ECAbramsThis series is made possible with the awesome hardware of MSI Creator Z17 Content Creation laptop, check out at https://msi.gm/3NTdEl3.
Welcome to your first steps into Cinema 4d! If you're using Adobe After Effects, you already have Cinema 4D lite installed on your machine. In this 5 part series you'll learn all the basics you need to start creating interesting 3d work with this free tool. Here in the first video we cover the essential functions, tools, and interface elements that we'll use in more detail later in the series.
Chapters: 00:00 Welcome! 01:14 Where is this Free App anyway? 02:47 Navigation 06:51 Basic Tools 14:23 Object Managers 16:53 Attributes 18:30 Timeline 20:44 Materials 21:28 Next Time...
Intro to Cinema 4d Lite - Overview (1/5)ECAbrams2022-06-10 | This series is made possible with the awesome hardware of MSI Creator Z17 Content Creation laptop, check out at https://msi.gm/3NTdEl3.
Welcome to your first steps into Cinema 4d! If you're using Adobe After Effects, you already have Cinema 4D lite installed on your machine. In this 5 part series you'll learn all the basics you need to start creating interesting 3d work with this free tool. Here in the first video we cover the essential functions, tools, and interface elements that we'll use in more detail later in the series.
Chapters: 00:00 Welcome! 01:14 Where is this Free App anyway? 02:47 Navigation 06:51 Basic Tools 14:23 Object Managers 16:53 Attributes 18:30 Timeline 20:44 Materials 21:28 Next Time...
If you have any questions just let me know in the comments.
Connect on the Internets www.EvanAbrams.com www.Twitter.com/ecabrams www.Facebook.com/EvanCAbrams/ www.Instagram.com/ECAbrams/
Suggest a tutorial topic: docs.google.com/forms/d/13A2eHcNQADsjyPWrrlbFTeOMqPAbqAxq07p7Alroh_w/viewformRendering out of C4d Lite (5/5)ECAbrams2022-11-28 | This series is made possible with the awesome hardware from MSI. Creator Z17 A12UGST-071CA is available at: https://msi.gm/3EE8eHx World’s 1st 17-inch pen touch laptop, learn more exclusive features at https://msi.gm/3F86yrh
Time to turn those materials, lights, animations and polygons into pixels. This final video of our Cinema 4d Lite series is all about rendering. I cover the settings and systems critical to getting the best images out of c4d lite, and a few extra. Oddly enough we have to take our file back to where it all began in After Effects, using the render engine inside Ae to finish the process. This means getting comfortable with the cineware effect and the many functions it brings to the project.
Chapters: 00:00 Intro 00:58 Lite Limitations 02:08 Render Settings 04:48 Be Aware of Cineware 09:36 Why After Effects? 12:01 Multipass 14:00 Extract and Merge 16:15 Closing Thoughts
If you have any questions just let me know in the comments.
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Suggest a tutorial topic: docs.google.com/forms/d/13A2eHcNQADsjyPWrrlbFTeOMqPAbqAxq07p7Alroh_w/viewformNew tutorial: Lights, Camera, Materials in c4d lite out now.ECAbrams2022-10-26 | Part 4 of my Cinema 4D lite series just dropped. Check out Lights, Cameras, and Materials today and get started in this free 3d app today! youtu.be/PdPNv4JkpGs #shortsLights, Cameras & Materials in C4d Lite (4/5)ECAbrams2022-10-26 | This series is made possible with the awesome hardware of MSI Creator Z17 Content Creation laptop, check out at https://msi.gm/3NTdEl3.
Lights, Cameras and Materials control so much of the final look of your scenes. These critical systems will help us dial in the "look" we're after. I'll show you the basics of materials, and we'll create common forms for plastic, metal, and glass. Then we look at cameras or look through cameras, to create abstract and realistic angles. Finally, it's on to lights, their many forms, and how to tweak them just how you want. I hope this helps you get scenes looking how you want in cinema 4d lite.
