of using the crusher block to do a squish cancel, instead of using the elevator like in ds's video. This would be highly ideal as the bully could be held in place using oob wall hover, and that would potentially allow us to not only have 65 bully speed at the time of collision, but to have 65 bully speed at all. I investigated this a little over a year ago and concluded that while it was possible to get a squish cancel under hacked conditions, those conditions were impossible to achieve. Further, the squish cancel would unavoidably make Mario either land back on the platform facing the wall with forward speed, or facing away from the wall with backwards speed, neither of which were useful to us, as we need forwards speed to hyperspeed lava boost but can't turn with it, and with negative speed we could turn but we can't hyperspeed lava boost with it.

After revisiting the idea a couple days ago, I realized that the backwards speed variant was actually able to be utilized by doing a c^ wallhug to rocket toward the lowest pole in the level, where we could use sliding speed reactivation to convert it to forward speed when sliding off the bottom of the pole. This requires a particular sliding speed angle when grabbing the pole, which can be controlled by straining, otherwise Mario simply regrabs the pole immediately. But there's a tiny bit of floor underneath the pole, and if we have our first QF of movement hit that floor instead of immediately going airborne, we can just barely escape the pole with around 235 reactivated speed. So I went about executing the whole strategy, and this was the result.
LLL: Elevator Tour in the Volcano 0xA Faster StratBitS Return from 8th Red Coin Without a GoombaTrogdor Coop 1st place -1 420437First Ever Shockwave FC, DS Full Series FCLLL: Red Hot Log Rolling 0xA 21.50 [RTA][FWR]BBH: Ride Big Boos Merry-Go-Round 0xA 6:10.84 [RTA]BoB: Behind Chain Chomps Gate 0xA 843 [RTA]SMSR: In the Cage 0xA 3813 [TAS]Well, I wont be playing guitar hero for a little whileSnowmans Big Head 0xA 4363BitS: Red Coins 0xA 1:31:26.34 [RTA]LLL: Stage RTA 1xA 16:16.62 [RTA]
supermarble94 |

LLL: Elevator Tour in the Volcano 0xA Faster Strat

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER