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GDC 2025 | Living the Dream or Surviving the Nightmare: Making Commercial Indie Games as a Professor @Gdconf | Uploaded 1 year ago | Updated 1 hour ago
In this 2021 Educators Summit talk, panelists address the opportunities and pitfalls of academic indie game development, through topics such as funding structures, dissemination and university validation, student collaborations, intellectual property, the development process and the integration of all of the above en route to promotion and tenure.

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Living the Dream or Surviving the Nightmare: Making Commercial Indie Games as a Professor @Gdconf

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