If you have any questions just let me know in the comments.
Chapters: 00:00 Welcome 01:01 What’s in
a Material? 05:02 Practical
Materials 09:20 Put Stuff
On Things 12:11 Review the
Previews 13:39 Colour
Accuracy 14:28 Candid Cameras 18:29 Let there be
Lights!
Animating in Cinema 4d Lite is easier than it seems at first. I first cover basic keyframe concepts in the app, before moving on to shaping and modifying those keys to get things exactly how we want them. Then we explore animating groups and systems using fields and effectors in the MoGraph fracture object. Finally, we look at alternative methods that generate motion without keyframes. I hope this gets you started with making this move exactly how you want in cinema 4d lite.
Chapters: 00:00 Welcome 01:13 Keyframe Basics 03:24 Modifying Keys 06:34 Motion Curves 09:11 Tips on Workflow 12:53 Animating Groups 17:07 Fracture MORE! 18:23 No Keys Required
Text animators are an amazing part of After Effects. In this tutorial we create more compelling and interesting text animations using offset. In this lesson, we’re going to combine range selectors, combine animators, and explore more nuanced motion with easing and shaping the ranges. I hope you enjoy these examples and explorations of typography animation.
Chapters: 00:00 Welcome! 01:00 Advanced Text Options 04:52 Undulating Loops 08:17 Bounce On 10:53 Wiggly Selector Explosions
Expressions Used: loopIn() + loopOut - value
If you have any questions just let me know in the comments.
Connect on the Internets www.EvanAbrams.com www.Twitter.com/ecabrams www.Instagram.com/ECAbrams www.behance.net/ECAbramsModeling in Cinema 4d LiteECAbrams2022-07-22 | This series is made possible with the awesome hardware of MSI Creator Z17 Content Creation laptop, check out at https://msi.gm/3NTdEl3.
Learn to make and modify geometry in Cinema 4d Lite. We may not have access to all the tools, but we can still make a lot! Follow along to learn the basic skills to make just about anything you can imagine. Work up from basic primitives to complex geometry as we explore many modeling methods.
More in the series: Part 1 Overview - youtu.be/ANofDVcR9pI Part 2 Modelling - You're Here! Part 3 Animate Objects and Systems - youtu.be/U5mxn3a8Nao Part 4 Materials and Lights - youtu.be/PdPNv4JkpGs Part 5 Rendering and Compositing - Coming Soon
If you have any questions just let me know in the comments.
Create depth, or the illusion of depth, with Layer Maps. Layer Maps are an incredible feature once we understand how they work. This basic introduction to the concept will look at 3 applications of maps to create depth. The specific systems may be slightly different, but the core concept is the same: 2d image data will tell pixels, particles, and vertices, where to move and by how much. Layer Maps are a powerful and fundamental tool, so I hope this helps get you started using them!
Chapters: 00:00 What are we doing? 1:10 Fake Depth with Displacement Maps 6:41 Sponsored Messages 7:37 Real Depth in Particle Systems 11:33 Displacement in Cinema 4d
Place 2d elements into 3d renders. Make use of data and utility passes to composite any two-dimensional element (character, effect, prop) into a three-dimensional render. We’ll break down all the passes you’ll need to render off, and what data you need to export in order to make the process easy. This tutorial makes use of cinema 4d and Adobe After Effects, but I hope the ideas we cover can be used in many apps.
Chapters: 00:00 intro 1:11 Collect Raw Materials 5:43 Please Pass the Passes 7:58 Ad Break 8:58 Where Are We 13:54 Many Mattes Makes Merry 17:27 A World of Light and Shadow 20:03 Final Touches 21:07 More C4D Bonus Round 24:16 Bye!
If you have any questions just let me know in the comments.
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This is an intro to combining 3d and 2d scenes. These basic concepts will help you transition from 3d scenes seamlessly into 2d ones. We make use of cinema 4d and After Effects, but the basic concepts will hopefully translate to any 3d app and compositing program.
