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ECAbrams | Lights, Cameras & Materials in C4d Lite (4/5) @ECAbrams | Uploaded 1 year ago | Updated 2 hours ago
This series is made possible with the awesome hardware of MSI Creator Z17 Content Creation laptop, check out at https://msi.gm/3NTdEl3.

Lights, Cameras and Materials control so much of the final look of your scenes. These critical systems will help us dial in the "look" we're after. I'll show you the basics of materials, and we'll create common forms for plastic, metal, and glass. Then we look at cameras or look through cameras, to create abstract and realistic angles. Finally, it's on to lights, their many forms, and how to tweak them just how you want. I hope this helps you get scenes looking how you want in cinema 4d lite.

If you have any questions just let me know in the comments.

Chapters:
00:00 Welcome
01:01 What’s in a Material?
05:02 Practical Materials
09:20 Put Stuff On Things
12:11 Review the Previews
13:39 Colour Accuracy
14:28 Candid Cameras
18:29 Let there be Lights!

Download project files: ecabrams.gumroad.com/l/kfzgls

Part 1 Overview - youtu.be/ANofDVcR9pI
Part 2 Modelling - youtu.be/DZ_lfQRyo5E
Part 3 Animate Objects and Systems - youtu.be/U5mxn3a8Nao
Part 4 Materials and Lights - You're Here!
Part 5 Rendering and Compositing - youtu.be/8JH3W7GqOCQ

Connect on the Internets
www.EvanAbrams.com
www.Twitter.com/ecabrams
www.Facebook.com/EvanCAbrams/
www.Instagram.com/ECAbrams/

Suggest a tutorial topic: docs.google.com/forms/d/13A2eHcNQADsjyPWrrlbFTeOMqPAbqAxq07p7Alroh_w/viewform
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Lights, Cameras & Materials in C4d Lite (4/5) @ECAbrams

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