Uploaded May 2021 | Updated September 2026, 21 hours ago
EDIT: THIS DOES NOT WORK ANYMORE, Oswald is apparently patched to properly come back in
Thumbnail courtesy of one my failed attempts. Other ensemble members usually die to burn if they're like this, but Philip doesn't take burn damage. Extremely irritating considering Wrath of Torment is used almost exclusively to murder Philip on time. This would also be why I was playing so slowly: I needed exact damage for Act 1, and wasn't sure what my output was for 2 and 3.
I initially came in thinking it was impossible and just wanted to see how far I could take it. Discovering that Eileen doesn't stop sharing Puffy Brume until the turn after her death was... nasty, but it turns out Unity is extremely broken. Greta needed a specialized setup with Overcharge and Bleed support to take out in time, and Ever-Spinning Gearwheel was dropped due to needing the smoke far more than I needed to apply smoke in later fights, as evidenced by the ludicrous overkill that is Acts 2 and 3. It's very possible to clear those acts in 2 scenes with only 4 librarians. Chesed ends up with the most relevant abnormality pages for Scene 2, with Courage being instant 3 strength and Harvest enabling an earlier stagger for Greta. Everything else is irrelevant, as I can clear the remainder without abnormalities or E.G.O.
00:00 - Setup (Chesed)
00:56 - Scene 1 (Act 1) Start
04:21 - Scene 1 Combat
05:21 - Scene 2 Start
07:27 - Scene 2 Combat
09:08 - Scene 3 (Act 2) Start
11:48 - Scene 3 Combat
12:39 - Scene 4 Start
15:50 - Scene 4 Combat
If you're wondering where Oswald went, I don't know for sure. I'm guessing that he is only coded to return on the 4th scene, and since everything is dead on the 2nd scene...
16:56 - Scene 5 (Act 3) Start
21:15 - Scene 5 Combat
22:38 - Scene 6 Start
26:37 - Scene 6 Combat
EDIT: THIS DOES NOT WORK ANYMORE, Oswald is apparently patched to properly come back in
Thumbnail courtesy of one my failed attempts. Other ensemble members usually die to burn if they're like this, but Philip doesn't take burn damage. Extremely irritating considering Wrath of Torment is used almost exclusively to murder Philip on time. This would also be why I was playing so slowly: I needed exact damage for Act 1, and wasn't sure what my output was for 2 and 3.
I initially came in thinking it was impossible and just wanted to see how far I could take it. Discovering that Eileen doesn't stop sharing Puffy Brume until the turn after her death was... nasty, but it turns out Unity is extremely broken. Greta needed a specialized setup with Overcharge and Bleed support to take out in time, and Ever-Spinning Gearwheel was dropped due to needing the smoke far more than I needed to apply smoke in later fights, as evidenced by the ludicrous overkill that is Acts 2 and 3. It's very possible to clear those acts in 2 scenes with only 4 librarians. Chesed ends up with the most relevant abnormality pages for Scene 2, with Courage being instant 3 strength and Harvest enabling an earlier stagger for Greta. Everything else is irrelevant, as I can clear the remainder without abnormalities or E.G.O.
00:00 - Setup (Chesed)
00:56 - Scene 1 (Act 1) Start
04:21 - Scene 1 Combat
05:21 - Scene 2 Start
07:27 - Scene 2 Combat
09:08 - Scene 3 (Act 2) Start
11:48 - Scene 3 Combat
12:39 - Scene 4 Start
15:50 - Scene 4 Combat
If you're wondering where Oswald went, I don't know for sure. I'm guessing that he is only coded to return on the 4th scene, and since everything is dead on the 2nd scene...
16:56 - Scene 5 (Act 3) Start
21:15 - Scene 5 Combat
22:38 - Scene 6 Start
26:37 - Scene 6 Combat