Chapters: 00:00 intro 01:10 Planning 4:20 ad read 5:20 Do the hard part first 6:21 Circle to Stairs (3d) 10:31 Stairs to Block (3d) 12:14 Import and Organize 14:38 Up the Stairs (2d) 16:47 Looping back (2d) 19:02 Bring it Together 20:41 Byeee!
If you have any questions just let me know in the comments.
Create paths and trails from the motion of any layer, even layers with complex rigging, expressions or parenting. We look at a few methods that should get motion trails from anything you have moving around. We start with simple effects based techniques and work up to more expression driven approaches. By the end, you’ll be able to bake any motion into a path or spline.
00:00 Intro 00:56 The Problem 03:01 Ad Read 03:52 An Easy Solution 06:06 The "Paint Bucket" Technique 09:57 Bakes Better, Bakes Best 12:14 C4D Bonus Round!
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We're making random shapes in After Effects! Who has to time to make or animate all the shapes all the time! Make the computer do it. That's what it's here for! If you want to make one path, and get variations of that path, we can do it! If you want to pick from a series of shapes randomly, we got that too! If you want a path to pick from a list of paths, we can do it all! *warning* we will be talking about expressions in after effects.
This is a much-requested follow-up to last month's Random Expressions in after effects video: youtu.be/xrKMeeFrMxg
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Creating randomness in expressions is an essential part of creating procedural results. We'll explore the main methods and functions in this introduction to random expressions in After Effects. We'll also look at ways to control, clamp, and refine randomness. And, a few ways to use or deploy randomness in properties to get you thinking about the possibilities.
If you have any questions just let me know in the comments.
Chapters: 00:00 Intro 00:40 Sponsored By Skillshare 01:48 Basic Random() 02:30 Random Numbers 04:04 Random Colours 05:11 Random Pick From A List 06:42 GaussRandom() 07:34 Radar Screen 08:42 Gaussteroids 10:51 Noise() 11:59 Dials 13:12 Rumble
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Media Replacement has arrived in Motion Graphics Templates. This new feature (as of 2021) has opened a new world of possibilities in not only templates but all after effects projects. If you have not used this feature before, I hope this introduction to the concept can get you started.
Imagine that most layers can now be dynamically changed without needing new compositions. Clients can swap out a logo, certainly. Or change footage in a motion montage. That's cool too. But because any layer can be swapped out, that means that any source or base for effects can also be changed, so the possibilities for procedural graphics just got a whole lot more modular.
If you have any questions just let me know in the comments.
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Make any footage into a grid of emoji. Using after effects, we can convert any layer (video, animation, photo, text) into emoji. Or any image really. These procedural methods will open up new ways of thinking about effects and procedural graphics in after effects. Using a simple conversion and simplification of footage, organization of elements, and a little clever use of utility effect, you'll be making procedural grids of emoji in no time!
If you have any questions just let me know in the comments.
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Create compelling and dramatic titles from stock footage using Adobe After Effects. We go through the whole process from reproduction sketches, into sourcing footage, stabilizing, isolating, and assembling the footage. After watching this video my hope is that you can not just make these titles, but any titles you want using affordable and accessible stock footage.
If you have any questions just let me know in the comments.
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Animating gradients smoothly in After Effects can be hard. If you're working with files from illustrator, even with complex gradients, I'll show you how to break them down in after effects and modify them procedurally. This kind of control will let you seamlessly blend in and out of branded lockups, and create some wildly creative effects. Some might even say psychedelic or trippy. I hope this opens up new ideas and areas for your creativity!
If you have any questions just let me know in the comments.
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Using only footage and simple compositing techniques, we'll zoom into an actor's eye, and enter an abstract effect shot. This is a great transition when showing a character's inner thoughts, isolating the subject they're looking at, and really enhance a scene.
Walk cycles are hard. I hope this video can help make them easier. We work through a method described by Richard Williams in The Animator's Survival Kit using tools in Adobe After Effects. This methods can be adapted to many characters and is the basis for most walk cycles you'll see. I hope it helps get you going with character animation.
0:00 Intro 1:36 Setting Up 3:12 Primer on Walk Cycles 4:20 Contact Pose 5:36 Passing Pose 6:32 Down/Up Poses 7:32 Working Up 10:37 Going Places
If you have any questions just let me know in the comments.
Create atmospheric and creepy shots with footage of ink. This is a classic compositing technique that I hope teaches you all a bit about luma mattes. We start with the basic technique of using luma matte to reveal footage, refine the matte with effects and time remapping, and then add layers of detail with blending modes and 3d camera moves.
0:27 Selecting Footage 1:51 Basic Technique 4:21 Blending Layers 5:55 Adding depth with lifehacks 6:47 Making Holes with blending modes 8:47 Putting it Together
If you have any questions just let me know in the comments.
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When rigging, there are two methods to consider: forward and inverse kinematics. Commonly called FK and IK, these are the methods you want to know when rigging characters of any kind and shape. We'll talk about what these methods are, how they work, and what you'll want to consider when rigging and animating characters.
00:00 - What is all this? 01:38 - Intro to FK 02:07 - Practical FK in Ae 03:06 - +/- of FK 03:45 - Intro to IK 04:36 - Practical IK in Ae 07:07 - +/- of IK 07:34 - Blended Systems
If you have any questions just let me know in the comments.
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Color Management is a complex topic. I've tried to break down the theory and purpose of this esoteric process in the first parts of the video. Then we get into the practical knobs and buttons of it in After Effects. We get into color spaces, gamut, transfer functions, all the nerdy stuff you need to know to effectively manage and understand color in digital systems. If you're new to this idea please do not skip the first parts.
00:35 What is Color Management 01:33 Color Spaces 02:57 Understanding Workflow 04:14 Sponsored Messages 5:17 Common Color Spaces 7:56 Practical Application in After Effects
If you have any questions just let me know in the comments and I will try my best to help you out, most likely by sending you links to smarter people than me on this topic.
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Make a grid of layers react to a single layer. We look at several methods to achieve this effect. First with native out-of-the-box after effects, and expressions. We talk a bit about some 3rd party plugins. Then we have a look at layer maps, a common component of particle systems. And fourthly I show you how Cinema 4d Lite can solve these issues. I hope you enjoy this one technique done several ways.
Jump to any point in the video you like: 0:00 Welcome! 1:57 Expressions Only 6:06 3rd Party Plugins 6:45 Persistent Particles 9:06 C4d Lite
If you have any questions just let me know in the comments.
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Learn to animate icons in this beginner focussed lesson. From basic write on and simple pop techniques to more complex animations building with flow and rhythm. This short lesson is an introduction to many icon animation methods. There is a lot of examples to get through, so if you want to know more about any area specifically, let me know and we'll do a follow-up.
1:41 importing and notes on style 3:38 write on techniques 6:18 pop on techniques 9:42 build on concepts 12:16 faking depth
Expressions used in order of appearance... Input phase of colorama: time*360/5 Maintain stroke width when scaling: value/(Math.abs(transform.scale[0])/100)
If you have any questions just let me know in the comments!
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The power of the mesh! You can now track graphics onto organic warping surfaces automatically. This literally blows my mind when I see it. Stick graphics on cloth, skin, faces, animals, whatever! And you can use the mesh to generate a point cloud for even more compositing power. Your VFX compositing workflow is about to change with the power of the mesh!!!
Connect on the Internets www.EvanAbrams.com www.Twitter.com/ecabrams www.Instagram.com/ECAbrams/ See me live at www.Twitch.tv/ECAbrams www.behance.net/ECAbramsFalling In Adobe After EffectsECAbrams2020-11-18 | The first 1000 people to use the link will get a free trial of Skillshare Premium Membership: https://skl.sh/ecabrams15
Create the feeling of falling in Adobe After Effects. Make objects seem to be moving, with backgrounds, streaks, and movement. These simple tricks will have you falling for After Effects all over again. Modelled after a popular video game about falling guys, this quick example should give you the tools you need to make anything feel like it's in motion. And it's just for falling, but also rising, translating, shifting, all the movements.
0:00 What is this? 1:51 Vertical Bars 4:53 Movement of Subject 7:24 Speed Streaks
If you have any questions, ask in the comments.
Click here to get the project file we created in the tutorial: gum.co/ECAfalling
Connect on the Internets www.EvanAbrams.com www.Twitter.com/ecabrams www.Instagram.com/ECAbrams/ See me live at www.Twitch.tv/ECAbrams www.behance.net/ECAbramsCreate a Faux Zoetrope in Adobe After EffectsECAbrams2020-11-10 | Get the discount now, bit.ly/2Ik9ciX use my promo ECABRAMS20 to get a 20% discount on your purchase. Don’t miss out! These coupons are limited, so first come - first serve.
Zoetropes were my first introduction to animation, and I love the way they spin up. In this tutorial we're going to look at creating this 3d scene, working up some camera motion, and trick the camera into seeing an optical illusion. We'll be talking about 3d layers, cameras, 3d movement, plenty of little expressions, and some maths. I hope you enjoy this little project and it inspires you to make some cool stuff.
0:00 What are we doing? 1:48 Setup the animation 3:02 Build the Scene 5:56 Camera Motion 9:07 Spin the Zoetrope
Connect on the Internets www.EvanAbrams.com www.Twitter.com/ecabrams www.Instagram.com/ECAbrams/ www.Twitch.tv/ECAbrams www.behance.net/ECAbramsTopographic Textures in Adobe After EffectsECAbrams2020-10-23 | Create topographic textures in adobe after effects. Using basic built-in effects, we'll create some contemporary looks. These striations mimic elevation maps and are totally procedural. In this video we'll look at creating the basic pattern before making variations, animating, and looking at some use cases. It's relatively short and quick, and pretty easy once you get into it.
0:00 What are we doing? 0:33 Basic Pattern 2:35 Variations 4:11 Basic Animation 4:52 Specific Topology 5:55 Examples
If you have any questions just let me know in the comments.
We are looking at the first looping animations ever created. The phenakistiscope (aka phénakisticope, aka phenakistOscope, aka Fantascope) was an optical illusion toy that laid the groundwork for animation. And while we don't stare into the mirror at spinning disks anymore (or do we?) we still see some truly excellent examples of this technology in sculpture, record pressing, and video art. In this video, we'll talk about a process to make these easily with a little help from After Effects.
0:00 Introduction 1:54 History 2:44 How It Works 4:05 After Effects Setup 7:39 Animation Techniques 12:04 Printing 13:21 Viewing 14:15 Bye!!
If you have any questions just let me know in the comments.
Connect on the Internets www.EvanAbrams.com www.Twitter.com/ecabrams www.Instagram.com/ECAbrams/ www.Twitch.tv/ECAbrams www.behance.net/ECAbramsMotion Design Hotline - Real Time, Real talk with Jonathan WinbushECAbrams2020-09-18 | Digital pioneer Jonathan Winbush joins us virtually to talk about the power of real-time technologies. We're going full cyberpunk, as you can tell by the thumbnail. We'll be talking AR, VR, real-time rending, Unreal engine, mo-cap. All the things I fear investing in!
Find Evan on the Internet? evanabrams.com twitter.com/ECAbrams instagram.com/ECAbrams youtube.com/channel/ECAbrams (you're already there)Motion Design Hotline - Down to Business!ECAbrams2020-09-11 | This week we're getting down to business with Hayley Akins of Motion Hatch. We're talking freelancing, finding clients, and making a business from our creativity. This month Motion Hatch is launching Client Quest, a 9-week online course to help you create a system for finding your ideal clients consistently.
Today we're having a chill hang and working through the #weeklyStreamChallenge. This week the prompt is "At The Movies". I remember being at a movie once. Today we'll create a little loop around that theme and see where it takes us!
If you have any questions just let me know in the chat.
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We're getting a preview of her Adobe Video World talk as we dip into RIGGING in After Effects. Character Animation is hard, so we're going to get into how she pulls it off. Many viewers have had questions about this very topic building up in the mailbag so we're going to answer them! We'll also be chatting about her career pivots, freelancing, and anything you drop in the chat!
Today it's all Tangent Town all the way down. I've talked about needing alpha graphics for our trips into tangent town, and now we'll make them on the stream! How meta is this! Well explore some ideas, push some pixels, probably not finish the project. It's a classic stream really, so let's go with the flow to tangent town.
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Today we answer the call for the Behance Challenge! Our prompt this week is RGB. What could this mysterious 3 letter code mean? Sounds to me like an excuse to try blending up some multi-coloured gradients out here in some really great backgrounds?
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Today we are cracking open c4d Lite (sorry in advance) and trying to twist up some geometry. One limitation to the vanilla, in After Effects 3d extrudes is they do not deform... maybe at all? But in c4d lite, we have access to real geometry and real deformations. So, we'll be playing with those today and trying to make some overlay graphics with a twist. The twist is... a twist deformer.
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Suggest a tutorial topic: docs.google.com/forms/d/13A2eHcNQADsjyPWrrlbFTeOMqPAbqAxq07p7Alroh_w/viewformMotion Design Hotline - Emonee LaRussaECAbrams2020-08-21 | Motion Design Hotline is BACK! We have very special guest Emonee LaRussa. Winner of multiple Emmy awards. Director of high profile Lyric Videos. Founder of global studio Pamanama Studios. An absolute champion and a rising star in Motion Design and we are so lucky to have her with us!
We're going to be talking career advice, how she stays organized, delivering complex project on time, working in the music industry, and much more. If you have questions, drop them in the chat! It's a live show after all.
Last week we talked about one effect for 2 hours. Let's do that again. By popular demand, we're talking about CC Mr. Mercury. This esoteric effect gets some love from time to time but is mostly a mystery. Who is Mr. Mercury? Where did he come from? Why is he here? What DOES HE WANT!!!
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When you start motion design pieces, sometimes the audio has to come first. Lyric videos, explainer videos, even abstract pieces all can be driven by audio. When that sound cannot be changed or chopped or mixed around, how do we begin our motion design pieces? In this video, we'll look at some pre-production steps, as well as some more granular advice. Hopefully, we can get your audio-driven projects started right with these workflow tips.
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What even is CC Sphere? This old throwback to a time before real 3d inside Ae. Buried deep in the Perspective folder of the effects. Waiting for you to need to animate the earth, or an eye, or a basketball... or something else that's really only a sphere. I was tweeting with someone this week about it a lot so I thought this could be a good time to dive in and see what this can even do.
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Last week I had a few people asking me about shape layer animations. Specifically, lots of questions about positive and negative space interactions, shape becoming other shapes, lots of conceptual hurdles like that. So today I'm going to mess around and do some shape-changing and morphing. Let's see what we make?
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This morning we are taking on the Behance Live Challenge for this week. The good people Behance.net have asked that we make something celebrating our favourite food. But, ever the contrarian, my favourite food is actually many foods! Today we're celebrating the infinite varieties in infinite combinations found in sushi! And to mix it up we'll be making a jumbling pattern, or at least trying to.
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Today we're having a chill hangout in the polar region. I'm not totally sure where we are going this morning, but I'm sure we won't freeze before we get there. Today we are seeing what can be done with the Polar Coordinates effect, and whatever tangents that takes us on. Come along for the journey, won't you?
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Use a couple of expressions to select and highlight layers based on a slider control. We are going to talk a lot about expressions so hold on. We take it slow and examine every part of the expression to break it down so your expressions don't break when you write them.
Here is a simplified version of the expression you may want to modify to make work for you. ***youtube DOES NOT allow great than or less than symbols so you'll need to change that in the calculations***:
// variables // var select = thisComp.layer("Null 1").effect("Select")("Slider"); var padding = thisComp.layer("Null 1").effect("padding")("Slider"); var id = thisLayer.index; //calculations// if (select [GREATER THAN] id) {x=ease(select,id,id+padding,360,value);} else {x=ease(select,id-padding,id,value,360);} //outputs// [x,x]
If you have any questions just let me know in the comments. Download this project file: gum.co/LinearFUISliderCtrl
Connect on the Internets www.EvanAbrams.com www.Twitter.com/ecabrams www.Facebook.com/EvanCAbrams/ www.Instagram.com/ECAbrams/ Suggest a tutorial topic: docs.google.com/forms/d/13A2eHcNQADsjyPWrrlbFTeOMqPAbqAxq07p7Alroh_w/viewform360° Image Sequences - Adobe After Effects tutorialECAbrams2020-07-15 | Get the discount now, bit.ly/ecabrams30, use my promo ECABRAMS30 to get a 30% discount on your purchase. Don’t miss out! These coupons are limited, so first come - first serve.
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360-degree image sequences are an amazing resource for your motion design pieces. Objects captured in horizontal slices around an image are very versatile and useful assets. Learn how to create spinning hero elements, diverse sprites, and contemporary grids or patterns. We make use of some expressions to have fine control over which slice of the image sequence we're seeing, and play with some particle systems. It's a real refreshing blending of technique in this one.
here is the expression used in the tutorials: var a = thisLayer.effect("Angle Control")("Angle")%360;
var n = linear(a,0,360,0,16);
n
If you have any questions just let me know in the comments.
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In this first video of our series on audio in motion design, we talk about the purpose and components of your audio mix, and the impact it has on your visual pieces. We're talking voice, music, SFX, and the all-important ambience. This is an overview of some basic terms and concepts that I hope inspires you to mix more audio into your motion pieces.
Index Brought to you by... 0:43 A brief example 1:14 Components of a mix 1:53 Voice 2:02 Music 2:51 Ambience 4:14 Sound Fx 5:20 Diegetic vs non-diegetic sound 6:30 Conclusion 7:17
If you have questions on this or any topic related to motion design let me know in the comments.
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Welcome to the playlist for Audio in Motion Design, presented by Soundstripe. Thanks for stopping by at the top of the playlist. This is a 3 part series where we are talking about the very important role audio plays in this very visual space.
Introducing Particle Illusion from BorisFX! Now available as a free standalone app. This amazing, powerful, suite of particle generators is truly astounding. This preset driven system generates high-quality graphics so quickly it's almost real-time with tens of thousands of particles reacting to forces and bouncing all over the place. It's really impressive and FREE?!?
If you have any questions just let me know in the comments.
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Suggest a tutorial topic: docs.google.com/forms/d/13A2eHcNQADsjyPWrrlbFTeOMqPAbqAxq07p7Alroh_w/viewformMotion Design Hotline - Season 2 FinaleECAbrams2020-05-29 | This week we're clearing out the form responses! We've been saving up a heap of Qs from this season, and since it's our last ep of the run, we're knocking them all out. It's a lightning round that lasts all episode long zap zap zap. So come hang out for some rapid-fire tutorial time!
Thanks to this week's sponsor Envato Elements! Get unlimited assets for your projects for one monthly subscription: elements.envato.com
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In this tutorial, we are popping on a photo collage. This is perfect for backgrounds, logo stings, bumpers, all kinds of branded and artistic elements. We start with creating assets and photos, using a few tips for quickly isolating images, then we assemble chunks of the animation, and finally talk about strategies for assembling those chunks into the whole animation.
If you have any questions just let me know in the comments.
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